## Changes
**Batch download**
- Add multi-select mode to the create-video results feed (webapp +
desktop) with a "Select" toggle in the topbar, checkboxes on completed
items, and a floating download bar
- Webapp: "Download" bundles selected videos into a single .zip
client-side (new jszip dependency, concurrent fetches, progress and
partial-failure toasts)
- Desktop: "Download" prompts for a folder and saves each selected video
as its own file via native Tauri save, with progress toasts
- Library: add a Download (zip) button to the existing bulk selection
bar
- Shared `ui-generation-list` lib gains a selection store, select
toggle, action bar, and optional selection props on the grid/list views
(existing hosts unaffected)
**Credits refresh on failed generations**
- Webapp: dispatch a credits refresh when the task queue or generation
feed observes a newly failed job (immediately and again after 2.5s so
server-side refunds settle)
- Desktop: also refresh credits when the 5s task poll discovers a
failure that the push event missed, and listen for `credits-change` in
the TopBar
**UI fixes**
- Selection download bar always sits above the promptbox regardless of
its size
- Mobile Generate/History header no longer overlaps the gallery toggles
(flex layout instead of absolute positioning)
- Reference deck top-aligns in the expanded prompt box instead of
centering
- "Play videos with sound" setting now defaults to on
- Drop images, videos, or audio anywhere on the prompt box - files are
sorted into the right reference type based on what the current model
supports
- Drag-over overlay shows which file kinds are accepted; turns red when
the hovered files aren't usable
- Video keyframe mode: dropped images fill the start frame, then the end
frame
- Unsupported kinds, full slots, and non-media files get a clear toast
instead of failing silently
- Reuses the existing `useDeckMedia` upload pipelines, so limits and
error handling match the "+" pickers
Users reported that after using **Recreate**, pressing the generate
arrow did nothing at all (no error, no card, no spinner). Root cause:
several failure paths gave zero feedback, so a rejected request looked
like a dead button or an outage.
### Changes
- **Show real error messages.** The API layer now keeps the server's
error message (e.g. "Image is required") instead of throwing it away, so
users see why a generation was rejected.
- **Toast on every failed submit.** Image and video pages (webapp +
website) now show an error toast when a generation fails to start.
Previously, most failures were recorded invisibly and never shown.
- **Out of credits feedback on the website.** 402 responses now show a
toast (webapp keeps its upgrade modal).
- **Network errors are announced** instead of failing silently.
- **No more silent submit blocks.** Cases that used to quietly ignore
the click now explain themselves:
- Model list still loading
- Model needs a starting image (website; also un-disabled the button so
clicking gives feedback)
- **Recreate model fallback is announced.** If the original generation's
model is no longer available, recreate now tells the user it switched to
the default model instead of silently swapping.
## Summary
Compacts the legacy reference bands above the prompt box (audio ref row,
multi-view/input-mesh row, reference video row) into the reference deck
design already used on the image and video pages. Mobile forms keep
their existing rows.
## Changes
- **Create Audio** - audio tracks are now deck cards (playable tile,
duration badge) with Upload / From library in the deck's "+" menu; band
removed. Mutual-exclusion and "Audio track required" behavior unchanged.
- **Create 3D World** - guide video is now a deck card; store reworked
to the shared `RefVideo[]` shape.
- **Create 3D Object** - Front/Back/Left/Right are always-visible
labeled slot cards next to the image-ref deck (same design as First/Last
frame on video), plus a "Mesh" slot card for mesh-to-mesh models. Upload
logic deduplicated into `mesh-upload.ts`.
- **Webapp PromptBox** - removed the `mediaReferenceRow` band prop; deck
video/audio groups gate on `videoRefsSupported`/`audioRefsSupported` (no
longer video-page-only); new `referenceSlots` prop; `maxImages: 0`
blocks image uploads on pages whose model takes no image refs.
- **Deck lib** - exported `DeckSlotCard`; new `mesh` card kind;
`sortable: false` for fixed slots; non-finite duration caps hide the
seconds limit; collapsed fan width now tracks card count, so a single
ref sits snug against the prompt (multi-ref unchanged).
