Commit Graph
1252 Commits
Author SHA1 Message Date
bflatastic 9fbbfb5877 Webapp: copy paste image references into promptbox 2026-07-25 09:10:01 +07:00
BFlat a49426b77d Webapp/desktop: multi-select batch download on the create-image page (#1806)
- Multi-select and batch download also enabled on the create-image page
(webapp + desktop); zip renamed to artcraft-media-*.zip
2026-07-23 20:37:40 +07:00
BFlat 9f28c525ec Webapp/desktop: batch download video results, refresh credits after failed generations (#1801)
## Changes

**Batch download**
- Add multi-select mode to the create-video results feed (webapp +
desktop) with a "Select" toggle in the topbar, checkboxes on completed
items, and a floating download bar
- Webapp: "Download" bundles selected videos into a single .zip
client-side (new jszip dependency, concurrent fetches, progress and
partial-failure toasts)
- Desktop: "Download" prompts for a folder and saves each selected video
as its own file via native Tauri save, with progress toasts
- Library: add a Download (zip) button to the existing bulk selection
bar
- Shared `ui-generation-list` lib gains a selection store, select
toggle, action bar, and optional selection props on the grid/list views
(existing hosts unaffected)

**Credits refresh on failed generations**
- Webapp: dispatch a credits refresh when the task queue or generation
feed observes a newly failed job (immediately and again after 2.5s so
server-side refunds settle)
- Desktop: also refresh credits when the 5s task poll discovers a
failure that the push event missed, and listen for `credits-change` in
the TopBar

**UI fixes**
- Selection download bar always sits above the promptbox regardless of
its size
- Mobile Generate/History header no longer overlaps the gallery toggles
(flex layout instead of absolute positioning)
- Reference deck top-aligns in the expanded prompt box instead of
centering
- "Play videos with sound" setting now defaults to on
2026-07-23 19:54:12 +07:00
BFlat d4239a3516 Webapp: drag & drop files onto the prompt box to add references (#1800)
- Drop images, videos, or audio anywhere on the prompt box - files are
sorted into the right reference type based on what the current model
supports
- Drag-over overlay shows which file kinds are accepted; turns red when
the hovered files aren't usable
- Video keyframe mode: dropped images fill the start frame, then the end
frame
- Unsupported kinds, full slots, and non-media files get a clear toast
instead of failing silently
- Reuses the existing `useDeckMedia` upload pipelines, so limits and
error handling match the "+" pickers
2026-07-23 03:29:49 +07:00
BFlat 109d7081db Fix: silent failures when submitting a generation (recreate "does nothing" bug) (#1799)
Users reported that after using **Recreate**, pressing the generate
arrow did nothing at all (no error, no card, no spinner). Root cause:
several failure paths gave zero feedback, so a rejected request looked
like a dead button or an outage.

### Changes

- **Show real error messages.** The API layer now keeps the server's
error message (e.g. "Image is required") instead of throwing it away, so
users see why a generation was rejected.
- **Toast on every failed submit.** Image and video pages (webapp +
website) now show an error toast when a generation fails to start.
Previously, most failures were recorded invisibly and never shown.
- **Out of credits feedback on the website.** 402 responses now show a
toast (webapp keeps its upgrade modal).
- **Network errors are announced** instead of failing silently.
- **No more silent submit blocks.** Cases that used to quietly ignore
the click now explain themselves:
  - Model list still loading
- Model needs a starting image (website; also un-disabled the button so
clicking gives feedback)
- **Recreate model fallback is announced.** If the original generation's
model is no longer available, recreate now tells the user it switched to
the default model instead of silently swapping.
2026-07-22 13:27:06 +07:00
BFlat 5faa94a9dd Webapp/desktop: video preview and lightbox sound settings (#1798) 2026-07-22 08:17:19 +07:00
Tanish Manku 9c83c20c46 Frontend: Moodboard persistence (#1793) 2026-07-20 19:08:56 -07:00
Tanish Mankuandbflatastic cb4374ea70 Frontend: video editor persistence (#1792)
Co-authored-by: bflatastic <bombayapirat@gmail.com>
2026-07-20 18:01:24 -07:00
BFlat eb59e7fcd7 Webapp: move audio/3D reference inputs into the prompt box reference deck (#1795)
## Summary

Compacts the legacy reference bands above the prompt box (audio ref row,
multi-view/input-mesh row, reference video row) into the reference deck
design already used on the image and video pages. Mobile forms keep
their existing rows.

