Merge pull request #3255 from vangel76/aep-import-puppet-3093

AEP import: Puppet arrives as EffectCraft's Puppet, its meshes and pins are reported
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FredApps authored and GitHub committed 2026-11-08 15:46:00 +01:00
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# After Effects project format (`.aep`)
> **Last reviewed:** 2026-11-05 · **Last updated:** 2026-11-07 · **Change:** footage: an image sequence without a filename prefix stores only the suffix `Utf8`, and one imported with Force alphabetical order stores its file list in `LIST StVc` / `StVS` (section 3, footage); before that: versions: `svap` is the version that wrote the file, `head` bytes 4 to 7 the version it is written for, and what a Save a Copy As 25.x / 24.x of After Effects 2026 changes (section 1, "Versions"); before that: the stretch numerator is signed (a negative one reverses the layer, 981-983); layer styles (3.12b, 950-980); before that: footage: `sspc@118` of an image sequence is its folder's modification time (860, read-back x1-x3); before that: text: paragraph `/24`, `/35` and style `/68` are neutral for 0 and 1 (732-734, edited in place); before that: keyframes: the ease of mask path keys (599, 700), the spatial speed unit of fractional values (597, 598, 730); before that: text: character and paragraph settings, manual kerning, vertical text, `/nil` is neutral (S17: 538-578, 595, 596); before that: cameras, lights and 3D rotations (S16: the auto Position of a two-node camera is where After Effects renders it, 537; camera and light defaults read back 255, 256; Orientation `otst/otda` 488), Timewarp (529-533), an expression on an effect parameter (534); before that: text: style slot /13 is superscript / subscript (526-528; every scripted text of the corpus is superscript), wrapping box text 517; before that: effects of batch 5 (409-450, 511-516: integer sliders, checkbox defaults in `pard`, arbitrary data of Hue/Saturation and Levels, the parameters of Invert, Fast Box Blur, Gaussian Blur, Drop Shadow, Glow; section 3.7); before that: shape items of batch 5 (451-484, 519: ellipse, fill and stroke opacity, fill rule, group transform, shape layer anchor, trim paths, rectangle roundness, polystar fields, gradient default, nested groups, the defaults of every item; section 3.9); before that: track mattes: mode at `ldta` byte 107 and the matte layer id at byte 160 (cases 402-408, section 3.1); before that: text: automatic leading is verified (400); Exposure (`ADBE Exposure2`, cases 389-397): group start / end parameter types 13 / 14, float slider valid minimum and slider range (section 3.7); before that: text: U+0003 is a paragraph break (386, 387); before that: a stored text Anchor Point is pixels (385, now V); before that: the XML form `.aepx` is read into the same chunk tree (section 1, "The XML form"); the `head` save counter is a `u32` at byte 16; text documents for the importer (stroke colour, automatic leading, the font of each run, the undecoded-slot check, the text-layer Anchor Point, the Source Text record); before that: third round of verified field layouts (explicit-default semantics, type-major bezier ease, exact time stretch and in / out points, Time Remapping state, comp pixel aspect / shutter phase / display start, Point default, Layer Control None, dropdown selection, one `mkif` per mask, polystar and radial gradient records, text styles, camera and light options, marker cue data, audio and image-sequence footage) added to the typed view of `effectcraft-aep` · **Target:** Adobe After Effects 2026
