reset, and an edit that leaves a command with its defaults, removed
only the entry the command read. A variant of its key
(window.panel { "panel": "layers" }) stayed and took effect on the
next load. Both remove every entry that resolves to the command.
conflicts_with lists the commands that share one command's chords, with
that command as a, without filtering every conflict. The README shows
set_bindings with one binding for an editor with one shortcut per
command; assign adds a binding.
Apps that stored { command: text } before read the field in older builds
again. Overrides with several bindings for a command still serialize as
the { command, keys } array. keymap::overrides_list always writes the
array, for craft-settings files, where only an array lets a reset entry
leave the file.
craft-keymap holds the data and logic for keyboard bindings: egui-free
chords with one canonical text form, bindings to commands with params,
several bindings per command, scopes, tool groups, conflicts, overrides
kept in a craft-settings type, an import pipeline for other applications'
shortcut sets, and an optional egui dispatcher. Apps keep their command
catalogue, file readers and UI.