## Changes

- **Create Audio** - audio tracks are now deck cards (playable tile,
duration badge) with Upload / From library in the deck's "+" menu; band
removed. Mutual-exclusion and "Audio track required" behavior unchanged.
- **Create 3D World** - guide video is now a deck card; store reworked
to the shared `RefVideo[]` shape.
- **Create 3D Object** - Front/Back/Left/Right are always-visible
labeled slot cards next to the image-ref deck (same design as First/Last
frame on video), plus a "Mesh" slot card for mesh-to-mesh models. Upload
logic deduplicated into `mesh-upload.ts`.
- **Webapp PromptBox** - removed the `mediaReferenceRow` band prop; deck
video/audio groups gate on `videoRefsSupported`/`audioRefsSupported` (no
longer video-page-only); new `referenceSlots` prop; `maxImages: 0`
blocks image uploads on pages whose model takes no image refs.
- **Deck lib** - exported `DeckSlotCard`; new `mesh` card kind;
`sortable: false` for fixed slots; non-finite duration caps hide the
seconds limit; collapsed fan width now tracks card count, so a single
ref sits snug against the prompt (multi-ref unchanged).
2026-07-20 21:12:01 +07:00
BFlat 185bf835a1 Desktop: tags in the gallery modal (#1794)
- Tags now work in the desktop app - no separate build, it all comes
through the shared gallery/lightbox components
- Open any item in the gallery → edit its tags in the details panel
(same chip editor as the webapp, with autocomplete)
- New "Tags" section in the gallery sidebar: your 5 most-used tags + an
"All tags" entry
- Click a tag to see all media with that tag in the normal grid
- "All tags" opens a word cloud (bigger = used more), click a word to
jump in
- Webapp sidebar now also caps at 5 tags with a "See all tags" link
- The tag editor is now one shared component used by both apps instead
of two copies
2026-07-17 20:44:49 +07:00
bflatastic 4788ee9a23 Website: character pose video swap 2026-07-16 21:53:00 +07:00
BFlat 77cee77258 Webapp: media tags (#1791)
- Tags editor in LightboxDetails (lightbox + /media/:id): chip input
with autocomplete over the user's existing tags, comma/paste splitting,
duplicate rejection, owner gating via session, and serialized+coalesced
SetMediaFileTags snapshot saves with optimistic chips and error revert
(components/tags/TagChipInput.tsx, TagsSection.tsx)
- Tag browser: "Tags" tab in the library with name/most-used sort, tag
view at /library/tag_… reusing the media grid, breadcrumb header with
rename (FolderNameDialog) and delete (confirm modal), tag context menu
- Sidebar: tags rows under the Assets group below folders, with
expand/collapse chevrons on both Folders (default open) and Tags
(default closed), animated via framer-motion; tag icons use violet to
distinguish them from folders
- New library-tags-store mirroring the folders store (cursor-paged media
caches, optimistic rename/delete with toast revert); shared item mappers
extracted to library-media-map.ts to avoid a circular import; media
deletion now purges tag caches; bulk-selection bar resolves thumbnails
from tag caches too
- Topbar breadcrumbs map /library/tags and tag views to "Tags"
- Tags show as word cloud
2026-07-15 21:57:21 +07:00
BFlat 9f69eb162a Webapp/Desktop: clear all button for promptboxes (#1790) 2026-07-15 19:49:21 +07:00
BFlat 46d05808cc Reference decks + new generate button for image/video promptboxes (#1783)
Redesigns how references are attached in the image and video
promptboxes, on both the desktop app and the webapp (desktop layout -
mobile is unchanged).