> **Last reviewed:** 2026-11-05 · **Last updated:** 2026-11-07 · **Change:** Puppet (`ADBE FreePin3`, 3.7): the property tree from an external scripting listing, **?** until a byte sample exists (#3093); before that: footage: an image sequence without a filename prefix stores only the suffix `Utf8`, and one imported with Force alphabetical order stores its file list in `LIST StVc` / `StVS` (section 3, footage); before that: versions: `svap` is the version that wrote the file, `head` bytes 4 to 7 the version it is written for, and what a Save a Copy As 25.x / 24.x of After Effects 2026 changes (section 1, "Versions"); before that: the stretch numerator is signed (a negative one reverses the layer, 981-983); layer styles (3.12b, 950-980); before that: footage: `sspc@118` of an image sequence is its folder's modification time (860, read-back x1-x3); before that: text: paragraph `/24`, `/35` and style `/68` are neutral for 0 and 1 (732-734, edited in place); before that: keyframes: the ease of mask path keys (599, 700), the spatial speed unit of fractional values (597, 598, 730); before that: text: character and paragraph settings, manual kerning, vertical text, `/nil` is neutral (S17: 538-578, 595, 596); before that: cameras, lights and 3D rotations (S16: the auto Position of a two-node camera is where After Effects renders it, 537; camera and light defaults read back 255, 256; Orientation `otst/otda` 488), Timewarp (529-533), an expression on an effect parameter (534); before that: text: style slot /13 is superscript / subscript (526-528; every scripted text of the corpus is superscript), wrapping box text 517; before that: effects of batch 5 (409-450, 511-516: integer sliders, checkbox defaults in `pard`, arbitrary data of Hue/Saturation and Levels, the parameters of Invert, Fast Box Blur, Gaussian Blur, Drop Shadow, Glow; section 3.7); before that: shape items of batch 5 (451-484, 519: ellipse, fill and stroke opacity, fill rule, group transform, shape layer anchor, trim paths, rectangle roundness, polystar fields, gradient default, nested groups, the defaults of every item; section 3.9); before that: track mattes: mode at `ldta` byte 107 and the matte layer id at byte 160 (cases 402-408, section 3.1); before that: text: automatic leading is verified (400); Exposure (`ADBE Exposure2`, cases 389-397): group start / end parameter types 13 / 14, float slider valid minimum and slider range (section 3.7); before that: text: U+0003 is a paragraph break (386, 387); before that: a stored text Anchor Point is pixels (385, now V); before that: the XML form `.aepx` is read into the same chunk tree (section 1, "The XML form"); the `head` save counter is a `u32` at byte 16; text documents for the importer (stroke colour, automatic leading, the font of each run, the undecoded-slot check, the text-layer Anchor Point, the Source Text record); before that: third round of verified field layouts (explicit-default semantics, type-major bezier ease, exact time stretch and in / out points, Time Remapping state, comp pixel aspect / shutter phase / display start, Point default, Layer Control None, dropdown selection, one `mkif` per mask, polystar and radial gradient records, text styles, camera and light options, marker cue data, audio and image-sequence footage) added to the typed view of `effectcraft-aep` · **Target:** Adobe After Effects 2026
What `crates/aep` ([`effectcraft-aep`](../crates/aep/README.md)) reads and writes, and the evidence
for each statement. Everything here was observed on project files we generated ourselves; no
@@ -641,6 +641,52 @@ presets, and After Effects draws exactly the picked objects as selected (`crypto
`crypto-07`: box and disc, the two objects of `mat_paint`). API: `CryptomatteData` (refuses data without `cry1`, a length past the end or
a non-zero byte at 112).
