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daniel543x
/
effectcraft
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2026-11-01 16:21:43 +00:00
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f0fa92ceefd67581e30dcf6ce916bd7f0032f8b9
effectcraft
/
crates
/
gpu
/
src
T
History
Kristian Myram
and
Claude Haiku 5.5
98796a29b8
#1063
: the gradient ramp matches the CPU on the GPU, including transparent regions
...
Co-Authored-By: Claude Haiku 5.5 <
noreply@anthropic.com
>
2026-10-13 02:48:46 +02:00
..
shaders
#1063
: keep the Gradient Ramp inside the layer's alpha
2026-10-13 01:37:03 +02:00
adv3d.rs
GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (
#591
)
2026-10-10 22:54:56 +00:00
bokeh.rs
…
classic3d.rs
…
context.rs
fix(render): prevent render hang and system lag (
#2081
)
2026-10-11 00:36:38 -04:00
deferred.rs
…
effects.rs
Effects: text and shape layers run their stack over the whole layer region (
#659
).
2026-10-11 12:25:29 +11:00
fx_color.rs
…
fx_depth.rs
…
fx_distort.rs
…
fx_extra.rs
…
fx_gen2.rs
…
fx_generate.rs
…
fx_key.rs
…
fx_light.rs
…
fx_lut.rs
…
fx_noise.rs
…
fx_particles.rs
…
fx_pixel2.rs
CC Simple Wire Removal: Frame Offset takes the strip from the previous or next frame (
#533
)
2026-10-10 19:13:16 +02:00
fx_sim.rs
…
fx_stylize.rs
Effects: CC Smear and CC Tiler on text and shape layers reach past the content's box (
#659
)
2026-10-10 23:35:47 +00:00
fx_text.rs
…
fx_time.rs
Fix tests after the community merges: GPU Pixel Motion Blur without a host, timeline footage kind, effects doc
2026-10-12 04:18:51 -04:00
fx_tone.rs
…
fx_transition.rs
fix(effects): implement XYZ axis rotation for CC Cylinder on CPU and GPU
2026-10-11 11:06:51 +07:00
fx_vr.rs
…
fx_warp.rs
…
lib.rs
GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (
#591
)
2026-10-10 22:54:56 +00:00
ops.rs
…
particles.rs
GPU: a failed allocation reported as an internal error, or a lost device, no longer crashes the app (
#591
)
2026-10-10 22:54:56 +00:00
readback.rs
…
tests_3d.rs
…
tests_adjust.rs
…
tests_adv3d.rs
…
tests_deferred_jobs.rs
…
tests_deferred.rs
…
tests_fx_color.rs
…
tests_fx_depth.rs
…
tests_fx_distort.rs
…
tests_fx_extra.rs
…
tests_fx_gen2.rs
…
tests_fx_generate.rs
…
tests_fx_key.rs
…
tests_fx_light.rs
…
tests_fx_lut.rs
…
tests_fx_noise.rs
…
tests_fx_particles.rs
…
tests_fx_pixel2.rs
CC Simple Wire Removal: Frame Offset takes the strip from the previous or next frame (
#533
)
2026-10-10 19:13:16 +02:00
tests_fx_sim.rs
…
tests_fx_stylize.rs
…
tests_fx_text.rs
…
tests_fx_time.rs
…
tests_fx_tone.rs
#1063
: the gradient ramp matches the CPU on the GPU, including transparent regions
2026-10-13 02:48:46 +02:00
tests_fx_transition.rs
fix(effects): implement XYZ axis rotation for CC Cylinder on CPU and GPU
2026-10-11 11:06:51 +07:00
tests_fx_vr.rs
…
tests_fx_warp.rs
…
tests_init.rs
…
tests_particles.rs
…
tests.rs
fix(render): prevent render hang and system lag (
#2081
)
2026-10-11 00:36:38 -04:00
walk.rs
GPU: a declined precomp falls back for that layer only; the decline warning is once per comp and reason (
#641
follow-up)
2026-10-10 20:29:58 +00:00