Commit Graph
35 Commits
Author SHA1 Message Date
Michael Chung b45d9e151a Merge branch 'test' into feature/stylelization 2024-03-30 14:29:43 -04:00
Michael Chung d17cc96cd9 Help 2024-03-29 23:10:36 -04:00
Quicksticks-oss 8e56db67ee Added single frame render. 2024-03-29 22:18:54 -04:00
wil 769e33728c WIP: control panel reducers 2024-03-29 13:34:44 -04:00
wil 52161e8cd3 Merge branch 'test' into feature/scene-object_control-panel 2024-03-29 03:21:45 -04:00
Quicksticks-oss 9e0c8365ca Updated merge. 2024-03-29 00:50:05 -04:00
Quicksticks-oss 27c106ae7b Merge branch 'test' into feature/camera-mode 2024-03-29 00:50:03 -04:00
wil 3ab0bbe464 vector input works 2024-03-28 18:09:57 -04:00
Quicksticks-oss d557c52e99 added generate button in Helmet Innter 2024-03-28 15:29:45 -04:00
wil 8746b66656 add more items to the comp-lib 2024-03-28 14:57:19 -04:00
wil 150e61ea10 loading bar logic and example 2024-03-28 14:52:21 -04:00
wil c9dac7e3a3 loading bar in editor, with dispatch functions, and other housekeeping things 2024-03-28 14:52:21 -04:00
Quicksticks-oss 41b09ab367 added base for multi rendering camera. 2024-03-28 14:39:27 -04:00
Michael Chung d0ad2f51ed Merge branch 'feature/loading-bar' into test 2024-03-28 14:33:26 -04:00
wil 4e0d95019b loading bar logic and example 2024-03-28 13:59:43 -04:00
wil bbe7c9b3d8 loading bar in editor, with dispatch functions, and other housekeeping things 2024-03-28 13:36:15 -04:00
Quicksticks-oss 14770e5ab5 base camera movement with multi perspectives. 2024-03-28 00:07:19 -04:00
Michael Chung 98749177c7 Editor buttons reassigned and removed ; 2024-03-27 18:04:43 -04:00
Michael Chung 2cc3c7e3c0 Merge branch 'test' into feature/loading-saving-scene 2024-03-27 17:19:03 -04:00
Michael Chung f3ca24183f 1.Made changes to OOP for the timeline to be explicit to what the functions are intended for.
2.Internal state vs external events added public and private modifiers.
3.Renamed the clips to from track clip to clip to reduce the confusion and solidify the communication.
4.Modified Scene Saving and Loading and refactored to make it more consistent and understandable.
2024-03-27 16:55:46 -04:00
wil daa53eb48b resolved conflict and finished button 2024-03-27 14:43:50 -04:00
wil 1fad2c5353 load scene token button 2024-03-27 14:41:01 -04:00
wil 204c1ffe4d now can trigger ui from engine 2024-03-27 13:38:04 -04:00
wil 50d7d44f16 preliminarily, this should work 2024-03-27 12:44:31 -04:00
Michael Chung 580bc86d7e Merge branch 'test' into feature/loading-saving-scene 2024-03-27 11:26:03 -04:00
Michael Chung c7647f4e6d Working on saving and loading.
Modal doesn't do saving and or show the loading indicator.
2024-03-27 11:06:55 -04:00
Quicksticks-oss 5bf9095201 added 3d controls. 2024-03-26 21:00:44 -04:00
Michael Chung f258f89a90 Saving the scene and loading it need to load the clips and serialize that. 2024-03-26 17:51:11 -04:00
wil 1826eeb9bf reducer context works 2024-03-26 16:54:03 -04:00
BFlat cecb999cc2 dialog styling 2024-03-26 15:09:19 +07:00
Michael Chung 2d00e0055a Adding api manager + upload scene call works, need to serialize the timeline. 2024-03-25 19:50:02 -04:00
wil 5214a2680b moving some old buttons 2024-03-25 15:51:17 -04:00
wil 4557aa1674 better use of reusable code and styles 2024-03-25 15:20:07 -04:00
wil f87944b222 scene save button now show dialogues to take scene name 2024-03-25 15:02:33 -04:00
wil b657abe90d editor engine is now in wrapped in a context and provided throughout the app 2024-03-25 10:40:08 -04:00