### Reference deck
- Replaces the image-toggle icon and the upload bands above the prompt
with a fanned stack of reference cards inside the promptbox, left of the
prompt text
- Hovering the deck expands it to show every attached ref - no
scrolling, it widens toward the end of the promptbox and wraps into more
rows as needed (ready for up to 50 refs for Seedance 2.5)
- Cards support drag-to-reorder (grab/grabbing cursors), hover remove,
name tooltips (Image 1, Video 2, …), upload progress spinners on
individual cards, and click-to-preview fullscreen
- A circular **+** overlaps the deck: hovering shows an add menu grouped
by type (Image / Video / Audio) with compact limits (e.g. `2/9`, `1/3 ·
8/15s`); clicking it opens a file picker that accepts any supported
media and sorts files by type automatically

### Video modes
- Keyframe mode: Start/End frame band replaced with compact "First frame
⇄ Last frame" cards with a swap button
- Reference mode renamed to **Omni reference** and is now the default;
images, videos, and audio all stack into one mixed deck

### Generate button
- Replaced the "Generate" pill with a circular arrow-up button, credit
cost shown beside it

### Under the hood
- New shared deck components live in `@storyteller/ui-promptbox` and are
used by both apps (previously the two promptbox implementations were
fully separate)
- New `GenerateIconButton` in `@storyteller/ui-button`; the old
`GenerateButton` stays for mobile
- Webapp mobile, audio/object/world pages, and the 2D/3D/Edit
promptboxes keep their existing UI
2026-07-14 21:08:15 +07:00
BFlat dbe38a588f Webapp: swap folders and unfoldered sidebar links (#1788) 2026-07-14 20:51:18 +07:00
Tanish Manku 58e2d08c76 Frontend: Endpoint migration and cleanup (#1787) 2026-07-13 22:44:41 -07:00
Tanish Manku f991eafd01 Frontend: mesh/splat classes and handling (#1786) 2026-07-13 22:42:41 -07:00
Tanish Manku 283b4ab04f Frontend: remove dead API client code targeting unregistered endpoints (#1785)
Deletes dormant legacy API surface (zero live callers, verified against
the full backend route table):

- VoiceDesignerApi, VoiceConversionApi, AnalyticsApi
(/v1/analytics/log_session was never registered) - both @storyteller/api
and the Tauri app's ApiManager copies, plus their tests
- PromptsApi/EngineApi: /v1/image_studio/prompt,
/v1/image_studio/session_jobs, /v1/jobs/session/{token} methods (routes
do not exist)
- UserBookmarksApi: broken-path list methods (/list/{user} and
/list/{et}/{etok}; backend shapes are /list/user/{u} and
/list/entity/{et}/{etok}) and the FakeYou-era scoped enums that only
they consumed
- Dashboard UsersApi: RequestPasswordReset/ResetPassword pointing at
removed /v1/request_password_reset + /v1/reset_password (live pages use
PasswordResetApi -> /v1/password_reset/* correctly)

Fixes WeightsApi cover-image path to the registered route:
/v1/weights/weight/{token}/cover_image (both copies).
2026-07-13 21:56:11 -07:00
Brandon Thomas 863bd1c4e1 Sort folders (#1782) 2026-07-12 18:13:04 -04:00
Brandon Thomas 79b7e31ec5 unfoldered navigation (frontend) (#1781) 2026-07-12 15:47:28 -04:00
Brandon Thomas 9898c6dbcf view meshes and splats in 3d modal (#1778) 2026-07-12 04:34:36 -04:00
Tanish Mankuandbflatastic e0047d9410 3D PageScene priming for scene builder (#1746)
Co-authored-by: bflatastic <bombayapirat@gmail.com>
2026-07-12 03:45:35 -04:00
Brandon Thomas 7dffc5fb5c list meshes and splats (#1774) 2026-07-12 09:32:35 +07:00
BFlat bc0174ac7a Webapp: video ref pick from library (#1775)
- The "+" button on the Video Ref row now shows options on hover:
**Upload** or **Pick from library** (on mobile it opens an "Add video"
sheet)
- Picking from library opens the gallery in select mode, filtered to
videos only
- Library videos respect the same limits as uploads (max count and total
duration, with the same error toasts)
- Reused the existing add-button component from the image row so all
reference rows look and behave the same
2026-07-12 09:12:14 +07:00
Brandon Thomas 1d5d63fda1 media files: stop reading and writing deprecated fields and values (#1758) 2026-07-08 21:41:45 -04:00
BFlat d538bc2a68 Add 3D Object & 3D World generation to the webapp (#1756)
Adds two new create pages for 3D generation, 3D Object (meshes) and 3D
World (gaussian splats), wired up to the new omni-gen mesh/splat
endpoints, plus the navigation, icons, and polish to go with them.

