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Tanish Manku 4d4bfce3aa pagescene AssetMenu: fix featured Sets/Creatures never loading (#1508)
## Summary

- Regression from PR #1492. After the refactor, `useFeaturedObjects`
auto-fetch effect was racing the `EngineContext` editor instance: on
AssetModal's first mount `editor` is `null`, the effect synchronously
flipped `firstFetch.current` to `IN_PROGRESS` and then called
`fetchFeaturedObjects()` which immediately bailed at `if (!editor)
return`. When the editor became available the effect re-fired (editor is
in the `useCallback` deps), but the `IN_PROGRESS` guard then blocked it
— so **the network request never fired** for any featured category.
- Visible only on Sets and Creatures tabs because
Characters/Objects/Memes are merged with local demo arrays in
`assetTabs` and looked populated despite the same fetch breakage.
- Fix: gate the auto-fetch effect on `editor` (early-return when null,
add `editor` to deps) so `IN_PROGRESS` isn't burned on the no-op call.

## Test plan

- [ ] Open `/edit-3d` in artcraft-webapp with DevTools Network panel +
"Disable cache" on.
- [ ] Open the AssetModal — confirm exactly 5 GETs to
`/v1/media_files/list_featured` (one each for `character`, `object`,
`location`, `creature`, `image_plane`).
- [ ] Switch to Sets and Creatures tabs — items render.
- [ ] Drag a Set into the 3D scene — loads via `addObject` (LOCATION
maps to `AssetType.OBJECT` in `responseMapping`).
- [ ] Tauri smoke: open the 3D page in the desktop app, AssetModal
Sets/Creatures tabs populate.
- [ ] `nx typecheck @storyteller/ui-pagescene` (no new errors).

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2026-05-12 18:30:47 -07:00
..
2026-04-03 15:19:41 +07:00
2026-03-09 20:37:55 -04:00