## Fixes
- Slow paste in prompt box: `execCommand("insertText")` is quadratic per
line in Chromium - now inserts the clipboard as a single text node
(linear)
- Model selector submenu not scrolling in focus mode: the modal's scroll
lock swallows wheel/touch on body-portaled panels - flyout now stops
propagation (same pattern as mention dropdown)
- Cap the always-expanded deck panel at container width so cards wrap
into rows; scroll past 3 rows instead of squeezing the editor
- Drop shrink-0 on the expanded deck root (min-w-0 max-w-full) so it
shrinks inside the webapp's flex-row wrapper
- Collapsed fan badge shows total ref count instead of +hidden
MentionTextarea's root wrapper lacked min-h-0, so as a flex child of the
fullscreen modal's bounded column it kept full content height and got
clipped by overflow-hidden instead of letting the editor scroll.
Removes Font Awesome entirely
### Changes
- All ~1,000 icon call sites now import Lucide components directly from
`lucide-react` (`<PlayIcon className="..." />`); no FA packages, tokens,
or `fa*` identifiers remain anywhere.
- New `@storyteller/icons` lib holds the pieces Lucide doesn't ship:
`DynamicIcon` for runtime-chosen icons (`icon={loading ?
LoaderCircleIcon : SaveIcon}`), 11 brand logos (Discord, TikTok, ...) as
inlined CC BY 4.0 paths, and HD/SD quality badges drawn in Lucide's
stroke style.
- Global `.lucide { display: inline-block; width/height: 1.2em }` rule
in each app stylesheet: keeps icons font-relative like FA (1.2em
compensates Lucide's 24px-viewBox/20px-grid padding) and undoes Tailwind
preflight's `svg { display: block }`. Explicit `w-*`/`size-*` utilities
still win.
- FA-only props migrated: `spin` → `animate-spin`, FA size strings → em
values.
- Dropped `@fortawesome/*` + `@awesome.me` kit deps, both `.npmrc`
files, and
the FA rule in `shared-vite-config.ts` (now externalizes
`lucide-react`).
- Characters modal: new eye button on character cards to view the image
full size
- Mention chip menu: tapping the avatar thumbnail also opens the
full-size view
- Card buttons (view/edit/delete) are always visible on touch devices
instead of hover-only
- Mobile: Characters open in a bottom drawer with a 2-column grid,
matching the other settings drawers
- All mobile drawers now have a close (X) button
- All mobile drawers can be pulled down to dismiss - the sheet follows
your thumb and closes from where you let go
- Mobile: mention autocomplete list can now be scrolled - dragging no
longer selects an item, only a tap does
- Fixed taps on autocomplete items sometimes not registering on
Android/iOS
- Deleting the space after a mention now reopens the autocomplete next
to the mention instead of at the top of the screen
- Clicking a mention chip while its menu is open now closes the menu
instead of closing and reopening it (desktop + mobile)
## Fixes & improvements
### Model picker
- Removed the "Seedance 2.5 - SOON" placeholder from the video model
picker; it was confusing now that Seedance 2.5 Preview is live.
### "Not all media files could be found" error
- Fixed generations failing when the same media file ended up twice in
one reference list (e.g. added as two references, or the same file
uploaded twice).
- Requests now automatically drop duplicate media references before
sending - applies to image, video, audio, mesh, and splat generation on
both the web app and the desktop app.
### Gallery picker UX
- Media already added to a slot is now greyed out with an "Added" badge
in the library picker, so the same file can't be added twice to the same
field.
- Applies per slot across the create pages (video, image, audio, 3D
object, world) on web and desktop - references, start frame, end frame,
video refs, audio refs, and multi-view slots.
- Reusing the same image across different slots (e.g. start *and* end
frame, or two 3D views) is still allowed.
### What
- Drag files onto the promptbox on the Image, Video, and Audio create
pages to add them as references - same look and behavior as the webapp
- On those pages the promptbox is now the only drop target; dropping
elsewhere does nothing
- Every other page keeps the existing upload-modal behavior
### Notes
- The webapp's drop code doesn't work as-is on desktop - Tauri
intercepts file drags before the page sees them, so desktop needed its
own path
- Both now share one component, so the two apps stay in sync going
forward
- Model limits still apply: each box only accepts the reference types
its model supports, and existing slot/duration caps are unchanged
- **Hand-typed mentions always take the character's exact name** -
typing `@person` for a character named `Person` now converts to
`@Person` as you type, so the tag binds correctly instead of silently
failing at generation time.
