Commit Graph
190 Commits
Author SHA1 Message Date
52bca964f5 Image sequences: a gap in the numbering holds the previous frame, as After Effects (#3137)
* Image sequences: a gap in the numbering holds the previous frame, as After Effects

Split out of #1876 (originally 7850cbf4), because it reverses the colour bars
documented in #297 and needs its own discussion.

After Effects 2026 shows the last existing file across a gap in a sequence's
numbering (files 1, 2, 4, 5 show frame 2 at frame 3; read back from After
Effects). EffectCraft drew colour bars there. The media pool now holds the
previous file (Footage::sequence_file_held); colour bars remain only where no
file precedes the frame. Missing-frame reports on import are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Image sequences: hold the first file of the preceding number across a gap; fix the import warning

A gap now holds the file sequence_file picks for the preceding number, so
files sharing a number do not switch at the gap. The Report Missing Frames
warning says the previous frame is held instead of "shown as placeholders".

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Image sequences: Interpret Footage says a gap holds the previous frame

The Interpret Footage note for a numbered sequence with gaps still said the
missing frames are shown as colour bars; the media pool holds the previous
frame there now. The note, its comment and two test doc comments say so,
and a forms test checks the note's wording.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
2026-11-07 00:40:24 +01:00
Valentin KleinandClaude Opus 5.5 8948a7cdc9 Masks: set the corner roundness of a Rounded Rectangle mask (#3077)
* Masks: set the corner roundness of a Rounded Rectangle mask (#3067)

layer.addMask takes a roundness (corner radius in px) for shape rounded, and the new
mask.setRoundness changes it afterwards on a rectangular mask.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* Mask roundness: refuse ellipses, keep feather points and key correspondence

mask.setRoundness accepted any closed path whose vertices lie on its bounding
box, so an ellipse was replaced by a rectangle. It now accepts only a plain
rectangle (four corner vertices, straight sides) or a rounded one (eight
vertices, straight sides alternating with circular corners).

The rebuilt path keeps the old start vertex and direction, and its feather
points, so an animated path's other keys and the feather points still line
up. A change between square and rounded corners changes the vertex count; it
is refused when the path is keyed or has feather points instead of leaving
keys with different counts or dropping the points.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-06 17:37:17 +01:00
Valentin KleinandClaude Opus 5.5 be8b5fd8d4 Layer: Quick Set Anchor, nine anchor points with Position compensation (#3080)
* Layer: Quick Set Anchor, nine anchor points with Position compensation (#2967)

layer.quickSetAnchor moves the Anchor Point of 2D layers to a corner, edge midpoint or the
centre of their content and shifts Position and its keys so nothing moves. Layer > Transform >
Quick Set Anchor lists the nine points.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

* Quick Set Anchor: skip layers with an animated Anchor Point, Scale or Rotation

The anchor is set at the current time and the Position shift is worked out
from the current Anchor Point, Scale and Rotation, so on a layer where any of
them is keyed or has an expression the layer would move at other frames.
Such layers are skipped like 3D and locked ones (an error when none is left).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Quick Set Anchor: skip layers with a Position expression or Auto-Orient along the path

An expression on Position (or the separated X/Y) overrides the shifted value,
and Auto-Orient along the path adds a rotation the shift does not account for;
both would make the layer jump, so they are skipped like 3D layers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Quick Set Anchor: error when no selected layer has content bounds

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* Quick Set Anchor: test separated, keyed Position keeps the layer in place

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-06 17:37:11 +01:00
Valentin Klein ce9eaec650 Add After Effects project export (#2594)
Add After Effects project export with chunks built in code, explicit loss reporting, engine and UI integration, and regression coverage.
2026-11-06 09:23:16 +01:00
vangel76andClaude Sonnet 5.5 f9b860838c Merge upstream/main into perf/exr-output-options
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-11-06 00:49:29 +01:00
4e8398f8ca G8: Plug-in Library: install, preview and update community WebAssembly effects (#2524)
* G8: plug-in library

Community Plug-in Library for WebAssembly effect plug-ins (#376): one
reviewed catalog (index.json), install / update / remove from Settings >
Plug-in Library (also Effect > Plug-in Library...), library.* commands,
start-up loading of installed packages with SHA-256 checks. Downloads go
through the system curl (https, GitHub hosts), as trained models do.