- Tags now work in the desktop app - no separate build, it all comes
through the shared gallery/lightbox components
- Open any item in the gallery → edit its tags in the details panel
(same chip editor as the webapp, with autocomplete)
- New "Tags" section in the gallery sidebar: your 5 most-used tags + an
"All tags" entry
- Click a tag to see all media with that tag in the normal grid
- "All tags" opens a word cloud (bigger = used more), click a word to
jump in
- Webapp sidebar now also caps at 5 tags with a "See all tags" link
- The tag editor is now one shared component used by both apps instead
of two copies
- Tags editor in LightboxDetails (lightbox + /media/:id): chip input
with autocomplete over the user's existing tags, comma/paste splitting,
duplicate rejection, owner gating via session, and serialized+coalesced
SetMediaFileTags snapshot saves with optimistic chips and error revert
(components/tags/TagChipInput.tsx, TagsSection.tsx)
- Tag browser: "Tags" tab in the library with name/most-used sort, tag
view at /library/tag_… reusing the media grid, breadcrumb header with
rename (FolderNameDialog) and delete (confirm modal), tag context menu
- Sidebar: tags rows under the Assets group below folders, with
expand/collapse chevrons on both Folders (default open) and Tags
(default closed), animated via framer-motion; tag icons use violet to
distinguish them from folders
- New library-tags-store mirroring the folders store (cursor-paged media
caches, optimistic rename/delete with toast revert); shared item mappers
extracted to library-media-map.ts to avoid a circular import; media
deletion now purges tag caches; bulk-selection bar resolves thumbnails
from tag caches too
- Topbar breadcrumbs map /library/tags and tag views to "Tags"
- Tags show as word cloud
Redesigns how references are attached in the image and video
promptboxes, on both the desktop app and the webapp (desktop layout -
mobile is unchanged).
### Reference deck
- Replaces the image-toggle icon and the upload bands above the prompt
with a fanned stack of reference cards inside the promptbox, left of the
prompt text
- Hovering the deck expands it to show every attached ref - no
scrolling, it widens toward the end of the promptbox and wraps into more
rows as needed (ready for up to 50 refs for Seedance 2.5)
- Cards support drag-to-reorder (grab/grabbing cursors), hover remove,
name tooltips (Image 1, Video 2, …), upload progress spinners on
individual cards, and click-to-preview fullscreen
- A circular **+** overlaps the deck: hovering shows an add menu grouped
by type (Image / Video / Audio) with compact limits (e.g. `2/9`, `1/3 ·
8/15s`); clicking it opens a file picker that accepts any supported
media and sorts files by type automatically
### Video modes
- Keyframe mode: Start/End frame band replaced with compact "First frame
⇄ Last frame" cards with a swap button
- Reference mode renamed to **Omni reference** and is now the default;
images, videos, and audio all stack into one mixed deck
### Generate button
- Replaced the "Generate" pill with a circular arrow-up button, credit
cost shown beside it
### Under the hood
- New shared deck components live in `@storyteller/ui-promptbox` and are
used by both apps (previously the two promptbox implementations were
fully separate)
- New `GenerateIconButton` in `@storyteller/ui-button`; the old
`GenerateButton` stays for mobile
- Webapp mobile, audio/object/world pages, and the 2D/3D/Edit
promptboxes keep their existing UI
Deletes dormant legacy API surface (zero live callers, verified against
the full backend route table):
- VoiceDesignerApi, VoiceConversionApi, AnalyticsApi
(/v1/analytics/log_session was never registered) - both @storyteller/api
and the Tauri app's ApiManager copies, plus their tests
- PromptsApi/EngineApi: /v1/image_studio/prompt,
/v1/image_studio/session_jobs, /v1/jobs/session/{token} methods (routes
do not exist)
- UserBookmarksApi: broken-path list methods (/list/{user} and
/list/{et}/{etok}; backend shapes are /list/user/{u} and
/list/entity/{et}/{etok}) and the FakeYou-era scoped enums that only
they consumed
- Dashboard UsersApi: RequestPasswordReset/ResetPassword pointing at
removed /v1/request_password_reset + /v1/reset_password (live pages use
PasswordResetApi -> /v1/password_reset/* correctly)
Fixes WeightsApi cover-image path to the registered route:
/v1/weights/weight/{token}/cover_image (both copies).