**Puppet (`ADBE FreePin3`; ?: external listing, not the corpus, #3093).** No file of the
corpus, the committed fixtures or the samples holds a Puppet. The tree below comes from outside
the corpus: a public scripting listing of the effect's properties (a forum post, an After Effects
release from before the Advanced and Bend pins and Density). It is not bytes we have seen; that
After Effects writes it by the general rule (a `tdmn` and the `LIST tdgp` or `tdbs` it names,
nested in the instance's value group `sspc/tdgp`, as masks, shapes and layer styles are) is
**H**:
```text
Puppet ADBE FreePin3
On Transparent ADBE FreePin3 On Transparent
arap ADBE FreePin3 ARAP Group (hidden)
Auto-traced Shapes ADBE FreePin3 Outlines
Mesh ADBE FreePin3 Mesh Group (hidden)
Mesh 1 ADBE FreePin3 Mesh Atom
Mesh ADBE FreePin3 Mesh (hidden: the triangulation)
Triangles ADBE FreePin3 Mesh Tri Count
Expansion ADBE FreePin3 Mesh Expansion
Deform ADBE FreePin3 PosPins
Puppet Pin 1 ADBE FreePin3 PosPin Atom
Vertex Offset ADBE FreePin3 PosPin Vtx Offset (hidden, 2 values)
Vertex Index ADBE FreePin3 PosPin Vtx Index (hidden; 4294967295 = none)
Position ADBE FreePin3 PosPin Position
Overlap ADBE FreePin3 HghtPins (hidden while empty)
Stiffness ADBE FreePin3 StarchPins (hidden while empty)
```
A pin's rest place is not a property: it is a vertex of the hidden mesh (Vertex Index) plus an
offset, so it cannot be read without decoding the mesh data. The unit of Position (layer pixels,
or a fraction of the layer as effect points are) is **?**. The match names of the Overlap and
Starch pin atoms and their properties, of the Advanced and Bend pins (Scale, Rotation) and of
Density, Mesh Rotation Refinement and the Puppet Engine are **?**, and so is which of them are
`parT` parameters; whether After Effects stores some `parT` parameters of a fresh Puppet even at
their defaults (the importer would then report them every time) is **?**; whether a Puppet
without pins has an (empty) Mesh Group, or no ARAP group at all, is **?**. The importer
(`import/puppet.rs`) therefore brings the effect in as EffectCraft's Puppet without meshes or
pins and reports, per mesh, Triangles, Expansion and per pin group the pins, how many are keyed
or carry an expression, and their atom match names; every entry outside this tree is named in the
report. The sample that settles it: a fresh Puppet with no pins in one composition and, in
another, a 400 x 800 solid in a larger composition (pixels against fractions) with a Puppet of
three Position pins (one keyed, one moved off its rest place without
keys), one Advanced, one Bend, one Starch and one Overlap pin, Triangles, Expansion and Density
off their defaults, a second mesh, and a scripting read-back of every property's match name and
value, the hidden ones included. Pins added by script are reported to come out disabled, so the
pins are placed by hand or by a preset.
### 3.8 Masks and bezier paths (`tdgp[ADBE Mask Parade]`)
| Field | Chunk path | Offset | Type | Meaning | Evidence | Conf. |
@@ -925,6 +971,7 @@ another value).
**Effects**
- `pard` byte 48 (flags: **?**), 68 / 72 (the point default as a percent pair: **V** in the corpus for 074 and 368, not exposed), 120 (the float slider default again as f32: **V**, not exposed), 124 (display decimals: **H**), 132..147 (fixed slider slider-max, default copy and flags; the low bit of @144 is set on the two percent-displayed sliders and clear on Scatter: **H** "display as percent"), the colour default copy at @60, and the stale memory after the parameter name. The fixed slider valid minimum is not decoded (the float slider one is, 389).
- Puppet (`ADBE FreePin3`, 3.7): the hidden mesh data, a pin's Vertex Index and Vertex Offset (its rest place), the unit of a pin's Position, the Overlap, Starch, Advanced and Bend pins, Density, Mesh Rotation Refinement and the Puppet Engine: no sample (**?**).
- Effects renamed, or stacked twice on ONE layer (`Gradient Ramp 2`: does the second keep an empty `parT`?); which instance keeps the full `parT` when a second instance is created on a layer below the first; expressions on effect parameters; keyed per-channel Exposure values and a keyed checkbox; Curves / Levels (arrays), Fractal Noise, and whether the `tdpi` of a Layer Control holds an id or an index after the referenced layer is reordered or deleted.
