Michael Chung
b45d9e151a
Merge branch 'test' into feature/stylelization
2024-03-30 14:29:43 -04:00
Michael Chung
d17cc96cd9
Help
2024-03-29 23:10:36 -04:00
Quicksticks-oss
8e56db67ee
Added single frame render.
2024-03-29 22:18:54 -04:00
wil
769e33728c
WIP: control panel reducers
2024-03-29 13:34:44 -04:00
wil
52161e8cd3
Merge branch 'test' into feature/scene-object_control-panel
2024-03-29 03:21:45 -04:00
Quicksticks-oss
9e0c8365ca
Updated merge.
2024-03-29 00:50:05 -04:00
Quicksticks-oss
27c106ae7b
Merge branch 'test' into feature/camera-mode
2024-03-29 00:50:03 -04:00
wil
3ab0bbe464
vector input works
2024-03-28 18:09:57 -04:00
Quicksticks-oss
d557c52e99
added generate button in Helmet Innter
2024-03-28 15:29:45 -04:00
wil
8746b66656
add more items to the comp-lib
2024-03-28 14:57:19 -04:00
wil
150e61ea10
loading bar logic and example
2024-03-28 14:52:21 -04:00
wil
c9dac7e3a3
loading bar in editor, with dispatch functions, and other housekeeping things
2024-03-28 14:52:21 -04:00
Quicksticks-oss
41b09ab367
added base for multi rendering camera.
2024-03-28 14:39:27 -04:00
Michael Chung
d0ad2f51ed
Merge branch 'feature/loading-bar' into test
2024-03-28 14:33:26 -04:00
wil
4e0d95019b
loading bar logic and example
2024-03-28 13:59:43 -04:00
wil
bbe7c9b3d8
loading bar in editor, with dispatch functions, and other housekeeping things
2024-03-28 13:36:15 -04:00
Quicksticks-oss
14770e5ab5
base camera movement with multi perspectives.
2024-03-28 00:07:19 -04:00
Michael Chung
98749177c7
Editor buttons reassigned and removed ;
2024-03-27 18:04:43 -04:00
Michael Chung
2cc3c7e3c0
Merge branch 'test' into feature/loading-saving-scene
2024-03-27 17:19:03 -04:00
Michael Chung
f3ca24183f
1.Made changes to OOP for the timeline to be explicit to what the functions are intended for.
...
2.Internal state vs external events added public and private modifiers.
3.Renamed the clips to from track clip to clip to reduce the confusion and solidify the communication.
4.Modified Scene Saving and Loading and refactored to make it more consistent and understandable.
2024-03-27 16:55:46 -04:00
wil
daa53eb48b
resolved conflict and finished button
2024-03-27 14:43:50 -04:00
wil
1fad2c5353
load scene token button
2024-03-27 14:41:01 -04:00
wil
204c1ffe4d
now can trigger ui from engine
2024-03-27 13:38:04 -04:00
wil
50d7d44f16
preliminarily, this should work
2024-03-27 12:44:31 -04:00
Michael Chung
580bc86d7e
Merge branch 'test' into feature/loading-saving-scene
2024-03-27 11:26:03 -04:00
Michael Chung
c7647f4e6d
Working on saving and loading.
...
Modal doesn't do saving and or show the loading indicator.
2024-03-27 11:06:55 -04:00
Quicksticks-oss
5bf9095201
added 3d controls.
2024-03-26 21:00:44 -04:00
Michael Chung
f258f89a90
Saving the scene and loading it need to load the clips and serialize that.
2024-03-26 17:51:11 -04:00
wil
1826eeb9bf
reducer context works
2024-03-26 16:54:03 -04:00
BFlat
cecb999cc2
dialog styling
2024-03-26 15:09:19 +07:00
Michael Chung
2d00e0055a
Adding api manager + upload scene call works, need to serialize the timeline.
2024-03-25 19:50:02 -04:00
wil
5214a2680b
moving some old buttons
2024-03-25 15:51:17 -04:00
wil
4557aa1674
better use of reusable code and styles
2024-03-25 15:20:07 -04:00
wil
f87944b222
scene save button now show dialogues to take scene name
2024-03-25 15:02:33 -04:00
wil
b657abe90d
editor engine is now in wrapped in a context and provided throughout the app
2024-03-25 10:40:08 -04:00