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Pure removals, no behavior change. Sets up the SaveManager Deps refactor in the next commit. SaveManager: - Drop unused saveData (the live caller is getSceneJson + saveScene which goes through saveSceneState directly). - Drop unused computeSceneChecksum + checkSumData + the computeHashForBrowser helper. Zero callers anywhere. - Drop the editor.generating_preview = true/false bracket inside saveScene. The field has no readers — all the noise about "stop control panel from flipping out" is dead with VICCCCCCCCCCCCCCCTORRRRRRRR. Editor: - Drop generating_preview field (no readers anywhere). - Drop current_scene_glb_media_token field + the two writes (no readers anywhere; suspected leftover of an older save format).