- **Prompt input no longer freezes at a character tag** - the caret
could get stuck inside a chip (e.g. after deleting the space behind it),
blocking all typing.
- **Reference add-menu no longer hides behind the sidebar** - it now
renders above everything instead of getting clipped by the promptbox
layers.
- **Character autocomplete is scrollable in focus mode** - the
fullscreen prompt's scroll lock was blocking it; same fix for the chip
menu's Replace list.
- Fix popovers (model selector etc.) closing instantly when the mention
textarea was focused
- Fix mention autocomplete not clickable in prompt focus mode
- Fix chip "Replace" reopening the autocomplete - now confirms
immediately
- Fix autocomplete appearing at top-left of screen when caret is next to
a leading chip
- Don't open the autocomplete when clicking the caret onto an
already-confirmed chip
- **Fixed: picking an audio reference on mobile opened the photo/video
picker.** iPhones don't have an audio library, so the browser fell back
to Photos - the only thing you could "attach as audio" was a video, and
it silently uploaded as an audio ref. Audio pickers now open the Files
app filtered to real audio files (MP3, WAV, M4A, FLAC…).
- **Non-audio files are now rejected with a clear error toast** instead
of being silently attached (also covers drag & drop and Android's "any
file" picker).
- **Fixed: limit warnings never appeared in the web app.** Errors like
"Total audio duration cannot exceed 15s" from shared components were
firing into a toast system the web app doesn't render. They're now
routed to the app's own toasts, so length/limit errors actually show up.
- Applies to the create video, create audio, and desktop reference deck
flows
### New stuff
- Character `@mentions` in the video promptbox now show as **chips with
a thumbnail**, so you can see exactly which character is attached to the
prompt
- Clicking a chip opens a menu to **Replace** (pick another character),
**Preview** (view their image), or **Remove** the mention
- Chips behave like a single unit - one backspace deletes the whole
mention, and removing/replacing can be undone with Ctrl+Z
- Copying prompt text still gives clean plain text (`@name ...`), and
pasting it back restores the chips
- When two characters share a name, the one you actually picked is now
the one that gets sent
### Fixes
- Mobile: the `@` autocomplete no longer goes off-screen - it stays
inside the viewport, flips below the caret when needed, and taps select
reliably
- Focus mode: the autocomplete no longer pushes the prompt sideways /
causes overflow
- Enter-to-generate now works while the mention editor is active on the
webapp
- Create flow stored `inference_job_token` as the `character_token`, so
mentioning
a new character sent a bogus token - backend drops it and name-matches
the
raw `@name` against stale characters.
- Don't add pending characters to the mention store; they aren't
generatable yet.
- Keep the pending poll running after the modal closes and sync real
tokens into
the store once the character is active.
- Remove unused `addCharacter` store action.
- Same fix in all three copies: webapp, website, shared `promptbox` lib.
## Changes
**Batch download**
- Add multi-select mode to the create-video results feed (webapp +
desktop) with a "Select" toggle in the topbar, checkboxes on completed
items, and a floating download bar
- Webapp: "Download" bundles selected videos into a single .zip
client-side (new jszip dependency, concurrent fetches, progress and
partial-failure toasts)
- Desktop: "Download" prompts for a folder and saves each selected video
as its own file via native Tauri save, with progress toasts
- Library: add a Download (zip) button to the existing bulk selection
bar
- Shared `ui-generation-list` lib gains a selection store, select
toggle, action bar, and optional selection props on the grid/list views
(existing hosts unaffected)
**Credits refresh on failed generations**
- Webapp: dispatch a credits refresh when the task queue or generation
feed observes a newly failed job (immediately and again after 2.5s so
server-side refunds settle)
- Desktop: also refresh credits when the 5s task poll discovers a
failure that the push event missed, and listen for `credits-change` in
the TopBar
**UI fixes**
- Selection download bar always sits above the promptbox regardless of
its size
- Mobile Generate/History header no longer overlaps the gallery toggles
(flex layout instead of absolute positioning)
- Reference deck top-aligns in the expanded prompt box instead of
centering
- "Play videos with sound" setting now defaults to on
- Drop images, videos, or audio anywhere on the prompt box - files are
sorted into the right reference type based on what the current model
supports
- Drag-over overlay shows which file kinds are accepted; turns red when
the hovered files aren't usable
- Video keyframe mode: dropped images fill the start frame, then the end
frame
- Unsupported kinds, full slots, and non-media files get a clear toast
instead of failing silently
- Reuses the existing `useDeckMedia` upload pipelines, so limits and
error handling match the "+" pickers
## Summary
Compacts the legacy reference bands above the prompt box (audio ref row,
multi-view/input-mesh row, reference video row) into the reference deck
design already used on the image and video pages. Mobile forms keep
their existing rows.