- The "+" button on the Video Ref row now shows options on hover:
**Upload** or **Pick from library** (on mobile it opens an "Add video"
sheet)
- Picking from library opens the gallery in select mode, filtered to
videos only
- Library videos respect the same limits as uploads (max count and total
duration, with the same error toasts)
- Reused the existing add-button component from the image row so all
reference rows look and behave the same
Adds two new create pages for 3D generation, 3D Object (meshes) and 3D
World (gaussian splats), wired up to the new omni-gen mesh/splat
endpoints, plus the navigation, icons, and polish to go with them.
### New create pages
- 3D Object (`/create-object`): turn a prompt or image into a 3D model.
- 3D World (`/create-world`): turn a prompt or image into an explorable
world.
- Both mirror the existing Create Image/Video experience: prompt box
with model selector and per-model options in the bottom bar, and a live
feed of in-progress, completed, and failed generations.
- Options adapt to the selected model, e.g. output type, polygon type,
geometry/texture quality, face count, PBR and texture toggles,
multi-view reference angles (front/back/left/right), mesh-file input,
reference image/video, panorama, and prompt-only where supported.
- Multi-view and reference slots support the same Upload /
Pick-from-library flow (desktop hover and mobile) as the image rows.
- Completed cards show the model's cover screenshot; clicking one opens
it in the interactive 3D viewer.
### Navigation and discovery
- Sidebar reorganized into two groups: Create (Image, Video, Audio, 3D
Object, 3D World) and a new Studio group (Edit Image, Edit 3D, Edit
Video, BG Change, Moodboard).
- Added 3D Object and 3D World cards to the Home page.
- Added breadcrumbs for the new pages.
- Added a My Library button to the top bar, next to the credits and
task-queue chips.
### Model icons
- Restored the Hunyuan (Tencent) and World Labs provider icons.
- Added Tripo, Meshy, and Rodin (Hyper3D) icons.
- Applied to both the webapp and desktop app.
### Fixes and polish
- Fixed the 3D-model icons showing a generic placeholder (missing cyan
color plus creator mappings).
- Fixed the Upload / Pick-from-library hover popover being clipped
inside glass panels.
- Reference-image rows in the 3D pages now align their fields to the
right with the title on the left, matching the other create pages.
- Prevented 3D-model cover screenshots from showing up as their own "3D
object" cards across the 3D feeds, the Library page, and the gallery
picker.
Frontend for the new omni audio API
(`/v1/omni_gen/{models,generate,cost}/audio`).
### New pages
- **Webapp**: `/create-audio` page (desktop layout + mobile
Generate/History tabs with settings drawers), added to sidebar.
- **Desktop**: new `AUDIO` tab ("Create Audio") with `PromptBoxAudio`,
registered in the app menu / TopBar. Audio enqueues over HTTP and polls
the jobs feed (Tauri task queue untouched).
### Models & promptbox
- Suno Music / Remix / Sounds / Sample + Seed Audio 1.0, fetched live
from `GET /v1/omni_gen/models/audio` with per-model capability gating.
- Always-visible **style prompt** row (Suno tags), instrumental /
keep-lyrics / loop toggles, BPM + musical key popover (Suno Sounds),
sample rate + speed/volume/pitch tuning popover (Seed Audio).
- Audio/image reference uploads with server rules mirrored client-side
(remix/sample require exactly 1 audio track; Seed Audio can't combine
audio + image refs).
- One request can return multiple job tokens (Suno multi-clip) - every
token becomes its own pending card.
### Audio playback in galleries
- New **`@storyteller/ui-audio-player`** lib (wavesurfer.js v7):
waveform + seek, play/pause, volume, duration - only one player plays at
a time.
- Lazy waveform decode (IntersectionObserver + peaks cache) and a
no-waveform `<audio>` fallback if CORS/decode fails.
- Audio cards/rows added once in the shared `ui-generation-list`, so
both hosts' grid + list views get them.
- Audio playback in both lightboxes (webapp lightbox + desktop
lightbox-modal); Library gets an **Audio** filter tab and includes audio
in "All"; downloads keep the right extension.
### Shared plumbing
- `OmniGenApi` gains audio types + `getAudioModels` / `generateAudio` /
`estimateAudioCost`.
- `useOmniGenAudioModels`, request builder, enqueue + cost hook shared
via `@storyteller/omni-gen` (used by both hosts).