Preview before installing (library.preview): the release is downloaded,
checked like an install, and rendered in the sandbox on a built-in sample
frame at default settings (2 s at 12 fps) with a Before/After split, plus
the effect's parameters, "Open on GitHub" and an optional author video
link (catalog field preview.video). Authors need to do nothing for it.

Hardening: a module that fails to load leaves the installed copy alone,
Update All updates every package in one job, minApp also applies to an
explicit version, curl ignores ~/.curlrc and URL globbing, unique temp
files, percent-decoded file URLs. Plug-in effect slots grow from 64 to
256 with a clearer overflow error.

Docs: plugins.md "Plug-in Library", publishing-plugins.md (author guide
from zero to listed), gaps.md; examples/plugin-catalog is the starting
content of the catalog repository (schema, validation workflow).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* contributors: credit iseemhlyfta

* G8: plug-in library: doc comments on the library's functions

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: plug-in catalog check: require one object with schema 1 and a packages array

An empty file or several JSON values passed jq empty, and with
SKIP_SCHEMA=1 nothing else checked the catalog's shape.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: plug-in library: one preview texture set; catalog schema requires effects

The preview kept a texture set per package version previewed (about
6 MB each) for the whole session; it now keeps one, replaced when
another package is previewed. Releases in the catalog schema must list
at least one effect id, as the author guide says.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: plug-in catalog schema: effect ids follow the manifest's id rules

Letters, digits, '.', '_' and '-', and not the reserved 'ec.' prefix,
so library.missing can match them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: refuse Plug-in Library jobs while automation file access is confined

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: split the Plug-in Library page into toolbar, card, links and actions

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: show Plug-in Library toasts without a Roto job; cache preview frame checks

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: log Plug-in Library packages that fail to load at start-up

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: check an update before replacing a loaded package; Update All past failures

- An update to a package that is already loaded is now compiled and its manifest checked
  (through the previewer, without registering it) before the new file is written and the old
  version's folder deleted. Before, a release with the right SHA-256 that didn't load replaced
  the working version and failed at the next start.
- Package ids that differ only in case, or end in a dot, would share one folder on Windows and
  macOS: the catalog keeps the first of them, and ids can't end in a dot (schema too).
- Update All: a package that can't be picked or installed no longer stops the others; the
  result names what was updated and what wasn't.
- Downloads: at most 5 redirects, and one that ends off GitHub's hosts is refused, as the module
  docs say.
- A job that panics no longer leaves the library busy; poisoned status locks are used, not
  dropped.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

* G8: rustfmt the update test

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>

---------

Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: FredApps <153173854+FredApps@users.noreply.github.com>
2026-11-05 05:51:17 +01:00
Valentin Klein bb78d55825 After Effects project import (.aep / .aepx); export follows (#2558)
Add After Effects project import with bounded parsing, explicit loss reports, and regression coverage.

Fetch the cleaned external test corpus at commit 97262276f625afdeeb61787e4cbb74b3f17af510 and verify each fixture against the pinned SHA-256 manifest.
2026-11-04 12:06:08 +01:00
vangel76 4aaf9c4bb4 Merge remote-tracking branch 'upstream/main' into m2915-merge 2026-11-03 19:08:37 +01:00
Brandon Thomas 6334d07fe1 Merge PR #2872
# Conflicts:
#	apps/effectcraft-cli/tests/it/cli.rs
2026-11-03 09:05:01 -05:00
vangel76andClaude Opus 5.5 51d7e530a0 Follow-up to #2911: B44 at float is labelled uncompressed, half holds over-range samples
B44 and B44A pack only half floats, so at 32-bit float the menu and the
render log say the samples stay uncompressed. Half-float frames hold samples
above 65 504 at that limit instead of writing infinity. The EXR parameters
move into their own helper; exr_out is public for other writers.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 01:52:06 +01:00
vangel76andClaude Opus 5.5 b5fe54c08b Render Queue OpenEXR: choose compression and half or 32-bit float (#2911)
OpenEXR sequence output modules get two settings, exrCompression (none,
rle, zips, zip, piz, pxr24, b44, b44a, dwaa, dwab; scan lines in each
method's own block height) and exrBitDepth (half or float). The defaults
are ZIP and 32-bit float, so existing projects render the same bytes as
before. They go through the project file, Output Module templates, the
renderQueue commands and renderQueue.formats, the CLI (--exr-compression,
--exr-depth), the Output Module menu (lossy methods are marked) and the
render log. Half rounds each sample to the nearest half float.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 01:37:07 +01:00
JonRC 33156f4119 G2: --save runs on one project take turns, so no edit is lost (#2851)
A run reads the project, edits it and writes the whole file back, so two
at once silently dropped the edits of whichever saved first. A run that
saves over the file it opened (--save, or --save-as the same file) now
holds an OS lock on `.<name>.lock` next to the project from before its
read until it exits. The next run says so on stderr, waits, then edits
what the first one saved. Ported from filmcraft-cli
(storytold/filmcraft#3926).

