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artcraft/ROADMAP.md

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ArtCraft Roadmap

2026 Goals (non-exhaustive)

  • Make ArtCraft better and more useful than model aggregation websites (our #1 goal). We don't dislike those websites; we just set a high standard for ourselves.

  • Build the best "tangible" computing surfaces where you can mold scenes and videos like clay and direct them with precision and clarity.

  • Add every model and provider into ArtCraft so you can build your own crafting IDE. Nothing will be left out.

  • Build purpose-specific image models, eg. for relighting scenes and reposing characters and props.

  • Build our content studio. Make lots of narrative shorts and at least one feature-length AI film in 2026. Theatrical distribution, but also lots of social media content. (We are creators, and we want to employ more creators!)

  • Architecture: remove dependence on ArtCraft hosted services.

  • Architecture: more Rust, more speed.

  • Community: build a safe community free of "anti-AI" trolls. A community of AI filmmakers and creators

Loftier Goals

  • Build an Open OpenAI / Google / Anthropic. Open models, open platforms, open hardware. Why? Because the future could be bleak without it. How, you might ask? Get in touch if you're curious.

  • Don't Be Evil (tm)