### New create pages
- 3D Object (`/create-object`): turn a prompt or image into a 3D model.
- 3D World (`/create-world`): turn a prompt or image into an explorable
world.
- Both mirror the existing Create Image/Video experience: prompt box
with model selector and per-model options in the bottom bar, and a live
feed of in-progress, completed, and failed generations.
- Options adapt to the selected model, e.g. output type, polygon type,
geometry/texture quality, face count, PBR and texture toggles,
multi-view reference angles (front/back/left/right), mesh-file input,
reference image/video, panorama, and prompt-only where supported.
- Multi-view and reference slots support the same Upload /
Pick-from-library flow (desktop hover and mobile) as the image rows.
- Completed cards show the model's cover screenshot; clicking one opens
it in the interactive 3D viewer.

### Navigation and discovery
- Sidebar reorganized into two groups: Create (Image, Video, Audio, 3D
Object, 3D World) and a new Studio group (Edit Image, Edit 3D, Edit
Video, BG Change, Moodboard).
- Added 3D Object and 3D World cards to the Home page.
- Added breadcrumbs for the new pages.
- Added a My Library button to the top bar, next to the credits and
task-queue chips.

### Model icons
- Restored the Hunyuan (Tencent) and World Labs provider icons.
- Added Tripo, Meshy, and Rodin (Hyper3D) icons.
- Applied to both the webapp and desktop app.

### Fixes and polish
- Fixed the 3D-model icons showing a generic placeholder (missing cyan
color plus creator mappings).
- Fixed the Upload / Pick-from-library hover popover being clipped
inside glass panels.
- Reference-image rows in the 3D pages now align their fields to the
right with the title on the left, matching the other create pages.
- Prevented 3D-model cover screenshots from showing up as their own "3D
object" cards across the 3D feeds, the Library page, and the gallery
picker.
2026-07-08 23:03:11 +07:00
BFlat bec8c7ede4 Add Create Audio pages (Suno + Seed Audio) with waveform gallery playback to desktop and webapp (#1748)
Frontend for the new omni audio API
(`/v1/omni_gen/{models,generate,cost}/audio`).

### New pages
- **Webapp**: `/create-audio` page (desktop layout + mobile
Generate/History tabs with settings drawers), added to sidebar.
- **Desktop**: new `AUDIO` tab ("Create Audio") with `PromptBoxAudio`,
registered in the app menu / TopBar. Audio enqueues over HTTP and polls
the jobs feed (Tauri task queue untouched).

### Models & promptbox
- Suno Music / Remix / Sounds / Sample + Seed Audio 1.0, fetched live
from `GET /v1/omni_gen/models/audio` with per-model capability gating.
- Always-visible **style prompt** row (Suno tags), instrumental /
keep-lyrics / loop toggles, BPM + musical key popover (Suno Sounds),
sample rate + speed/volume/pitch tuning popover (Seed Audio).
- Audio/image reference uploads with server rules mirrored client-side
(remix/sample require exactly 1 audio track; Seed Audio can't combine
audio + image refs).
- One request can return multiple job tokens (Suno multi-clip) - every
token becomes its own pending card.

### Audio playback in galleries
- New **`@storyteller/ui-audio-player`** lib (wavesurfer.js v7):
waveform + seek, play/pause, volume, duration - only one player plays at
a time.
- Lazy waveform decode (IntersectionObserver + peaks cache) and a
no-waveform `<audio>` fallback if CORS/decode fails.
- Audio cards/rows added once in the shared `ui-generation-list`, so
both hosts' grid + list views get them.
- Audio playback in both lightboxes (webapp lightbox + desktop
lightbox-modal); Library gets an **Audio** filter tab and includes audio
in "All"; downloads keep the right extension.

