Merge branch 'main' into fix/macos-quit-crash

This commit is contained in:
dotCooCoo committed 2026-10-23 23:01:09 -07:00
commit aa296cf273
427 files changed
+21101 -2567

No files matched your search

+57 -10
View File
@@ -23,8 +23,8 @@ mod control_server;
mod launch_guard;
#[cfg(target_os = "macos")]
mod native_menu;
// Built everywhere so it stays checked; only the macOS app uses it.
#[cfg_attr(not(target_os = "macos"), allow(dead_code))]
// Built everywhere so it stays checked; the macOS and Linux apps use it.
#[cfg_attr(not(any(target_os = "macos", target_os = "linux")), allow(dead_code))]
mod sheet_dialogs;
mod window;
@@ -122,6 +122,22 @@ fn control_port(name: &str, value: Option<&str>) -> Result<u16, String> {
}
}
/// The commands' file dialogs open without blocking the frame where the host's backend would:
/// on macOS as sheets instead of nested modal loops (#511), on Linux through the desktop
/// portal from a worker thread — a blocking portal dialog leaves the main thread waiting on its
/// answer without pumping events, so the window stops answering the compositor and the desktop
/// offers to force-quit it while the Open dialog is up (#1275). Windows' blocking dialog pumps
/// its own messages, so it keeps [`effectcraft_ui_egui::Hooks::pick_files`] and friends.
fn install_file_dialogs(app: &mut EffectcraftApp, ctx: &egui::Context) {
#[cfg(any(target_os = "macos", target_os = "linux"))]
{
let ctx = ctx.clone();
app.hooks.file_dialog_async = Some(Box::new(move |dialog, done| sheet_dialogs::show(dialog, done, ctx.clone())));
}
#[cfg(not(any(target_os = "macos", target_os = "linux")))]
let _ = (app, ctx);
}
fn main() -> eframe::Result {
// First, so the panic hook and every start-up warning are recorded. Records go to stderr
// and the session log; Help ▸ Enable Logging writes through this logger too, and warnings
@@ -301,11 +317,11 @@ fn main() -> eframe::Result {
let file = path.file_name().map(|n| n.to_string_lossy().to_string()).unwrap_or_default();
d.set_file_name(file).save_file().map(|p| p.to_string_lossy().to_string())
}));
// The commands' file dialogs don't block the frame where the platform's backend
// would (#511, #1275); see [`install_file_dialogs`].
install_file_dialogs(&mut app, &cc.egui_ctx);
#[cfg(target_os = "macos")]
{
// The commands' file dialogs open as sheets instead of nested modal loops (#511).
let ctx = cc.egui_ctx.clone();
app.hooks.file_dialog_async = Some(Box::new(move |dialog, done| sheet_dialogs::show(dialog, done, ctx.clone())));
app.hooks.app_action = Some(Box::new(native_menu::app_action));
app.hooks.clipboard_text = Some(Box::new(native_menu::clipboard_text));
}
@@ -352,15 +368,22 @@ fn wgpu_options(backends: Option<eframe::wgpu::Backends>) -> eframe::WgpuConfigu
// Iris Pro: the device is lost and the window never opens.
// `WGPU_VALIDATION_INDIRECT_CALL=1` turns the check back on.
setup.instance_descriptor.flags = setup.instance_descriptor.flags.difference(eframe::wgpu::InstanceFlags::VALIDATION_INDIRECT_CALL).with_env();
setup.device_descriptor = std::sync::Arc::new(|adapter| eframe::wgpu::DeviceDescriptor {
label: Some("EffectCraft device"),
required_limits: device_limits(adapter.limits()),
..Default::default()
});
setup.device_descriptor = std::sync::Arc::new(|adapter| device_descriptor(adapter.limits()));
}
config
}
/// The window device's descriptor: the adapter's limits ([`device_limits`]) and `MemoryUsage`,
/// so memory the compositor frees on the shared device goes back to the driver.