**Masks, shapes**
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# After Effects project import
> **Last reviewed:** 2026-11-05 · **Last updated:** 2026-11-05 · **Change:** the report names the After Effects version a file is written for and the one that wrote it (`aeVersion`); copies saved as 25.x and 24.x import like the 2026 save; before that: Curves and Mesh Warp are imported (961-965, 985; FORMAT S of the corpus); before that: a shape item's eye switch is imported (bit 0 of its group flags, 986 / 987: a switched-off Fill under Trim Paths is no longer drawn, render equal to After Effects), and a layer style's (switch group `tdsb` 0, 988); before that: a negative time stretch (Time Reverse Layer) is imported: in and out point in order, the layer plays backwards (981-983: render equal to After Effects at 7 points); before that: After Effects' None on Compound Blur, Displacement Map and Set Matte arrives as an explicit None (`NO_LAYER`), not as the owning layer; before that: layer styles are imported (the nine styles and Blending Options, 951-979; Global Light becomes the composition's); before that: the 27 effects of round 3 are in the table (`effectcraft_aep::effect_map`); before that: a layer of a clip, sequence or sound ends at its source's end (After Effects ends it there when it opens a project, read-back test f1), unless it is remapped or looped or runs less than a frame past; before that: keys of shape colours are read (the reader took their 152-byte spatial records for plain ones: `tdb4` byte 7 is 0 there, 854); before that: the effect table moved to `effectcraft_aep::effect_map`; point defaults in percent and a popup default slot of 0 (After Effects' save of a project it opened, e1 / e2 re-saves) are read; before that: the justification of right-to-left paragraphs is read relative to the direction (t7); before that: 24 more layer blend modes (906, 907); before that: 27 more effects are imported (batch 6: 903-905), with layer parameters; before that: a Rec. 709 working space also sets the output space (After Effects renders in the working space, 902); before that: a mask whose path was never set arrives as the source rectangle (900, 901); before that: Offset Paths' Copy Offset arrives as EffectCraft's (After Effects' value minus 1, 828); before that: project settings, image sequences, conformed clips and effect instance names are imported, next to the mattes, shapes, text settings and animators, effects, markers, time remapping, cameras and lights); before that: parallel and ambient lights (701, 702) and keyed Orientation (703) are imported; before that: masks on text and shape layers (705, 706: AE vs EffectCraft render 12 and 0 of 5184 points, glyph edges) and Merge Paths, Offset Paths, Repeater (707-710, 731; merge renders equal but for edges; Repeater copy opacity and Offset Paths' outline differ in EffectCraft's renderer) are imported; before that: keyframes: the ease of Anchor Point, effect point, effect colour and mask path keys is imported (597-599, 700, 730: within 0.5 px of After Effects' read-backs); before that: effects: Directional Blur, Radial Blur, CC Radial Blur, Venetian Blinds, Channel Blur, Black & White, Tritone, Luma Key, Simple Choker, Matte Choker and Transform are imported (711-723; render checks: CC Radial Blur and Channel Blur equal, Directional Blur within 5/255; Venetian Blinds, Radial Blur, Black & White (8/255), Tritone (19/255), Luma Key, Matte Choker and Transform differ in EffectCraft's renderer, see STATUS); before that: text: character and paragraph settings (stroke, scales, baseline shift, kerning, ligatures, tsume, indents, spacing, justified text, composer, direction, vertical text; 538-578) and text animators with range selectors (579-594, 114) are imported; render checks 594 (keyed range selector at 0 / 0.5 / 1 / 1.5 / 2.5 s), 595, 596 equal but for glyph edges; before that: cameras, spot and point lights, X / Y Rotation and Orientation, Timewarp and expressions on effect parameters are imported (render checks 486, 535-537 equal but for edges; 488 differs by 5.25 %, cause in EffectCraft's renderer not isolated); before that: text: superscript and subscript are imported (526-528); before that: effects: Invert, Fast Box Blur, Gaussian Blur, Drop Shadow, Glow, Fill, Hue/Saturation, Levels and five expression controls are imported, popups are mapped by item name, checkbox defaults come from the file; before that: shape layers are imported (groups, paths, paints, trim paths, round corners; 451-484, 519 added); before that: markers and Time Remapping are imported (509, 510 added); before that: track mattes are imported (402-408); before that: text: automatic leading is verified (400); effects: Exposure is imported (Channels, all twelve sliders, Bypass, keys), next to Tint and Gradient Ramp; before that: text: U+0003 is a paragraph break (386, 387); before that: a stored text Anchor Point is pixels (385, now V); before that: effects: Tint and Gradient Ramp are imported (all parameters and keys), other effects stay reported; `.aepx` is accepted; text layers Line truncated