### Shared plumbing
- `OmniGenApi` gains audio types + `getAudioModels` / `generateAudio` /
`estimateAudioCost`.
- `useOmniGenAudioModels`, request builder, enqueue + cost hook shared
via `@storyteller/omni-gen` (used by both hosts).
- `useGenerationJobs` moved from the webapp into `ui-generation-list`
(with re-export shim) and taught the `audio_generation` category - the
desktop audio feed reuses it.
- Suno model names/descriptions/creator icon added to `model-list`.
2026-07-08 18:18:03 +07:00
BFlat f47e8b9b14 Default og:image is now the ArtCraft logo banner (#1736) 2026-07-06 19:52:50 +07:00
BFlat 83115e7ef9 Prompt character counters on web, seedance CJK limit waiver, and model creator mapping (#1735)
## Changes

- **Prompt character counters on web**: the website and webapp
promptboxes (image + video) now show a `123 / 2000` counter driven by
the API's `text_prompt_max_length`, matching the desktop app. It turns
red when over the limit and generation is blocked with a toast; typing
is never clamped. The webapp's fullscreen prompt editor shows the
counter too.
- **Seedance CJK waiver**: seedance video models normally use the API
limit, but the limit is waived (shows `∞`) while the prompt contains
Chinese characters. Applies on desktop and web via a shared
`effectivePromptMaxLength` helper.
- **API type parity**: added the new `model_creator` field to the web
`OmniGenImageModelInfo` / `OmniGenVideoModelInfo` types (desktop types
were already up to date).
- **Cleanup**: deleted the manual model-to-creator map
(`MODEL_TYPE_TO_CREATOR`, ~150 lines) now that creator info comes from
the API; lightbox model icons use the shared
`getCreatorIconPathForModelId` lookup like every other surface.
2026-07-06 19:42:56 +07:00
Brandon Thomas 3cc02ae7bf admin dashboard spend (#1729) 2026-07-03 04:52:28 -04:00
Brandon Thomas 4ce3f240c7 debug logs (#1724) 2026-07-02 22:09:38 -04:00
Brandon Thomas 3a2e3b30ec debug logs #2 (#1723) 2026-07-02 19:36:48 -04:00
Brandon Thomas 82c0a7a4d9 debug logs: new field, new queries, new APIs, new dashbord UX (#1722) 2026-07-02 16:43:00 -04:00
BFlat 044c6d8a88 Model list cleanup: shared omni-gen hooks, dead code removal (#1719)
### New shared lib: `@storyteller/omni-gen`
- The `omni-gen-hooks.ts` file was copy-pasted between `artcraft-webapp`
and
`artcraft-website` and had drifted (website copy was missing outage
toasts,
carried a stale hardcoded display-name map, and had weaker icon
resolution).
- Extracted the newer (webapp) version into a new lib
`frontend/libs/omni-gen`
  (generated via `nx g @nx/react:library`): singleton session cache,
`useOmniGenImageModels()` / `useOmniGenVideoModels()`, outage message
constants.
- App-local toasts are injected via `setOmniGenErrorNotifier()`, called
once in
each app's `main.tsx`, since the hooks are singleton-cache based and
each app
  has its own toast component.

### Consolidated model metadata into `@storyteller/model-list`
- `getModelDescription()` / `getModelInfo()` (tagline + info-blurb
fallbacks)
  moved to `ModelDescriptions.ts`; API values still always win.
- `getModelDisplayName()` gained an optional `fullName` param (API name
wins);
  the app-local wrapper is gone.
- Both apps' local `getModelCreatorIconPath()` replaced with the
existing,
stronger `getCreatorIconPathForModelId()` (checks `ALL_MODELS_LIST`
first,
then prefix match). The loader's duplicate `CREATOR_BY_PREFIX` map now
reuses
  the same shared `MODEL_ID_PREFIX_CREATORS` table.

