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effectcraft/crates
tylerjenningsw c75ea46c86 Preview: the start with sound never waits for ever (#947)
The startup hold waited for the current frame to be cached before
anything else, so a frame that can never be cached held the first frame
for ever: a zero RAM preview budget, or a single frame larger than the
budget (which the comp-size estimate misses for Extended Viewer frames).

It now gives up at once when the budget can't hold even one comp-sized
frame, and otherwise after STARTUP_WAIT (2 s from pressing play): the
sound starts from the first frame, and the preview goes on as a stalled
one does. frame_bytes() is factored out of frames_that_fit() for it.

Tests (ui_audio_scrub): with a budget of 0 or half a frame the sound
starts on the first step; with an Extended Viewer frame larger than the
whole budget (the estimate says one fits) the first frame holds for about
two seconds, then the sound starts. Both wait for ever on the previous
commit. The Extended Viewer setup is now shared by its two tests.
2026-10-13 07:56:29 -04:00
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