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effectcraft-vp9enc gains inter frames: single LAST reference, 16x16/8x8 blocks, candidate + diamond search refined to quarter samples with the regular 8-tap filters, NEARESTMV/NEARMV/ZEROMV/NEWMV with spec MV prediction, skip blocks, the in-loop deblocking filter, per-frame forward probability updates, a key frame interval and target-bitrate rate control. Decoded output matches the encoder's reconstruction exactly through FilmCraft's decoder and ffmpeg. WebM export now encodes sequentially with a key frame every two seconds. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
125 lines
5.3 KiB
Rust
125 lines
5.3 KiB
Rust
//! The in-loop deblocking filter (spec 8.8), as the decoder applies it to a frame coded with 4×4
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//! transforms, 8×8 / 16×16 blocks, no segmentation and no reference/mode deltas: superblocks in
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//! raster order, for each plane the vertical edges (pass 0) then the horizontal edges (pass 1).
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//! Transform edges inside a skipped inter block are left alone; every 4×4 edge uses the 4-tap
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//! filter except edges on a 32-sample boundary, which get the 8-tap (flat) filter.
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use crate::{BLOCK_16X16, Mi, Plane};
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#[derive(Clone, Copy)]
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struct Limits {
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limit: i32,
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blimit: i32,
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thresh: i32,
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}
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/// Filter the reconstructed planes (Y, U, V, or a prefix of them) in place at `level` (0 = off;
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/// sharpness 0).
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pub fn filter_frame(planes: &mut [Plane], mi: &[Mi], mi_rows: usize, mi_cols: usize, level: u8) {
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if level == 0 {
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return;
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}
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let l = level as i32;
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let limit = l.max(1);
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let lim = Limits { limit, blimit: 2 * (l + 2) + limit, thresh: l >> 4 };
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for sbr in 0..mi_rows.div_ceil(8) {
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for sbc in 0..mi_cols.div_ceil(8) {
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for (plane, p) in planes.iter_mut().enumerate() {
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for pass in 0..2 {
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sb_plane(p, mi, mi_rows, mi_cols, plane, pass, sbr * 8, sbc * 8, lim);
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}
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}
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}
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}
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}
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#[allow(clippy::too_many_arguments)]
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fn sb_plane(p: &mut Plane, mi: &[Mi], mi_rows: usize, mi_cols: usize, plane: usize, pass: usize, row: usize, col: usize, lim: Limits) {
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let (sx, sy) = if plane > 0 { (1, 1) } else { (0, 0) };
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let (sub, edge_len) = if pass == 0 { (sx, 64 >> sy) } else { (sy, 64 >> sx) };
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let stride = p.w;
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for edge in 0..(16usize >> sub) {
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let mut i = 0;
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while i < edge_len {
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let (x, y) = if pass == 0 { (col * 8 + edge * (4 << sx), row * 8 + (i << sy)) } else { (col * 8 + (i << sx), row * 8 + edge * (4 << sy)) };
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if x >= 8 * mi_cols || y >= 8 * mi_rows || (pass == 0 && x == 0) || (pass == 1 && y == 0) {
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i += 8;
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continue;
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}
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let lc = ((x >> 3) >> sx) << sx;
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let lr = ((y >> 3) >> sy) << sy;
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let m = mi[lr * mi_cols + lc];
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let size = if sub == 0 { m.size } else { m.size.max(BLOCK_16X16) };
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let n8 = if size >= BLOCK_16X16 { 2 } else { 1 };
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let is_block_edge = if pass == 0 { x & (8 * n8 - 1) == 0 } else { y & (8 * n8 - 1) == 0 };
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let tx_ok = !m.inter || !m.skip;
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if !is_block_edge && !tx_ok {
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i += 8;
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continue;
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}
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let wide = edge % 8 == 0;
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let n = if pass == 0 { (8 * mi_rows - y).div_ceil(1 << sy) } else { (8 * mi_cols - x).div_ceil(1 << sx) }.min(8).min(edge_len - i);
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// A transform edge is not filtered in the last odd chroma column.
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let odd_last = pass == 1 && sx == 1 && mi_cols & 1 == 1 && edge & 1 == 1;
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let (px, py) = (x >> sx, y >> sy);
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for l in 0..n {
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let is_tx_edge = tx_ok && !(odd_last && x + (l << sx) + 8 >= mi_cols * 8);
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if !(is_block_edge || is_tx_edge) {
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continue;
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}
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let (pos, step) = if pass == 0 { ((py + l) * stride + px, 1) } else { (py * stride + px + l, stride) };
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filter_lane(&mut p.rec, pos, step, wide, lim);
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}
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i += 8;
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}
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}
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}
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/// Filter mask, narrow (4-tap) and 8-tap flat filters of spec 8.8.5 across one edge position;
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/// `pos` is q0, samples across the edge are `step` apart.
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fn filter_lane(d: &mut [u8], pos: usize, step: usize, wide: bool, lim: Limits) {
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let at = |k: isize| d[(pos as isize + k * step as isize) as usize] as i32;
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let (p3, p2, p1, p0) = (at(-4), at(-3), at(-2), at(-1));
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let (q0, q1, q2, q3) = (at(0), at(1), at(2), at(3));
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let Limits { limit, blimit, thresh } = lim;
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let mask = (p3 - p2).abs() <= limit
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&& (p2 - p1).abs() <= limit
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&& (p1 - p0).abs() <= limit
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&& (q1 - q0).abs() <= limit
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&& (q2 - q1).abs() <= limit
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&& (q3 - q2).abs() <= limit
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&& (p0 - q0).abs() * 2 + (p1 - q1).abs() / 2 <= blimit;
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if !mask {
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return;
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}
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let flat =
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wide && (p1 - p0).abs() <= 1 && (q1 - q0).abs() <= 1 && (p2 - p0).abs() <= 1 && (q2 - q0).abs() <= 1 && (p3 - p0).abs() <= 1 && (q3 - q0).abs() <= 1;
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let mut set = |k: isize, v: i32| d[(pos as isize + k * step as isize) as usize] = v as u8;
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if flat {
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// 8-tap: positions p2..q2, each the rounded mean of a 7-wide clamped window plus itself.
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let s = [p3, p2, p1, p0, q0, q1, q2, q3];
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let px = |k: isize| s[(k.clamp(-4, 3) + 4) as usize];
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for k in -3isize..3 {
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let mut sum = px(k);
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for j in -3..=3 {
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sum += px(k + j);
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}
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set(k, (sum + 4) >> 3);
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}
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return;
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}
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let c = |v: i32| v.clamp(-128, 127);
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let hev = (p1 - p0).abs() > thresh || (q1 - q0).abs() > thresh;
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let (ps1, ps0, qs0, qs1) = (p1 - 128, p0 - 128, q0 - 128, q1 - 128);
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let filter = c(if hev { c(ps1 - qs1) } else { 0 } + 3 * (qs0 - ps0));
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let f1 = c(filter + 4) >> 3;
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let f2 = c(filter + 3) >> 3;
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set(0, c(qs0 - f1) + 128);
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set(-1, c(ps0 + f2) + 128);
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if !hev {
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let f = (f1 + 1) >> 1;
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set(1, c(qs1 - f) + 128);
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set(-2, c(ps1 + f) + 128);
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}
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}
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