* Plug-ins: API 2 (PluginHost, padding, layer_span)
Split out of the OpenFX work so it can be reviewed on its own. Additive; the WebAssembly ABI
stays at 1.
- point3 / layer / text / hidden parameters, integer sliders, parameter groups.
- EffectPlugin::padding (transparent pixels around the buffer, at most 4096 per side).
- EffectPlugin::render_v2 with a PluginHost: the input at other times, other layers, parameters
at other times, frame rate, per-instance key, the layer's source range.
- EffectEnv::layer_span from the renderer; MAX_PLUGINS 1024.
- plugin_error: a plug-in effect's last render error, for the UI.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KxacwTpUwqyfpcLgKW8yjS
* Plug-ins: external effect helpers (crates/helper-host)
Native plug-in formats run in separate helper programs, never in EffectCraft's process
(docs/adr/0001-external-effect-helpers.md). New safe-Rust crate effectcraft-helper-host (L3,
native only, unsafe forbidden): it finds helper programs, starts each as a child process and
registers its effects through plug-in API 2, so the UI and command surface need nothing new.
- Protocol v1 (docs/external-helpers.md): JSON lines over stdin / stdout (helper replies are
prefixed so plug-in chatter is ignored); pixels go through a frame exchange file (/dev/shm on
Linux), never through the pipe. Render-time callbacks for the input at other times, other layers
and parameters at other times, with nested renders through the same helper.
- A helper that exits, hangs past its timeout or breaks the protocol is stopped. The render fails
with a message, the frame is left as it was, and the helper restarts for the next render. An
effect that stops its helper 3 times is turned off (helper_blocklist.txt).
- Opt-in: nothing starts helpers unless the user asks (Effect > Scan for Effect Helpers), or opts
in to starting them at launch with EFFECTCRAFT_HELPERS=1, an environment variable, so writing
to the settings folder alone can't run code. effect.helpers.scan / load are refused for
confined agent sessions (confine.rs), like file.executeFile.
- Discovery: helpers/ next to the app (Contents/Helpers on macOS), helpers/ in the settings
folder, EFFECTCRAFT_HELPER_PATH.
- Commands effect.helpers.list / scan / load; Effect menu entries (translated); the last render
error of an effect shows as a warning sign after its name in Effect Controls.
- serve(): the helper side for Rust helpers. tests/it/main.rs runs the whole protocol (render,
padding, callbacks, nesting, threads, crash, restart, block list, hang) against a fake helper,
with nothing to install.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KxacwTpUwqyfpcLgKW8yjS
* Effect helpers: address review (start failures, frame file mode, nextest listing)
- A helper that can't start (not installed any more, restarting too often, no frame exchange
file) is reported but no longer charged to the effect being rendered: it is Failure::Refused,
not Failure::Broken, so it never counts toward turning that effect off. New check in
tests/it: once the helper is out of restarts, renders of an effect fail without blocking it
(fails without the fix: the effect was turned off after 3 such renders).
- The frame exchange file is created owner-only (0o600) on Unix: it holds the user's frames and
/dev/shm is shared. Asserted in the frames unit test.
- tests/it (harness = false) speaks the libtest listing protocol cargo-nextest uses:
`--list --format terse` prints `helper_protocol: test` (nothing with `--ignored`), and
`helper_protocol --exact` runs the checks.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01KxacwTpUwqyfpcLgKW8yjS
* Effect helpers: bound writes to a helper, drain stderr, keep callbacks in step
- Writes to a helper go through a writer thread with the request timeout: a
helper that stops reading its stdin (hung with a large callback answer or
render request pending) no longer blocks the render thread forever while
holding the helper.
- stderr is drained as bytes (lossy, in 64 KiB pieces) to the end: output that
isn't UTF-8 stopped the reader, closing the pipe under the helper (EPIPE /
SIGPIPE on its next write); lines were unbounded.
- Callback images that can't be written are answered with `null` instead of
failing the render while the helper waits (which left the protocol out of
step); a frame that can't be written before the request is sent is not
charged to the effect.
- Mid-render calls use the render's own process: no respawn or heartbeat ping
while the helper is waiting for an answer.
- Waiting for a busy helper is bounded (load timeout) instead of forever;
status() no longer blocks on a running render.
- Reap the child when start-up fails after spawning; cap the block list read.
- Scripts start helpers only with Allow Scripts to Write Files and Access
Network on (they run native code), as for File.execute().
