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# Windows on ARM: package the ARM64 release the way release.yml does (cross-compiled on an x64
# runner, unsigned here), then install that per-user MSI on a Windows 11 ARM64 runner: once with
# the defaults (default folder, Start Menu and desktop shortcuts) and once into a chosen folder
# without the desktop shortcut, checking the binary is ARM64 and that each uninstall removes
# everything. The launcher is a GUI app, so it isn't run here.
name: Windows ARM64
# Nightly on main (dependency and runner-image drift shows up within a day), and on PRs that
# change the Windows packaging itself.
on:
pull_request:
paths:
- .github/workflows/windows-arm64.yml
- packaging/windows/**
schedule:
- cron: "47 4 * * *"
workflow_dispatch:
concurrency:
group: windows-arm64-${{ github.ref }}
cancel-in-progress: true
permissions:
contents: read
jobs:
windows-arm64:
# Immutable supporting workflow revision until the new install contract lands upstream.
uses: storytold/craft-common-actions/.github/workflows/windows-arm64.yml@8bb4e5ab95443171104ad88113fe1ef9b0e5ce3f
with:
app-name: craft-launcher
app-dir: ArtCraft Launcher
install-relative-path: Programs/ArtCraft/Launcher
install-scope: perUser
is-per-user: true
main-binary: artcraft-launcher.exe