### Dead code removed
- `modelReconciliation.ts`: deprecated `reconcile*()` helpers (never
called) and
the empty, retired `BACKEND_TO_TAURI_*` alias maps.
`buildModelsFromListing()`
dropped its alias-map indirection accordingly (backend ids == tauriIds
since
the 2026-07 id migration). `modelCreatorFromBackend()` moved inline into
the
  loader, its only consumer.
- Six unused static `*_PAGE_MODEL_LIST` constants in
`model-selectors-for-pages.tsx`
(superseded by the `use*PageModelList` hooks in #1710). The two
`IMAGE_TO_3D_*`
  constants stay: 3D models are not served by the omni backend.
- Untracked the accidentally committed
`apps/artcraft/tsconfig.tsbuildinfo` and
  gitignored `*.tsbuildinfo`.

### Website-visible improvements (from adopting the newer hooks)
- Model outage toasts now appear on the website (previously
webapp-only).
- Current display names from the canonical map (previously-unmapped ids
like
  `gpt_image_2` and Midjourney models rendered as raw ids).
- Model taglines/descriptions now render in the website model picker.
- Midjourney and SwitchX creator icons now resolve.
2026-07-02 15:06:15 +07:00
Brandon Thomas 98ea5cdb62 shink assets that are way too large (#1717) 2026-07-02 03:42:41 -04:00
Brandon Thomas 2371dfd49e move assets out of build to decrease binary size (#1712) 2026-07-02 01:15:30 -04:00
Brandon Thomas 9de8fb8979 tauri frontend - read from omni api (#1710) 2026-07-01 23:20:11 -04:00
Brandon Thomas c16db8793c dashboard - change icon; group sidebar (#1708) 2026-06-30 11:05:18 -04:00
Brandon Thomas b3311d1574 payment informatics 4 (#1707) 2026-06-30 10:40:28 -04:00
Brandon Thomas 35add74498 payment informatics 3 (#1706) 2026-06-30 08:19:52 -04:00
BFlat db871126df Webapp/website (promptbox): full editing controls in fullscreen focus mode (#1701)
Add a footer to the fullscreen prompt modal (desktop lib + webapp) so
focus mode is a complete editing surface, not just the textarea:

- Model selector, always-on reference-image row, and a Done button
  (closes the modal) instead of Generate.
- Video: also surfaces the input-mode (keyframe/reference) picker and
  the @Characters button (seedance_2p0). Shared image-row / character /
  input-mode elements are reused inline and in the modal (DRY).
- Webapp: model selector + leftToolbar + image row in the footer.

Layout: editor area is flex-1/min-h-0/overflow-hidden with the image row
and footer shrink-0, so the editor takes only the leftover space and
scrolls internally — resizing the window shorter no longer overflows.
MentionTextarea gains a `style` prop so the modal can cap resize/height.
2026-06-26 23:16:35 +07:00
BFlat aaff33955e Webapp/website: Promptbox fullscreen "focus mode" + 3D & tooltip fixes (#1700)
### Fullscreen focus mode (desktop + webapp)
- Added a top-right expand icon on every prompt editor that opens a
"Prompt" focus-mode overlay (blurred backdrop, `max-w-4xl` centered
card) for more prompting space.
- Same editor state — overlay binds to the same value + onChange, so
text/@-mentions persist. Auto-focuses with the caret at the end on open.
- Editor fills full height; @-mention dropdown no longer clipped; closes
on Esc / backdrop click.
- Reused `@storyteller/ui-modal`; shared `PromptFullscreenModal` +
button + `useFullscreenPrompt` hook across all 5 desktop promptboxes,
mirrored in the webapp's own PromptBox.

### 3D editor
- Model selector now renders inside the promptbox (was standalone on the
canvas).
- Pose button hides on deselect; pressing "Done" keeps it (flips back to
"Enter Pose Mode") while the character is still selected.
- Drag and drop into folders fix within gallery modal - doesn't close
immediately unless on 3D editor page.