- `useGenerationJobs` moved from the webapp into `ui-generation-list`
(with re-export shim) and taught the `audio_generation` category - the
desktop audio feed reuses it.
- Suno model names/descriptions/creator icon added to `model-list`.
## Changes
- **Prompt character counters on web**: the website and webapp
promptboxes (image + video) now show a `123 / 2000` counter driven by
the API's `text_prompt_max_length`, matching the desktop app. It turns
red when over the limit and generation is blocked with a toast; typing
is never clamped. The webapp's fullscreen prompt editor shows the
counter too.
- **Seedance CJK waiver**: seedance video models normally use the API
limit, but the limit is waived (shows `∞`) while the prompt contains
Chinese characters. Applies on desktop and web via a shared
`effectivePromptMaxLength` helper.
- **API type parity**: added the new `model_creator` field to the web
`OmniGenImageModelInfo` / `OmniGenVideoModelInfo` types (desktop types
were already up to date).
- **Cleanup**: deleted the manual model-to-creator map
(`MODEL_TYPE_TO_CREATOR`, ~150 lines) now that creator info comes from
the API; lightbox model icons use the shared
`getCreatorIconPathForModelId` lookup like every other surface.
### New shared lib: `@storyteller/omni-gen`
- The `omni-gen-hooks.ts` file was copy-pasted between `artcraft-webapp`
and
`artcraft-website` and had drifted (website copy was missing outage
toasts,
carried a stale hardcoded display-name map, and had weaker icon
resolution).
- Extracted the newer (webapp) version into a new lib
`frontend/libs/omni-gen`
(generated via `nx g @nx/react:library`): singleton session cache,
`useOmniGenImageModels()` / `useOmniGenVideoModels()`, outage message
constants.
- App-local toasts are injected via `setOmniGenErrorNotifier()`, called
once in
each app's `main.tsx`, since the hooks are singleton-cache based and
each app
has its own toast component.
### Consolidated model metadata into `@storyteller/model-list`
- `getModelDescription()` / `getModelInfo()` (tagline + info-blurb
fallbacks)
moved to `ModelDescriptions.ts`; API values still always win.
- `getModelDisplayName()` gained an optional `fullName` param (API name
wins);
the app-local wrapper is gone.
- Both apps' local `getModelCreatorIconPath()` replaced with the
existing,
stronger `getCreatorIconPathForModelId()` (checks `ALL_MODELS_LIST`
first,
then prefix match). The loader's duplicate `CREATOR_BY_PREFIX` map now
reuses
the same shared `MODEL_ID_PREFIX_CREATORS` table.
### Dead code removed
- `modelReconciliation.ts`: deprecated `reconcile*()` helpers (never
called) and
the empty, retired `BACKEND_TO_TAURI_*` alias maps.
`buildModelsFromListing()`
dropped its alias-map indirection accordingly (backend ids == tauriIds
since
the 2026-07 id migration). `modelCreatorFromBackend()` moved inline into
the
loader, its only consumer.
- Six unused static `*_PAGE_MODEL_LIST` constants in
`model-selectors-for-pages.tsx`
(superseded by the `use*PageModelList` hooks in #1710). The two
`IMAGE_TO_3D_*`
constants stay: 3D models are not served by the omni backend.
- Untracked the accidentally committed
`apps/artcraft/tsconfig.tsbuildinfo` and
gitignored `*.tsbuildinfo`.
### Website-visible improvements (from adopting the newer hooks)
- Model outage toasts now appear on the website (previously
webapp-only).
- Current display names from the canonical map (previously-unmapped ids
like
`gpt_image_2` and Midjourney models rendered as raw ids).
- Model taglines/descriptions now render in the website model picker.
- Midjourney and SwitchX creator icons now resolve.
Add a footer to the fullscreen prompt modal (desktop lib + webapp) so
focus mode is a complete editing surface, not just the textarea:
- Model selector, always-on reference-image row, and a Done button
(closes the modal) instead of Generate.
- Video: also surfaces the input-mode (keyframe/reference) picker and
the @Characters button (seedance_2p0). Shared image-row / character /
input-mode elements are reused inline and in the modal (DRY).
- Webapp: model selector + leftToolbar + image row in the footer.
Layout: editor area is flex-1/min-h-0/overflow-hidden with the image row
and footer shrink-0, so the editor takes only the leftover space and
scrolls internally — resizing the window shorter no longer overflows.