> **Last reviewed:** 2026-11-05 · **Last updated:** 2026-11-07 · **Change:** After Effects' Puppet arrives as EffectCraft's Puppet without its meshes and pins, which are reported mesh by mesh (#3093; the storage is not sampled yet, aep-format 3.7); before that: the report names the After Effects version a file is written for and the one that wrote it (`aeVersion`); copies saved as 25.x and 24.x import like the 2026 save; before that: Curves and Mesh Warp are imported (961-965, 985; FORMAT S of the corpus); before that: a shape item's eye switch is imported (bit 0 of its group flags, 986 / 987: a switched-off Fill under Trim Paths is no longer drawn, render equal to After Effects), and a layer style's (switch group `tdsb` 0, 988); before that: a negative time stretch (Time Reverse Layer) is imported: in and out point in order, the layer plays backwards (981-983: render equal to After Effects at 7 points); before that: After Effects' None on Compound Blur, Displacement Map and Set Matte arrives as an explicit None (`NO_LAYER`), not as the owning layer; before that: layer styles are imported (the nine styles and Blending Options, 951-979; Global Light becomes the composition's); before that: the 27 effects of round 3 are in the table (`effectcraft_aep::effect_map`); before that: a layer of a clip, sequence or sound ends at its source's end (After Effects ends it there when it opens a project, read-back test f1), unless it is remapped or looped or runs less than a frame past; before that: keys of shape colours are read (the reader took their 152-byte spatial records for plain ones: `tdb4` byte 7 is 0 there, 854); before that: the effect table moved to `effectcraft_aep::effect_map`; point defaults in percent and a popup default slot of 0 (After Effects' save of a project it opened, e1 / e2 re-saves) are read; before that: the justification of right-to-left paragraphs is read relative to the direction (t7); before that: 24 more layer blend modes (906, 907); before that: 27 more effects are imported (batch 6: 903-905), with layer parameters; before that: a Rec. 709 working space also sets the output space (After Effects renders in the working space, 902); before that: a mask whose path was never set arrives as the source rectangle (900, 901); before that: Offset Paths' Copy Offset arrives as EffectCraft's (After Effects' value minus 1, 828); before that: project settings, image sequences, conformed clips and effect instance names are imported, next to the mattes, shapes, text settings and animators, effects, markers, time remapping, cameras and lights); before that: parallel and ambient lights (701, 702) and keyed Orientation (703) are imported; before that: masks on text and shape layers (705, 706: AE vs EffectCraft render 12 and 0 of 5184 points, glyph edges) and Merge Paths, Offset Paths, Repeater (707-710, 731; merge renders equal but for edges; Repeater copy opacity and Offset Paths' outline differ in EffectCraft's renderer) are imported; before that: keyframes: the ease of Anchor Point, effect point, effect colour and mask path keys is imported (597-599, 700, 730: within 0.5 px of After Effects' read-backs); before that: effects: Directional Blur, Radial Blur, CC Radial Blur, Venetian Blinds, Channel Blur, Black & White, Tritone, Luma Key, Simple Choker, Matte Choker and Transform are imported (711-723; render checks: CC Radial Blur and Channel Blur equal, Directional Blur within 5/255; Venetian Blinds, Radial Blur, Black & White (8/255), Tritone (19/255), Luma Key, Matte Choker and Transform differ in EffectCraft's renderer, see STATUS); before that: text: character and paragraph settings (stroke, scales, baseline shift, kerning, ligatures, tsume, indents, spacing, justified text, composer, direction, vertical text; 538-578) and text animators with range selectors (579-594, 114) are imported; render checks 594 (keyed range selector at 0 / 0.5 / 1 / 1.5 / 2.5 s), 595, 596 equal but for glyph edges; before that: cameras, spot and point lights, X / Y Rotation and Orientation, Timewarp and expressions on effect parameters are imported (render checks 486, 535-537 equal but for edges; 488 differs by 5.25 %, cause in EffectCraft's renderer not isolated); before that: text: superscript and subscript are imported (526-528); before that: effects: Invert, Fast Box Blur, Gaussian Blur, Drop Shadow, Glow, Fill, Hue/Saturation, Levels and five expression controls are imported, popups are mapped by item name, checkbox defaults come from the file; before that: shape layers are imported (groups, paths, paints, trim paths, round corners; 451-484, 519 added); before that: markers and Time Remapping are imported (509, 510 added); before that: track mattes are imported (402-408); before that: text: automatic leading is verified (400); effects: Exposure is imported (Channels, all twelve sliders, Bypass, keys), next to Tint and Gradient Ramp; before that: text: U+0003 is a paragraph break (386, 387); before that: a stored textLine truncated
File ▸ Import ▸ After Effects Project… (`file.importAep`) reads an `.aep` or its XML form `.aepx`
and adds its items to the open project, in a folder named after the file (as After Effects does when it imports a project).