## Changes
- **Create Audio** - audio tracks are now deck cards (playable tile,
duration badge) with Upload / From library in the deck's "+" menu; band
removed. Mutual-exclusion and "Audio track required" behavior unchanged.
- **Create 3D World** - guide video is now a deck card; store reworked
to the shared `RefVideo[]` shape.
- **Create 3D Object** - Front/Back/Left/Right are always-visible
labeled slot cards next to the image-ref deck (same design as First/Last
frame on video), plus a "Mesh" slot card for mesh-to-mesh models. Upload
logic deduplicated into `mesh-upload.ts`.
- **Webapp PromptBox** - removed the `mediaReferenceRow` band prop; deck
video/audio groups gate on `videoRefsSupported`/`audioRefsSupported` (no
longer video-page-only); new `referenceSlots` prop; `maxImages: 0`
blocks image uploads on pages whose model takes no image refs.
- **Deck lib** - exported `DeckSlotCard`; new `mesh` card kind;
`sortable: false` for fixed slots; non-finite duration caps hide the
seconds limit; collapsed fan width now tracks card count, so a single
ref sits snug against the prompt (multi-ref unchanged).
Redesigns how references are attached in the image and video
promptboxes, on both the desktop app and the webapp (desktop layout -
mobile is unchanged).
### Reference deck
- Replaces the image-toggle icon and the upload bands above the prompt
with a fanned stack of reference cards inside the promptbox, left of the
prompt text
- Hovering the deck expands it to show every attached ref - no
scrolling, it widens toward the end of the promptbox and wraps into more
rows as needed (ready for up to 50 refs for Seedance 2.5)
- Cards support drag-to-reorder (grab/grabbing cursors), hover remove,
name tooltips (Image 1, Video 2, …), upload progress spinners on
individual cards, and click-to-preview fullscreen
- A circular **+** overlaps the deck: hovering shows an add menu grouped
by type (Image / Video / Audio) with compact limits (e.g. `2/9`, `1/3 ·
8/15s`); clicking it opens a file picker that accepts any supported
media and sorts files by type automatically
### Video modes
- Keyframe mode: Start/End frame band replaced with compact "First frame
⇄ Last frame" cards with a swap button
- Reference mode renamed to **Omni reference** and is now the default;
images, videos, and audio all stack into one mixed deck
### Generate button
- Replaced the "Generate" pill with a circular arrow-up button, credit
cost shown beside it
### Under the hood
- New shared deck components live in `@storyteller/ui-promptbox` and are
used by both apps (previously the two promptbox implementations were
fully separate)
- New `GenerateIconButton` in `@storyteller/ui-button`; the old
`GenerateButton` stays for mobile
- Webapp mobile, audio/object/world pages, and the 2D/3D/Edit
promptboxes keep their existing UI
Frontend for the new omni audio API
(`/v1/omni_gen/{models,generate,cost}/audio`).
### New pages
- **Webapp**: `/create-audio` page (desktop layout + mobile
Generate/History tabs with settings drawers), added to sidebar.
- **Desktop**: new `AUDIO` tab ("Create Audio") with `PromptBoxAudio`,
registered in the app menu / TopBar. Audio enqueues over HTTP and polls
the jobs feed (Tauri task queue untouched).
### Models & promptbox
- Suno Music / Remix / Sounds / Sample + Seed Audio 1.0, fetched live
from `GET /v1/omni_gen/models/audio` with per-model capability gating.
- Always-visible **style prompt** row (Suno tags), instrumental /
keep-lyrics / loop toggles, BPM + musical key popover (Suno Sounds),
sample rate + speed/volume/pitch tuning popover (Seed Audio).
- Audio/image reference uploads with server rules mirrored client-side
(remix/sample require exactly 1 audio track; Seed Audio can't combine
audio + image refs).
- One request can return multiple job tokens (Suno multi-clip) - every
token becomes its own pending card.
### Audio playback in galleries
- New **`@storyteller/ui-audio-player`** lib (wavesurfer.js v7):
waveform + seek, play/pause, volume, duration - only one player plays at
a time.
- Lazy waveform decode (IntersectionObserver + peaks cache) and a
no-waveform `<audio>` fallback if CORS/decode fails.
- Audio cards/rows added once in the shared `ui-generation-list`, so
both hosts' grid + list views get them.