The OS drops the lock however the process ends, so a crash leaves nothing
stale. If the lock can't be taken the run warns and saves as it did
before. A missing project stops the run before it opens anything, with
the same error opening gives, so a project created in between is never
saved without the lock. The desktop app and `mcp` don't take this lock.
2026-11-02 13:00:47 -03:00
JonRC a2f6cd3ed5 3D Camera Tracker: a partial solve is not reported as solved (#2822)
camera.solveStatus said `solved: true` for any stored solve, but the solver
keeps the frames it cannot resect as unsolved and interpolates the camera
there. `solved` now needs every frame, the same check camera.exportBlender
makes, and `partial` marks a solve with gaps, next to `solvedFrames`.
2026-11-02 09:15:05 -03:00
bflatastic 334bf0f785 Merge remote-tracking branch 'origin/main' into HEAD
# Conflicts:
#	crates/engine/Cargo.toml
2026-10-30 17:22:12 +07:00
BFlat 3d285116d8 Merge pull request #1539 from nanox333/feat/sam2-roto-tracker
Roto Brush: follow the object with SAM 2.1 (Tiny, Small, Base+, Large; optional models)
2026-10-30 17:02:45 +07:00
bflatastic 2a72f03872 Merge remote-tracking branch 'origin/main' into HEAD
# Conflicts:
#	apps/effectcraft-cli/tests/it/cli.rs
#	crates/engine/src/output_guard.rs
#	docs/agents.md
2026-10-30 16:38:01 +07:00
Kristian Myram b7d97c20e9 #1743: check final storage overflow destinations for queued outputs 2026-10-30 09:55:49 +01:00
Kristian Myram c5671f6569 #1830: require exporter support before skipping duplicate frames 2026-10-30 08:59:53 +01:00
Kristian Myram a21b9b175e #1539: retain checkpoint provenance and clarify model waits 2026-10-30 08:43:33 +01:00
Kristian Myram 33f545cf64 #1539: keep SAM2 weights install-only until mirrored 2026-10-30 08:43:33 +01:00
Claude 66d8e5e948 SAM 2 roto tracker: review fixes (direction-limited tracking, non-blocking model reload, per-object start passes, loader dispatch, CLI errors, hints)
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RDvxCS8xcR28VArjzn1x7U
2026-10-30 08:43:32 +01:00
Claude 1eee687ebc Roto Brush: save the tracked frames in the project
The tracked frames lived only in memory, so a saved project lost them: a render in another
process (effectcraft-cli render-frame) segmented the frames again with the classic engine.
A propagate with a tracker now saves the frames it followed with the instance, in a hidden
parameter beside Freeze's (TrackCache: each frame's matte, Refine Edge band, colour models and
confidence, keyed by the inputs it was tracked from).

- They apply while the strokes and span they came from are unchanged, whichever model Settings
  choose, so a project renders the same when it reopens, without the model loaded or chosen.
- A stroke or span change makes them stale until the next Propagate. A Propagate replaces them;
  with the classic engine it leaves none.
- roto.status reports tracker.saved (the model they came from) and a notice when Settings
  choose another model.
- The save at job completion is not an undo step (the frames are a cache of the strokes) and is
  skipped if the strokes changed while tracking. Decoding checks the saved size, so a corrupt
  project is ignored rather than overflowing.

Object Matte saves nothing. Projects saved before this change open unchanged (the parameter is
filled in on open).

Tests: a saved project reopens with the model unloaded and renders the saved frames through
Chain::ensure; choosing the classic engine keeps them until a classic Propagate replaces them; a
stroke change makes them stale. The SAM 2 tests and the failing-tracker test take the Roto test
lock.