@@ -58,7 +58,7 @@ outside the sampled ones keeps the current value and is reported as `project set
| Text | the Source Text of a text layer: the text (paragraphs separated by CR; a hard line break is a CR too; U+0003 is laid out by After Effects exactly like a CR (386 against 387) and becomes a CR), per style run the font (PostScript name), size, fill and stroke colour, whether fill and stroke are drawn, stroke width, stroke over fill (one switch for the text), tracking, leading (automatic or explicit), faux bold, faux italic, all caps, small caps, superscript and subscript (526-528), horizontal and vertical scale, baseline shift, automatic kerning (metrics, optical, none), ligatures, tsume (538-578); per paragraph the justification (left, centre, right and the four justified variants), first-line / start / end indent, space before / after, direction, composer, hanging punctuation (in a right-to-left paragraph the stored justification is relative to the direction: After Effects lays 0 and 3 out flush right and 1 and 4 flush left, read-back test t7, so they arrive as right / left); point text or box text (box size and top-left in layer pixels); vertical right-to-left text (575) |
| Text animators | every animator with its name and its range selectors (Start, End, Offset, or the Index range when Units is Index; Units, Based On, Mode, Amount, Shape, Smoothness, Ease High / Low, Randomize Order, Random Seed) and the properties Anchor Point, Position, Scale, Skew, Skew Axis, Rotation, Opacity, Fill Color, Stroke Color, Stroke Width, Tracking Amount, Line Spacing, Blur, Character Offset and Character Range, with keys and expressions (579-594, 114, 728). Values are stored as After Effects shows them; popups are 1-based in the file |
| Masks | every mask of an imported layer, in stack order (on text and shape layers, which have no source, the stored mask box is in layer pixels: 705, 706): name, path (vertices and tangents in layer pixels, open or closed), mode (None, Add, Subtract, Intersect, Lighten, Darken, Difference), inverted, feather (x, y in pixels), opacity (percent), expansion (pixels); path keyframes (time, linear or hold sides, roving, label), feather / opacity / expansion keyframes with ease |
| Effects | **Curves** (961-964: the five curves' points from the arbitrary data as EffectCraft's `x,y` points in 0..1; render within 6 levels: EffectCraft interpolates monotone, After Effects stores a natural spline) and **Mesh Warp** (965, 985: Rows, Columns, Quality and the Distortion Mesh as per-vertex offsets in layer pixels; Bezier handles moved on their own are kept as eight extra numbers of the vertex for the export and reported, EffectCraft draws the mesh bilinear; the header is rows + 1, columns + 1; render 985: 1.4 % of pixels > 2 levels around the moved vertex), **Tint**, **Gradient Ramp**, **Exposure**, **Invert**, **Fast Box Blur**, **Gaussian Blur**, **Drop Shadow**, **Glow**, **Fill**, **Hue/Saturation**, **Levels**, **Timewarp** (Method, Adjust Time By, Speed with keys, Source Frame; 529-533), **Directional Blur**, **Radial Blur**, **CC Radial Blur**, **Venetian Blinds**, **Channel Blur**, **Black & White**, **Tritone**, **Luma Key**, **Simple Choker**, **Matte Choker**, **Transform** (all parameters; 711-723) and the expression controls **Slider**, **Angle**, **Checkbox**, **Color** and **Point Control** (table below) on any imported layer (also text and shape layers and layers with masks), in stack order, with the instance name, every parameter (static value or default) and its keyframes; also the second and later instances of a type, whose parameter definitions are only in the project's shared definition list. Other effects are reported (below) |