- Audio playback in both lightboxes (webapp lightbox + desktop
lightbox-modal); Library gets an **Audio** filter tab and includes audio
in "All"; downloads keep the right extension.
### Shared plumbing
- `OmniGenApi` gains audio types + `getAudioModels` / `generateAudio` /
`estimateAudioCost`.
- `useOmniGenAudioModels`, request builder, enqueue + cost hook shared
via `@storyteller/omni-gen` (used by both hosts).
- `useGenerationJobs` moved from the webapp into `ui-generation-list`
(with re-export shim) and taught the `audio_generation` category - the
desktop audio feed reuses it.
- Suno model names/descriptions/creator icon added to `model-list`.
## Changes
- **Prompt character counters on web**: the website and webapp
promptboxes (image + video) now show a `123 / 2000` counter driven by
the API's `text_prompt_max_length`, matching the desktop app. It turns
red when over the limit and generation is blocked with a toast; typing
is never clamped. The webapp's fullscreen prompt editor shows the
counter too.
- **Seedance CJK waiver**: seedance video models normally use the API
limit, but the limit is waived (shows `∞`) while the prompt contains
Chinese characters. Applies on desktop and web via a shared
`effectivePromptMaxLength` helper.
- **API type parity**: added the new `model_creator` field to the web
`OmniGenImageModelInfo` / `OmniGenVideoModelInfo` types (desktop types
were already up to date).
- **Cleanup**: deleted the manual model-to-creator map
(`MODEL_TYPE_TO_CREATOR`, ~150 lines) now that creator info comes from
the API; lightbox model icons use the shared
`getCreatorIconPathForModelId` lookup like every other surface.
Add a footer to the fullscreen prompt modal (desktop lib + webapp) so
focus mode is a complete editing surface, not just the textarea:
- Model selector, always-on reference-image row, and a Done button
(closes the modal) instead of Generate.
- Video: also surfaces the input-mode (keyframe/reference) picker and
the @Characters button (seedance_2p0). Shared image-row / character /
input-mode elements are reused inline and in the modal (DRY).
- Webapp: model selector + leftToolbar + image row in the footer.
Layout: editor area is flex-1/min-h-0/overflow-hidden with the image row
and footer shrink-0, so the editor takes only the leftover space and
scrolls internally — resizing the window shorter no longer overflows.
MentionTextarea gains a `style` prop so the modal can cap resize/height.
### Fullscreen focus mode (desktop + webapp)
- Added a top-right expand icon on every prompt editor that opens a
"Prompt" focus-mode overlay (blurred backdrop, `max-w-4xl` centered
card) for more prompting space.
- Same editor state — overlay binds to the same value + onChange, so
text/@-mentions persist. Auto-focuses with the caret at the end on open.
- Editor fills full height; @-mention dropdown no longer clipped; closes
on Esc / backdrop click.
- Reused `@storyteller/ui-modal`; shared `PromptFullscreenModal` +
button + `useFullscreenPrompt` hook across all 5 desktop promptboxes,
mirrored in the webapp's own PromptBox.
### 3D editor
- Model selector now renders inside the promptbox (was standalone on the
canvas).
- Pose button hides on deselect; pressing "Done" keeps it (flips back to
"Enter Pose Mode") while the character is still selected.
- Drag and drop into folders fix within gallery modal - doesn't close
immediately unless on 3D editor page.
### Tooltips & expand
- Fixed top-left menu tooltips getting stuck open after a tab change.
- Reworked image promptbox auto-grow/expand into a shared
`useAutoGrowEditorHeight` hook (no per-render style writes) with a
smooth height transition.
## Summary
Reworks the desktop (Tauri) app's Create Image / Create Video pages to
match the webapp,
extracts the webapp's generation gallery into a shared library used by
both apps, embeds the
model selector into every prompt box, adds a folders sidebar + marquee
selection to the gallery
modal, restyles the login/pricing/credits modals to the webapp look, and
turns the Apps page
into the default landing tab.
### Shared generation-list lib
- Extracted the webapp's generation feed into
`@storyteller/ui-generation-list`: list + masonry
grid views, pending/failed/completed rows and cards, thumbnail handling,
gallery/prompt data
hooks, and the shared grid/list view store + toggle. Host-specific
actions (recreate,
make-video, share, download, toasts) inject via render props — webapp
markup unchanged, its
old files are now thin wrappers.
### Desktop create pages
- Prompt box fixed at the bottom, `max-w-5xl` like the webapp; pages
renamed to
"Create Image" / "Create Video".