- helper-host declares the workspace's no-panic crate lints; the desktop
main() keeps its doc comment.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Effect helpers: rustfmt the fake provider, build the test session in its initializer (clippy)
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* Plug-in Library: offer WebAssembly API 1 releases only; a helper already stopped mid-render isn't charged again
- WasmPlugin loads only modules at the WebAssembly ABI version, which stays 1 while
PLUGIN_API_VERSION is 2: share it as effects::plugin::WASM_API_VERSION and have the
library's compatibility check use it, so it never installs an API 2 release that
can't load.
- with_running: a process that is already gone was stopped by what broke it (a nested
render, charged there), so this render fails without charging its own effect.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
* frames: plug-in effects count as reading other frames (plug-in API 2)
With main's narrowed frame invalidation (#2795), an edit inside a precomp under an
effect that reads its layer at other times must reach the layer's whole span.
Plug-in API 2 gives every plug-in effect the input at other times, so any effect
outside ec. counts.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
---------
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
Carry property, Font and Media Replacement overrides into the collapsed nested EvalCtx so nested layers render beyond the precomp frame instead of falling back to a clipped, flattened image. Key the layer cache on instance overrides to keep distinct collapsed instances isolated.
FxHost::param_at mapped the requested layer time to comp time, and
EvalCtx::value mapped it back. Under a fractional stretch (33.3 %,
133.33 %) that round trip truncates a tick early, so a Hold key at
0.5 s read its previous value at the step starting there: a Birth Rate
cut to 0 at 0.5 s bore one more step of particles (six).
EvalCtx::value_at_layer_time reads the keyframes at the given layer
time exactly, and still runs an expression at the comp time.
EvalCtx::value now uses it, and param_at reads through it.
EffectHost::param_is_static says when a parameter has no keyframes and
no expression. CC Particle World then skips sampling its Birth Rate at
every step, since it's the same throughout.
Shape and text layers have comp-sized effect bounds centred on their
origin, but effects measured positions from the origin: a point at its
default "layer centre" sat at the comp's bottom-right corner, so Twirl
on a centred shape changed nothing and Bulge only its bottom-right
quarter. As in After Effects, effects now work in effect space,
measured from the top-left of the layer's effect bounds.
The renderer moves the layer buffer into effect space for the whole
stack (Buf::rebase, CPU and GPU alike) and hands effects everything
else in it: masks, other layers' pixels for layer parameters (each in
its own effect space, so Set Matte and displacement maps see a whole
shape layer), the layer's own frames (layer_input, also what Puppet,
Roto Brush and the Layer panel read) and the comp camera
(CompScene::rebased). Layer bounds are now right for every effect, so
pin_rect and EffectEnv::bounds_origin go and layer_rect serves edge
pinning too. Adjustment layers still run on the comp below as it is.
effect_bounds / EvalCtx::effect_to_comp replace the repeated "comp size
when there is no source" code; the viewer's effect point handles and
eyedroppers, Puppet pins, the Layer panel (paint, Roto Brush) and the
tracker's Corner Pin output use them.
Project schema 2: opening a schema 1 project moves positions held by
effects on shape and text layers by half the comp size, so set points
keep their place (point parameters with keyframes, Paint paths and
clone positions, Puppet seeds and pins, Liquify and Roto Brush
strokes). Points still at their default become the layer centre;
expression controls, adjustment layers and expressions are left as
they are (docs/architecture.md). The disk cache's render version is
bumped.
Tests: default_effect_points_sit_at_the_centre_of_a_shape_layer and
layer_parameters_see_a_whole_shape_layer (render, both fail before),
effect_points_on_a_shape_layer (GPU vs CPU),
opening_a_schema_1_project_moves_shape_layer_effect_points_into_effect_space
(engine), and the effects migration tests.
Part of #227
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Composition Settings ▸ Advanced has both options (they were missing from the model, the
renderer and the dialog):
- Preserve frame rate: nested in another comp, the comp shows only its own frames
(`EvalCtx::nested_time` floors the precomp layer's source time to the nested comp's frame
rate; used for the nested frame, its proxy, aux channels, collapsed transformations and the
viewer's internal wireframes), and the Render Queue renders it at its own rate whatever the
Frame Rate override (`RenderSettings::rate`).
- Preserve resolution: nested in a comp rendered at Half / Third / Quarter, it renders at full
size and the buffer's scale places it.