Claude-Session: https://claude.ai/code/session_0136kZtXrYo5VUWEFxWduwUD
2026-10-30 08:43:30 +01:00
Claude a7417b578d Roto Brush: don't run the classic engine silently under a selected model
With SAM 2 (or MobileSAM) chosen, a propagate that started before the model had loaded ran
the whole job on the classic engine and reported nothing. The chosen model is now in use
before a job that segments with it starts (Roto Brush 2.0 / 3.0 and Object Matte):

- roto.propagate and the other Roto jobs wait for a load or download under way when called with
  wait: true (bounded to 10 minutes). Without wait they refuse while the model is still loading,
  and start the load in the background. A model that is not installed, or failed to load, is
  refused either way.
- roto.status reports model {selected, installed, active, loading, error} and a notice while the
  chosen model is not the one in use. source is "model" for a frame the model segmented on its own,
  instead of "classical".
- Auto-propagate keeps edited instances pending while the model loads, and shows errors as toasts
  instead of dropping them.
- Docs: what propagate does now; tracked frames live in the session that ran propagate and are not
  saved in the project file, so a separate render process does not show them; roto.model.select
  lists sam2.1-hiera-tiny.

Tests: a selected model that is not installed refuses to propagate (no weights needed); SAM 2
selected without wait is loaded before propagate (EFFECTCRAFT_SAM2). The SAM 2 tests and the
failing-tracker test take the Roto test lock, since they share the process-wide model slot.

Claude-Session: https://claude.ai/code/session_0136kZtXrYo5VUWEFxWduwUD
2026-10-30 08:43:30 +01:00
Kristian MyramandClaude Sonnet 5.5 371e67f51e S2.46: document Roto Brush with SAM 2
How to install and use it, how the port was verified, speed and the benchmark.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-30 08:43:30 +01:00
Kristian MyramandClaude Sonnet 5.5 e5842c0c92 S2.30: SAM 2.1 Tiny in the model registry
Apache-2.0 entry pinned to a Hugging Face commit with its SHA-256 and size,
listed in Settings > Roto Brush and installable with the existing verified
install flow. No weights are bundled.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-30 08:43:30 +01:00
Kristian MyramandClaude Sonnet 5.5 d2930b2554 Fix #1743 (follow-up): commands that write to a given path never replace footage, a proxy or the project file
Session::write_output (and refuse_export) is the one place that checks; Save Frame As
(PNG/PSD/EXR), Export Lottie, Save a Copy (+XML), Collect Files, Export Timeline (and its
pre-rendered movies), Export Template, Save Animation Preset, Export Guides and Export
Shortcuts write through it. The control channel's render.frame/ui.screenshot, MCP
render_frame and CLI render-frame --out check first (new query file.checkOutput for the
bridged cases). Save/Save As/auto-save are untouched.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-30 08:06:48 +01:00
Kristian MyramandClaude Sonnet 5.5 615c4cdffb Render Queue: two outputs of one job never write the same file, and default names avoid the queue's other outputs
Two queue items that resolve to one output (the same comp added twice, a duplicated item) replaced
each other's file inside one job. Nothing is on disk when the job starts, so no check said anything.

- A default output name (renderQueue.add, render.preRender, comp.saveFrameAs {queue},
  file.createProxy) that another item of the queue writes, in any output module or segment, is
  numbered like a footage collision: Main.mp4, Main_1.mp4, Main_2.mp4. Sequences are compared by
  the frames they write, so two stills of one comp at different times keep their names. Names a
  caller gave and names already stored in items are never changed.
- Outputs of one job that still name the same file (explicit names, renderQueue.duplicate, output
  modules, segments) refuse the whole render before anything is written, naming both items.
  Sequences clash only on frames both write; a later item with Skip Existing Files leaves the
  earlier item's frames alone; items refused for footage take no part.

