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A shortcut belongs to the application, a panel or a context (editing text, a paint or camera tool active, a mask selected). The narrowest active scope runs a chord: an active context, the focused panel, the panel sharing its shortcuts (Timeline and Composition), the application. A context's shortcuts never run outside it. - shortcuts.rs: scope table for engine commands and menu entries, scope_rank, scope_label; UiCommand can state its scope. - Conflicts: the same chord in two scopes is an override (both keep working), reported with overrides: true; shortcuts.conflicts lists same-scope pairs only. - Scoped now, keys unchanged: Remember / Apply Interpretation and Delete Without Confirmation (Project), Duplicate Render Item (Render Queue). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>