- `comp.settings {preserveFrameRate, preserveResolution}`, `comp.info` reports them, scripts
read and set `CompItem.preserveNestedFrameRate` / `preserveNestedResolution`, Pre-compose
copies them, and the dialog registers `dialog.comp.preserveFrameRate` /
`dialog.comp.preserveResolution`.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Items (footage and comps) carry a proxy rendered in their place at the source's size when
its switch and Render Settings > Proxy Use allow it; Create Proxy queues a half-resolution
render whose post-render action attaches it. Interpret Footage gains Separate Fields
(upper/lower first, fields become frames at twice the rate), Guess alpha with matte colour,
explicit matte colour, Invert Alpha, Interpret As Linear Light; non-square footage, solids
and precomps are stretched by their pixel aspect in the comp. The four proxy stubs are gone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
sampleImage renders the sampled layer through the evaluating renderer's footage source
(EvalCtx::footage), cached per thread and frame. File > Import reads .json/.csv/.tsv as data
footage kept in the project. expr.errors collects failing expressions for the error bar;
expr.languageMenu lists the categorised Expression Language menu. Marker keys expose
protectedRegion and cue points; colorDepth, timeToFeetAndFrames, comp.activeCamera.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Comps expose controls (properties typed as text/color/slider/checkbox/point/angle/dropdown,
Media Replacement, groups, comments); precomp layers get an Essential Properties group whose
edits override per instance (Push to Comp / Revert); templates export/import as an open ZIP
(manifest.json + project subset + media + poster). Stretched precomps keep protected regions
at their original speed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Range selector complete (units, based on, modes, shapes, smoothness, ease
high/low, randomize), Wiggly and Expression selectors combined by mode;
all AE animator properties incl. line anchor, character offset/value,
skew axis, tracking type, fill/stroke HSB+opacity, blur; More Options
(anchor grouping, fill & stroke order, inter-character blending); Path
Options (text on a mask path); per-character 3D rendered as planes in
the 3D compositor; text animation commands and original presets.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Resolve conflicts with perf (layer cache / Arc<Buf>), export (RenderOpts.view: None
for output), timeline (separate dimensions + one-node POI visibility), mask/pen
viewer gestures (alongside camera tools and view-aware layer matrices), key
dialogs (alongside Camera/Light Settings), render queue + MCP command modules.
3D path tangent honours separated position; DOF blurs a per-frame copy so cached
layer buffers stay shared. New test: cached renders match uncached after camera,
focus, light and 3D view changes. Fix a clone-on-copy lint from main.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- layer.autoOrient {mode: off|alongPath|towardsCamera|towardsPointOfInterest}
(Layer > Transform > Auto-Orient…, Cmd+Alt+O); render support for Orient
Along Path (2D and 3D) and Orient Towards Camera (with recursion guard).
- Layers parented to cameras/lights follow their full rotation.
- Draft 3D turns off lights and shadows (and DOF).
- Turning the 3D switch off discards Z values, Orientation and X/Y Rotation.
- Tests for all of the above.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Engine (all commands with undo/redo + tests in engine/src/tests_timeline.rs):
- keys.copy/paste (Edit Copy/Cut/Paste route to keys when keys are selected;
relative timing kept, paste at CTI, cross-property paste of same type),
keys.selectAll (Cmd+Alt+A), keys.nudge* (Alt+Arrow, Alt+Shift+Arrow),
keys.set / keys.setEase (graph editor drags), keys.info (dialog data),
keys.timeReverse; keys.interpolation gains continuous/auto Bezier, spatial
interpolation and roving; keys.velocity takes per-dimension values and
Continuous.
- Roving keys (keyframe::retime_roving): constant speed along the motion path.
- Layer > Time: layer.timeStretch (percent|duration, hold in/current/out),
layer.timeReverse (Cmd+Alt+R), layer.enableTimeRemap (Cmd+Alt+T),
layer.freezeFrame, layer.freezeOnLastFrame; render uses Time Remap as the
source time for precomp/footage layers.
- prop.separateDimensions (X/Y/Z Position; prop.set on Position writes them).
- layer.setParent compensates so the layer stays in place (compensate:false
to opt out).
- prop.pickWhip writes AE-style reference expressions (thisComp.layer(..),
effect(..)(..), mask(..).maskFeather, temp=…;[temp,temp], …[0]).
- prop.setExpression: syntax errors keep the text but disable the expression.
- expr: arrays of properties returned by an expression are resolved.
UI: Keyframe Velocity, Keyframe Interpolation and Time Stretch dialogs;
Graph Editor (value + speed graphs, draggable keys and Bezier/influence
handles, auto-zoom, fit, show selected, separate dimensions, hold/linear/
auto Bezier/Easy Ease buttons); key + layer context menus. Clears the
workspace clippy -D warnings failures.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>