Refusing the whole render, not just the later item: which of two items should keep the file is the
user's to say, and failing only the later one would leave a half-rendered queue found after they
left. renderQueue.duplicate stays a verbatim copy so the clash is reported, not hidden.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RDvxCS8xcR28VArjzn1x7U
2026-10-30 08:04:32 +01:00
bflatastic bf19754745 Merge remote-tracking branch 'origin/main' into HEAD 2026-10-30 09:54:28 +07:00
bflatasticandClaude Opus 5.5 2554d3271f Merge main into #2236; no conflicts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 09:23:40 +07:00
bflatastic b9a86f5139 Merge main into #1758; no conflicts 2026-10-30 09:17:08 +07:00
Kristian Myram 199af9213c #1743: use existing CI and consolidate render source documentation 2026-10-30 02:10:36 +01:00
bflatasticandClaude Opus 5.5 d1a3510a42 Merge main into #2442; clean merge, no conflicts
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 07:46:40 +07:00
bflatastic 5c89837f91 Merge remote-tracking branch 'origin/main' into HEAD 2026-10-30 07:10:36 +07:00
Marco Arnulfo 86268fc4cc MCP: Text Path Options ▸ Path lists the layer's masks as its options, like the Timeline 2026-10-30 00:44:58 +01:00
Marco Arnulfo 701d9df8a5 MCP: get_property and get_layer list an enum property's options (#2085) 2026-10-30 00:44:58 +01:00
Krueels dcbb806139 #986: add Blender scene export for 3D Camera Tracker 2026-10-29 20:15:25 -03:00
bflatastic 335abf42c4 Merge main into #2474; tests/it/main.rs keeps both ui_env_light_gpu and main's ui_expression_values 2026-10-30 05:53:20 +07:00
bflatastic bd34ab21b6 Merge main into #2279; keep main's Scripts subfolders (RESERVED_FOLDERS) next to the Startup/Shutdown constants, merge docs rows 2026-10-30 05:34:26 +07:00
BFlat d26ab3b83e Merge pull request #2609 from storytold/fix/qa-sequence-import
Tests: QA scenarios ask for image sequences explicitly
2026-10-30 04:33:27 +07:00
BFlat a0bec0905c Merge pull request #2595 from zitann2020/text/keep-empty-layer
fix(text): keep an empty Type-tool layer, as AE does
2026-10-30 04:09:42 +07:00
BFlat 686da9f7eb Merge pull request #1291 from tylerjenningsw/enhance/batch-parent-matte
Timeline: parent and matte selected layers together (#1260)
2026-10-30 04:08:08 +07:00
bflatasticandClaude Opus 5.5 4c787734fd Tests: QA scenarios ask for image sequences explicitly (#2018)
Since #2604 a picked numbered still imports as itself unless the import
asks for a sequence, as in After Effects. The compositing and tracking QA
scenarios import a PNG run, so they pass `sequence: true`; docs/agents.md
describes the new default.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-30 04:04:04 +07:00
BFlat 6f1d11af94 Merge pull request #1385 from tylerjenningsw/enhance/pickwhip-index-refs
Expressions: Alt-pickwhip references effect parameters by index (refs #1072)
2026-10-30 01:18:08 +07:00
BFlat e6e0c98c20 Merge pull request #2311 from marcoarnulfo/feat/run-commands
CLI: run --commands reads {"command", "params"} steps from a JSON or JSON Lines file, or standard input (#2251)
2026-10-30 01:17:37 +07:00
tylerjenningsw 5f22e63e93 Merge remote-tracking branch 'origin/main' into enhance/batch-parent-matte 2026-10-29 13:29:22 -04:00
BFlat f27ecec030 Merge pull request #2344 from becauseno7/mcp-compact-listings
MCP: list_commands and list_effects take compact: true (#2020)
2026-10-30 00:13:36 +07:00
zitann2020andDeepSeek V4.1 Flash 197d6cd229 fix(text): the tests and docs follow the layer being kept
Review of the first commit found three places that still asserted the old cleanup: the UI integration
test (which would have failed CI), docs/agents.md, and the comments on TextEdit::created, layer.newText
and the engine test itself.

Co-Authored-By: DeepSeek V4.1 Flash <noreply@deepseek.com>
2026-10-30 01:09:35 +09:00
Claude 7583fb914a Merge main into fix/1743-render-overwrite-confirm
output_guard joins the split engine lib.rs; the overwrite tests move to tests/render_overwrite.rs
(#2491) and the regression workflow's test filter follows.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01RDvxCS8xcR28VArjzn1x7U
2026-10-29 10:31:40 +00:00
Z User f47b57d3f8 Merge remote-tracking branch 'origin/main' into fix/environment-light-no-effect-cast-shadows 2026-10-29 08:54:59 +00:00
dotCooCoo 5e32a2a39c Merge main and preserve Startup script tasks across project changes 2026-10-27 11:41:43 -07:00