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CameraController now owns switchCameraView. The body lifted from SceneUtils.switchCameraView gets cross-subsystem capabilities (scene access, transform-controls removal, selection write, editor-state and object-panel store actions) through a new CameraControllerDeps object that Editor wires up in initialize(). This keeps subsystems from importing each other directly: the controller sees a narrow callback surface, not SelectionBridge or SceneUtils. Same precedent as the existing ViewportController setters. Deletes: - SceneUtils.switchCameraView (helper.ts) - Editor.switchCameraView facade The space-bar handler in MouseControls now points directly at cameraController.switchCameraView via the callback Editor passes in.
Frontend
This is an nx monorepo that can contain multiple apps and shared libraries.
All commands to run these projects are performed from this directory.
Install dependencies
npm install
Editor2d
Run dev server:
nx dev editor2d
artcraft
Run dev server:
nx dev artcraft
call when starting on main or a new branch:
./clean_modules
The names for @frontend and @storyteller come from the package.json file in the libs folder.
import { Login } from "@frontend/login";
import { api } from "@storyteller/api";
For shared UI components, import from @storyteller/ui-[componentname].
import { Button } from "@storyteller/ui-button";
import { Modal } from "@storyteller/ui-modal";
building:
npx nx build artcraft
npx nx build editor2d
dev:
npx nx dev artcraft
npx nx dev editor2d
# component build
1.
npx nx g @nx/react:library libs/components/toaster --import-path=@storyteller/ui-toaster --bundler=vite
npm install
2.import it first in code
3.nx sync
4.nx build
or
# frontend build
in frontend folder
% nx build -project type
% nx build artcraft
% nx dev artcraft