Files
artcraft/frontend/apps
Tanish Manku 93232c4d73 website: hero wordmark lighting — organic sizes, cursor halo, eclipse dark mode
- Ball sizes now vary organically: smooth spatial value noise drifts size
  clusters across the word, white noise roughens per ball; the neighbor cap
  keeps every draw collision-safe
- Radial halo billboard tracks the cursor BEHIND the text plane, so balls
  silhouette against the glow (additive in dark, soft accent wash in light)
- Cursor point light switched to physical inverse-square falloff (decay 2):
  balls near the cursor are genuinely brighter; the light dims to 30% when
  the pointer leaves so the resting state stays moody
- Dark mode is an eclipse rig: near-black lacquer balls (clearcoat physical
  material), almost no front light, cool key + counter rim from behind, and
  no environment map — scene.environment floods instanced materials at full
  strength regardless of envMapIntensity, which was washing the whole word
  to gray; light mode keeps the procedural room reflections
2026-08-17 15:01:06 -07:00
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