fn device_descriptor(adapter: eframe::wgpu::Limits) -> eframe::wgpu::DeviceDescriptor<'static> {
eframe::wgpu::DeviceDescriptor {
label: Some("EffectCraft device"),
required_limits: device_limits(adapter),
memory_hints: eframe::wgpu::MemoryHints::MemoryUsage,
..Default::default()
}
}
/// The limits to request from an adapter that offers `adapter`: all of them, with textures
/// capped at 16384 px like the headless renderer's device.
fn device_limits(adapter: eframe::wgpu::Limits) -> eframe::wgpu::Limits {
@@ -523,6 +546,17 @@ mod tests {
assert_eq!(super::device_limits(big).max_texture_dimension_2d, 16384);
}
/// The window device asks for `MemoryUsage`: the adapter's limits, unchanged.
#[test]
fn the_window_device_favours_memory_usage() {
use eframe::wgpu::Limits;
let big = Limits { max_texture_dimension_2d: 32768, ..Limits::default() };
let d = super::device_descriptor(big);
assert!(matches!(d.memory_hints, eframe::wgpu::MemoryHints::MemoryUsage));
assert_eq!(d.required_limits.max_texture_dimension_2d, 16384);
assert_eq!(d.label, Some("EffectCraft device"));
}
/// A positional .ecprojx is a project file, not an unsupported media import (#528).
#[test]
fn launch_classifies_xml_and_json_projects_as_projects() {
@@ -597,4 +631,17 @@ mod tests {
assert_eq!(parse_env(&[], Err(not_utf8)).unwrap_err(), format!("{need}, not `9\u{fffd}`"));
}
}
/// #1275: a blocking desktop-portal dialog on Linux leaves the window not answering the
/// compositor while it is open, so the commands' file dialogs go through the non-blocking
/// host hook there (as they do on macOS, #511). Windows' dialog pumps its own messages.
#[test]
fn commands_file_dialogs_do_not_block_the_frame() {
let mut app = effectcraft_ui_egui::EffectcraftApp::new(effectcraft_engine::Session::default());
super::install_file_dialogs(&mut app, &egui::Context::default());
#[cfg(any(target_os = "macos", target_os = "linux"))]
assert!(app.hooks.file_dialog_async.is_some(), "the commands' file dialogs must not block the frame");
#[cfg(not(any(target_os = "macos", target_os = "linux")))]
assert!(app.hooks.file_dialog_async.is_none(), "the blocking dialog pumps its own messages here");
}
}
+7 -3
View File
@@ -1,10 +1,14 @@
//! File dialogs that don't block the frame (macOS), for `Hooks::file_dialog_async`.
//! File dialogs that don't block the frame (macOS and Linux), for `Hooks::file_dialog_async`.
//!
//! A blocking `rfd::FileDialog` runs a nested modal event loop inside eframe's frame, that is
//! inside winit's event handler. On macOS a file dragged over the window while that loop ran
//! re-entered winit's handler, which panics across the Objective-C boundary and aborts the app
//! (#511). `rfd::AsyncFileDialog` shows the dialog as a sheet on the window and returns at once;
//! the answer arrives when the sheet closes, outside the frame, and the app runs the command then.
//! (#511). On Linux the blocking dialog is worse than slow: rfd uses the XDG desktop portal, so
//! the main thread sits waiting on the portal's answer and never pumps winit's events — the
//! window stops answering the compositor and the desktop offers to force-quit the app while the
//! Open dialog is up (#1275). `rfd::AsyncFileDialog` shows the dialog as a sheet on the window
//! (macOS) or through the portal from a worker thread (Linux) and returns at once; the answer
//! arrives when the dialog closes, outside the frame, and the app runs the command then.
use effectcraft_ui_egui::{DialogDone, FileDialog};
use rfd::{AsyncFileDialog, FileHandle};