diff --git a/crates/ui-egui/src/i18n/effects.rs b/crates/ui-egui/src/i18n/effects.rs index 6a1b600c4..f5891d07d 100644 --- a/crates/ui-egui/src/i18n/effects.rs +++ b/crates/ui-egui/src/i18n/effects.rs @@ -471,6 +471,20 @@ const TRADITIONAL_CHINESE: &[Row] = &[]; /// typography (half-width parentheses where AE draws full-width) and still carries CS6-era names for /// the `CC` series, which AE 2026 leaves in English. const JAPANESE_EFFECTS: &[Row] = &[ + // Effects this application adds itself have no interface to read a name from, so they follow + // the Chinese catalog's choice to translate them (顔の計測, 顔のトラックポイント) rather than + // staying English. Unmult stays English: that is what the interface it comes from shows. + ("ec.3d.instance3d", "3D Layer Instance", "3Dレイヤーインスタンス"), + ("ec.color.broadcast", "Broadcast Colors", "ブロードキャストカラー"), + ("ec.control.stereo3d", "Stereo 3D Controls", "ステレオ3Dコントロール"), + ("ec.distort.puppet", "Puppet", "パペット"), + ("ec.key.screen", "Screen Key", "スクリーンキー"), + ("ec.key.unmult", "Unmult", "Unmult"), + ("ec.matte.objectmatte", "Object Matte", "オブジェクトマット"), + ("ec.matte.rotobrush", "Roto Brush & Refine Edge", "ロトブラシとエッジの調整"), + ("ec.paint.paint", "Paint", "ペイント"), + ("ec.utility.facemeasurements", "Face Measurements", "顔の測定"), + ("ec.utility.facetrackpoints", "Face Track Points", "顔のトラッキングポイント"), ("ec.3d.channelextract", "3D Channel Extract", "3Dチャンネル抽出"), ("ec.3d.cryptomatte", "Cryptomatte", "Cryptomatte"), ("ec.3d.depthmatte", "Depth Matte", "デプスマット"),