MentionTextarea gains a `style` prop so the modal can cap resize/height.
### Fullscreen focus mode (desktop + webapp)
- Added a top-right expand icon on every prompt editor that opens a
"Prompt" focus-mode overlay (blurred backdrop, `max-w-4xl` centered
card) for more prompting space.
- Same editor state — overlay binds to the same value + onChange, so
text/@-mentions persist. Auto-focuses with the caret at the end on open.
- Editor fills full height; @-mention dropdown no longer clipped; closes
on Esc / backdrop click.
- Reused `@storyteller/ui-modal`; shared `PromptFullscreenModal` +
button + `useFullscreenPrompt` hook across all 5 desktop promptboxes,
mirrored in the webapp's own PromptBox.
### 3D editor
- Model selector now renders inside the promptbox (was standalone on the
canvas).
- Pose button hides on deselect; pressing "Done" keeps it (flips back to
"Enter Pose Mode") while the character is still selected.
- Drag and drop into folders fix within gallery modal - doesn't close
immediately unless on 3D editor page.
### Tooltips & expand
- Fixed top-left menu tooltips getting stuck open after a tab change.
- Reworked image promptbox auto-grow/expand into a shared
`useAutoGrowEditorHeight` hook (no per-render style writes) with a
smooth height transition.
Reveal/RevealGroup called `motion(as)` inside the render body. Unlike
the cached `motion.div` accessor, calling `motion()` as a function
returns a brand-new component type on every invocation. So each
re-render produced a different element type at that position, React
unmounted and remounted the whole subtree, and any focused <input>
inside (the login/signup/forgot-password forms) lost focus on every
keystroke — you could only type one character at a time.
Cache one motion component per element type via a module-level map so
the component reference stays stable across renders. React now
reconciles in place and focus is preserved.
Verified with a Playwright A/B test on the login form: before the fix
typing "test@example.com" left only "t" with focus on <body> (1 blur
mid-type); after the fix the full value is retained, focus stays on the
input, zero blurs.
handleUseSelected only searched groupedItems (root library), so picks
made
while browsing inside a folder — which live in folderGroupedItems —
resolved
to nothing and an empty array was passed to onUseSelected. Search both
sources, deduping by id, so folder selections attach correctly.
Co-authored-by: Claude <noreply@anthropic.com>
Motion foundation + expressive entrance/interaction polish for the
webapp, following a "balanced" direction (restrained chrome, expressive
canvas).
Foundation
- Motion tokens: --ease-*/--dur-* CSS vars (styles.css) mirrored as JS
constants/presets in lib/motion.ts; prefers-reduced-motion respected.
- Shared Reveal/RevealGroup primitive (components/motion) — fade-up +
stagger.
Chrome & navigation
- Global route fade (components/motion/page-transition) keyed by
section.
- Sidebar active-indicator slide via framer layoutId + icon hover.
Pages
- Home: hero/eyebrow reveal, staggered launcher cards, spring lift/press
hover, double-bezel cards, nested arrow chip.
- Auth: AuthHeader staggers in (login+signup); form blocks cascade
after.
- Pricing: wire the orphaned data-reveal hero through the real Reveal.
- Library: sliding active indicator on tab/filter switchers (layoutId),
shimmer-sweep loading skeleton.
Pagescene entrance animations (user-drop only)
- EntranceAnimator: meshes get a transform-based pop/rise/fall drop with
a rubbery squash overshoot; splats get a per-gaussian radial settle
(Spark dyno) with center-out fade + height drop. Dev-only speed slider.
Gallery + asset drag-under UX
- On drag-start the gallery/asset modal becomes pointer-transparent so
the drag passes under onto the canvas; steps back to translucent (reopen
on) or eases fully out (reopen off), all interpolated. Shared DragGhost
(lift/tilt/follow) feeds both DnD systems. Media fades to placeholders
so thumbnails don't block the canvas. Asset modal always reopens fully
visible.
PageDraw: entrance fade on add + workspace vignette.
Dev-only (local testing): drop setDevelopment() API host pin; add /__cdn
proxy + maybeProxyCdnUrl so CDN splat/GLB assets dodge CORS.
The netlify_build.sh referenced by the Netlify build command was never
committed, so the build failed with "No such file or directory".
Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>