| Effects | **Curves** (961-964: the five curves' points from the arbitrary data as EffectCraft's `x,y` points in 0..1; render within 6 levels: EffectCraft interpolates monotone, After Effects stores a natural spline) and **Mesh Warp** (965, 985: Rows, Columns, Quality and the Distortion Mesh as per-vertex offsets in layer pixels; Bezier handles moved on their own are kept as eight extra numbers of the vertex for the export and reported, EffectCraft draws the mesh bilinear; the header is rows + 1, columns + 1; render 985: 1.4 % of pixels > 2 levels around the moved vertex), **Tint**, **Gradient Ramp**, **Exposure**, **Invert**, **Fast Box Blur**, **Gaussian Blur**, **Drop Shadow**, **Glow**, **Fill**, **Hue/Saturation**, **Levels**, **Timewarp** (Method, Adjust Time By, Speed with keys, Source Frame; 529-533), **Directional Blur**, **Radial Blur**, **CC Radial Blur**, **Venetian Blinds**, **Channel Blur**, **Black & White**, **Tritone**, **Luma Key**, **Simple Choker**, **Matte Choker**, **Transform** (all parameters; 711-723) and the expression controls **Slider**, **Angle**, **Checkbox**, **Color** and **Point Control** (table below) on any imported layer (also text and shape layers and layers with masks), in stack order, with the instance name, every parameter (static value or default) and its keyframes; also the second and later instances of a type, whose parameter definitions are only in the project's shared definition list. **Puppet** arrives in its place with its name and fx switch but without meshes and pins (a pin's rest place lies in the mesh data, not decoded yet); per mesh the report gives Triangles, Expansion and each pin group's pins, keyed pins and atom match names. Other effects are reported (below) |
| Layer styles | Drop Shadow, Inner Shadow, Outer Glow, Inner Glow, Bevel and Emboss, Satin, Color Overlay, Gradient Overlay and Stroke when applied (switch group `tdsb` 1): every parameter, starting from After Effects' defaults (Use Global Light is off there), with keys on scalars and colours and expressions; Blending Options: Fill Opacity, the channel switches, Blend Interior Styles as Group, Use Blend Ranges, and Global Light Angle / Altitude, which the composition adopts (one setting per composition here). Units and popups through `effectcraft_aep::style_map` (aep-format 3.12b). Render check against After Effects (`proof\styles`): drop shadow, inner shadow, satin, colour overlay, stroke within a few levels; glow and bevel intensities and the Gradient Overlay direction differ in EffectCraft's renderer |
| Shape layers | groups (nested, with anchor, position, scale, skew, skew axis, rotation, opacity), rectangle (size, position, roundness), ellipse (size, position), polystar (star or polygon, points, position, rotation, radii, roundness), bezier path (vertices and tangents in layer pixels, path keys), fill (colour, opacity, fill rule), stroke (colour, opacity, width, cap, join, miter limit), gradient fill and stroke (linear or radial, start and end point; the default white-to-black colours), trim paths (start, end, offset, trim multiple shapes), round corners (radius), merge paths (mode; 707, 708), offset paths (amount, line join, miter limit, copies, copy offset; 710; After Effects offsets copy *i* by Amount x (*i* + Copy Offset), default 1, EffectCraft by Amount x (*i* + 1 + copyOffset), so the copy offset arrives 1 less, also its keys; an expression on it is kept and reported; 826-828, 828 renders equal to After Effects on every grid point), repeater (copies, offset, composite, transform; 709), in file order, with keyframes and expressions, the operators' defaults as After Effects reads them back (731); the layer anchor in pixels; 238-242, 330-333, 451-484, 519, 705-710, 731 |
| Markers | layer and composition markers: time (layer time for layer markers, exact frames), duration (1/600 s units, 509, 510), comment, chapter, URL, frame target, label, cue point (name, event or navigation, parameters); 122, 123, 249, 347-349, 509, 510 |