- Generation feed: in-progress/failed from the Tauri task queue, history
from the library API,
rendered as grid or list (toggle in the TopBar next to credits). Typed
Tauri completion events
push finished media in instantly; the poll reconciles and dedupes.
- Row/card quick actions (recreate, make video, copy link, download)
backed by a shared
`desktopMediaActions` module extracted from the TopBar gallery wiring.
- Hero + background act as a splash that fades when the feed loads;
bottom gradient behind the
prompt box. Batch generations show "Generating N images" on the single
pending chip.
- Video prompt box now expands vertically as far as the image prompt box
(viewport-relative).
### Embedded model selector
- `ClassyModelSelector` gained `variant="embedded"`: a compact pill that
opens the webapp-style
rich-list popover while keeping the desktop's provider selection.
Embedded on all five
prompt-input pages; floating selectors removed; legacy "10 sec." badges
dropped.
### Gallery modal
- Left sidebar lists the user's folders (drag-and-drop, right-click
management, new-folder
button) and shows on the Folders tab too, highlighting the active
folder's root branch.
- Marquee (drag-rectangle) selection in view mode, with edge
auto-scroll; starts only on blank
background so it doesn't interfere with drag-to-folder/canvas.
### Restyled modals (desktop)
- Login/signup: webapp 2-column layout (form left, Vimeo showcase
right), no Google button
(Google auth isn't wired for Tauri), `artcraft-icon` logo, eye toggles.
The dismiss button is
removed so login is required; the post-auth Discord + Success onboarding
steps are kept, as is
the existing Tauri auth flow.
- Pricing + credits: match the webapp visually (unified monochrome plan
cards with
Most Popular / Best Value highlight frames; `#161618` credit-pack cards
with Popular badge).
All billing stays on the existing Tauri `invoke` calls — no billing
logic changed.
### Apps page / navigation
- The Apps page is now the first tab and the default landing tab, with a
Home icon. Restyled to
the webapp home: "What will you craft today?" hero, Create / Edit
sections, gradient-hover
cards sized to their content, full-width scrollbar. The TopBar
quick-menu header reads
"Create" instead of "Generate".
### Fixes
- Video Editor no longer crashes on the desktop app (`Tooltip must be
used within
TooltipProvider`): the editor shell now mounts its own Radix
`TooltipProvider`. The webapp got
one app-wide via `SidebarProvider`; the Tauri app had none, so panel
tooltips threw.
### Misc
- `getCreatorIconPathForModelId()` added to `@storyteller/model-list`
(model id → creator icon
path, desktop/webapp aware).
The desktop video promptbox built the GenerateVideoRequest without ever
setting `resolution`, so generation always omitted it and the backend
fell back to the model's default (720p) — and billed for it. The cost
preview reads the same store value and sends it, so the preview was
correct (e.g. 117 for 480p) while the charge stayed at the 720p price
(240). Populate request.resolution in buildRequest, mapping the store's
legacy display string ("480p"/"720p"/"1080p") to CommonResolution,
guarded on the model exposing resolutionOptions.
Also fix useImageCostEstimate (webapp) omitting `quality` from its
effect deps, which meant the image cost preview didn't refresh when only
the quality option changed.
Add an `aboveStackSlot` prop to PromptBox3D rendered as the first
child of its `bottom-4 flex-col` stack, and thread a
`promptboxAboveStackSlot` prop through Stage3D / Stage3DBody. The lib
now owns the vertical math, so the webapp's button never overlaps the
prompt input regardless of textarea height — replaces the host-side
ResizeObserver/MutationObserver positioning that was unreliable in
production builds.
When the stored `commonAspectRatio` (e.g. `SquareHd`) isn't in the
newly-selected model's `aspectRatios`, `PopoverMenu` toggle mode found
no selected item and collapsed the trigger to icon-only.
Reset to `model.defaultAspectRatio` from inside `AspectRatioPicker` so
the fix applies to all three callers (image/edit/3D). Drops the
duplicate workaround from `PromptBox3D`.
Only the submit button triggers generation by default. The "Enter to
generate" toggle (available in both app and website settings top right
nav) still allows opting into Enter-to-submit.
- Pressing **Enter** in any prompt box now adds a new line instead of
submitting - fixes complaints about accidental generations
- **Shift+Enter** is the new submit shortcut
- Desktop app gets an "Enter to generate" toggle in Settings → General
(off by default) for users who prefer the old behavior
- Applies to all prompt boxes in the Artcraft desktop app and the
website