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SelectionBridge.lockUnlockObject toggled userData.locked AND attached/detached the gizmo, but HistoryContext.setLocked only did the userData write. After Ctrl+Z the lock flag reverted but the gizmo state stayed wrong. Extract the side-effect chain (setObjectLocked + gizmo attach/detach + updateSelectedUI) into a private SelectionBridge.applyLockState helper. Both lockUnlockObject (toggle path) and the new setLockState (history-replay path) call it. Add a SceneUtils direct-set helper (setObjectLocked) so applyLockState can target a specific state instead of toggling. Wire HistoryContext.setLocked through selection.setLockState so undo of a lock toggle re-runs the gizmo attach/detach. The recordLockChange dep stays for now; it moves to the call site in a later commit when the action layer migrates to LockAction.
Frontend
This is an nx monorepo that can contain multiple apps and shared libraries.
All commands to run these projects are performed from this directory.
Install dependencies
npm install
Editor2d
Run dev server:
nx dev editor2d
artcraft
Run dev server:
nx dev artcraft
call when starting on main or a new branch:
./clean_modules
The names for @frontend and @storyteller come from the package.json file in the libs folder.
import { Login } from "@frontend/login";
import { api } from "@storyteller/api";
For shared UI components, import from @storyteller/ui-[componentname].
import { Button } from "@storyteller/ui-button";
import { Modal } from "@storyteller/ui-modal";
building:
npx nx build artcraft
npx nx build editor2d
dev:
npx nx dev artcraft
npx nx dev editor2d
# component build
1.
npx nx g @nx/react:library libs/components/toaster --import-path=@storyteller/ui-toaster --bundler=vite
npm install
2.import it first in code
3.nx sync
4.nx build
or
# frontend build
in frontend folder
% nx build -project type
% nx build artcraft
% nx dev artcraft