### Tooltips & expand
- Fixed top-left menu tooltips getting stuck open after a tab change.
- Reworked image promptbox auto-grow/expand into a shared
`useAutoGrowEditorHeight` hook (no per-render style writes) with a
smooth height transition.
2026-06-26 21:54:29 +07:00
Tanish Manku ad5ae7968f Fix login modal: stop Reveal motion wrappers from stealing input focus (#1698)
Reveal/RevealGroup called `motion(as)` inside the render body. Unlike
the cached `motion.div` accessor, calling `motion()` as a function
returns a brand-new component type on every invocation. So each
re-render produced a different element type at that position, React
unmounted and remounted the whole subtree, and any focused <input>
inside (the login/signup/forgot-password forms) lost focus on every
keystroke — you could only type one character at a time.

Cache one motion component per element type via a module-level map so
the component reference stays stable across renders. React now
reconciles in place and focus is preserved.

Verified with a Playwright A/B test on the login form: before the fix
typing "test@example.com" left only "t" with focus on <body> (1 blur
mid-type); after the fix the full value is retained, focus stays on the
input, zero blurs.
2026-06-25 13:48:53 -07:00
Brandon Thomas fef83ad271 mini models in api gateway (#1697) 2026-06-25 15:33:51 -04:00
BFlatandClaude 864cfb5faf Fix image refs not attaching when selected from a folder in gallery modal (#1696)
handleUseSelected only searched groupedItems (root library), so picks
made
while browsing inside a folder — which live in folderGroupedItems —
resolved
to nothing and an empty array was passed to onUseSelected. Search both
sources, deduping by id, so folder selections attach correctly.

Co-authored-by: Claude <noreply@anthropic.com>
2026-06-25 20:38:53 +07:00
bflatastic 10eb062b6f seedance 2.1 -> 2.5 text + uncomment sidebar edit page 2026-06-24 22:52:32 +07:00
Tanish MankuandBFlat 61a0880c80 Moodboard: Extensive feature support (#1661)
Co-authored-by: BFlat <bombayapirat@gmail.com>
2026-06-23 20:15:52 -07:00
Tanish Manku c5c68d301a Webapp: Premium motion pass across app (#1662)
Motion foundation + expressive entrance/interaction polish for the
webapp, following a "balanced" direction (restrained chrome, expressive
canvas).

Foundation
- Motion tokens: --ease-*/--dur-* CSS vars (styles.css) mirrored as JS
constants/presets in lib/motion.ts; prefers-reduced-motion respected.
- Shared Reveal/RevealGroup primitive (components/motion) — fade-up +
stagger.

Chrome & navigation
- Global route fade (components/motion/page-transition) keyed by
section.
- Sidebar active-indicator slide via framer layoutId + icon hover.

Pages
- Home: hero/eyebrow reveal, staggered launcher cards, spring lift/press
hover, double-bezel cards, nested arrow chip.
- Auth: AuthHeader staggers in (login+signup); form blocks cascade
after.
- Pricing: wire the orphaned data-reveal hero through the real Reveal.
- Library: sliding active indicator on tab/filter switchers (layoutId),
shimmer-sweep loading skeleton.

Pagescene entrance animations (user-drop only)
- EntranceAnimator: meshes get a transform-based pop/rise/fall drop with
a rubbery squash overshoot; splats get a per-gaussian radial settle
(Spark dyno) with center-out fade + height drop. Dev-only speed slider.

Gallery + asset drag-under UX
- On drag-start the gallery/asset modal becomes pointer-transparent so
the drag passes under onto the canvas; steps back to translucent (reopen
on) or eases fully out (reopen off), all interpolated. Shared DragGhost
(lift/tilt/follow) feeds both DnD systems. Media fades to placeholders
so thumbnails don't block the canvas. Asset modal always reopens fully
visible.

PageDraw: entrance fade on add + workspace vignette.

Dev-only (local testing): drop setDevelopment() API host pin; add /__cdn
proxy + maybeProxyCdnUrl so CDN splat/GLB assets dodge CORS.
2026-06-23 20:14:06 -07:00
Brandon Thomas 9653e9082e minor change to test build works 2026-06-23 19:40:13 -04:00
Brandon ThomasandClaude Opus 4.8 ee6c064f4f dashboard netlify build script (#1687)
The netlify_build.sh referenced by the Netlify build command was never
committed, so the build failed with "No such file or directory".

Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-23 19:36:19 -04:00