Files
deckcraft/crates/av1/src/stats.rs
Brandon ThomasandClaude Opus 5.5 4375fe7b89 Media playback: slidecraft-media (probe, audio decode, H.264/HEVC/VP9/AV1 video, mixer and clock), cpal output, editor control bar, slide show playback, media.* commands
- crates/media: probe (duration, rate/channels, size/fps; WMA/WMV recognised), audio decode to
  f32 PCM (MP3, AAC M4A/ADTS, ALAC, WAV, AIFF, CAF, FLAC, Vorbis via symphonia; Opus with our
  decoder in Ogg/WebM/MKV), video decode (MP4/MOV/WebM/MKV) with YUV->RGBA, poster frames,
  trim/fade/volume, Player mixer + per-voice clock (device-clocked or wall-clocked), VideoFeed.
- Codec crates ported from FilmCraft: bitstream, h264, hevc, vp9, av1, isobmff, matroska, ogg, opus.
- insert.audio/insert.video probe and store duration/size and a poster frame; unplayable media
  is embedded with a warning. New media.play/pause/toggle/stop/seek/info/posterFrame.
- UI: MediaHost (cpal output injected by the desktop app), control bar under media, video frames
  on canvas and in the show; autoplay, click to play, loop, rewind, across slides, hide, full screen.
- Tests with in-code WAV/AIFF and CC0 self-generated fixtures (make.sh, ATTRIBUTION.md rows).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:35:09 -04:00

115 lines
3.3 KiB
Rust

//! Decode statistics: frame / tile counts and the busy time of every decoding stage.
/// A decoding stage (see [`DecodeStats::stage_secs`]).
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
pub enum Stage {
/// Frame header follow-up: reference setup, motion field estimation, CDF initialisation.
Setup,
/// Tile decoding: mode info, coefficients, prediction and reconstruction.
Tiles,
/// Deblocking loop filter (7.14).
LoopFilter,
/// CDEF (7.15).
Cdef,
/// Super-resolution upscaling (7.16).
Superres,
/// Loop restoration (7.17).
Restoration,
/// Reference update, motion vector storage, output copy and film grain synthesis.
Output,
}
impl Stage {
pub const COUNT: usize = 7;
pub const ALL: [Stage; Stage::COUNT] =
[Stage::Setup, Stage::Tiles, Stage::LoopFilter, Stage::Cdef, Stage::Superres, Stage::Restoration, Stage::Output];
pub fn name(self) -> &'static str {
match self {
Stage::Setup => "setup",
Stage::Tiles => "tiles",
Stage::LoopFilter => "deblock",
Stage::Cdef => "cdef",
Stage::Superres => "superres",
Stage::Restoration => "restoration",
Stage::Output => "output",
}
}
}
/// Counters accumulated by a [`crate::Decoder`]. Stage times are busy time summed over every
/// thread that worked on the stage (wall-clock per piece of work), so with threads they can add
/// up to more than the elapsed time.
#[derive(Clone, Copy, Debug, Default, PartialEq)]
pub struct DecodeStats {
/// Frames decoded (excluding show_existing_frame repeats).
pub frames: u64,
/// Frames decoded in draft mode without in-loop filters.
pub draft_frames: u64,
/// Tiles decoded.
pub tiles: u64,
/// Busy seconds per [`Stage`] (index with `stage as usize`).
pub stage_secs: [f64; Stage::COUNT],
}
impl DecodeStats {
pub fn secs(&self, stage: Stage) -> f64 {
self.stage_secs[stage as usize]
}
pub(crate) fn add(&mut self, stage: Stage, secs: f64) {
self.stage_secs[stage as usize] += secs;
}
pub(crate) fn merge(&mut self, o: &DecodeStats) {
self.frames += o.frames;
self.draft_frames += o.draft_frames;
self.tiles += o.tiles;
for (a, b) in self.stage_secs.iter_mut().zip(o.stage_secs.iter()) {
*a += b;
}
}
/// Sum of all stage times.
pub fn total_secs(&self) -> f64 {
self.stage_secs.iter().sum()
}
}
/// A wall-clock stopwatch (a no-op on wasm32, which has no clock in std).
pub(crate) struct Timer {
#[cfg(not(target_arch = "wasm32"))]
start: std::time::Instant,
}
impl Timer {
#[inline]
pub fn start() -> Timer {
Timer {
#[cfg(not(target_arch = "wasm32"))]
start: std::time::Instant::now(),
}
}
/// Seconds since `start` (0 on wasm32).
#[inline]
pub fn secs(&self) -> f64 {
#[cfg(not(target_arch = "wasm32"))]
{
self.start.elapsed().as_secs_f64()
}
#[cfg(target_arch = "wasm32")]
{
0.0
}
}
/// Seconds since `start`, restarting the stopwatch.
#[inline]
pub fn lap(&mut self) -> f64 {
let s = self.secs();
*self = Timer::start();
s
}
}