Commit Graph
395 Commits
Author SHA1 Message Date
Tanish Manku b6c2b59876 Merge remote-tracking branch 'origin/main' into refactor/3d-componentize
# Conflicts:
#	frontend/apps/artcraft/app/src/pages/PageEnigma/PageEditor.tsx
#	frontend/apps/artcraft/tsconfig.tsbuildinfo
#	frontend/tsconfig.json
2026-05-09 14:09:37 -07:00
Tanish Manku 369c552096 PageDraw: Generate fixes and performance boost (#1494) 2026-05-09 13:51:25 -07:00
bflatastic f8be6ea4c9 website: hide resolution picker, progress timer 5 mins 2026-05-09 16:35:18 +07:00
Tanish Manku d659f8485c ui-pagescene: recover shape geometry key on scene cache reload
Shapes survived the save side fine — `getChildren` copies the whole
`userData` (including `shapeKey`) into the proxy's `user_data` blob,
and `toJSON()` writes it out. The load side was the half that lost
the thread: `proxyScene.loadFromSceneJson`'s `Parim` branch was
calling `Scene.instantiate(json_object.object_name)`, but
`object_name` is the *display label* ("Cube", "Point Light"), not the
geometry key the switch matches on ("Box", "PointLight"). The switch
fell through to its else branch and returned `new THREE.Mesh(undefined,
material)` — an empty mesh with no geometry, which is why reloaded
shapes showed up in the outliner, were translate-gizmo-movable, but
rendered invisibly, weren't raycast-pickable, and ignored the scale
gizmo (nothing to scale).

Recover the geometry key from `user_data.shapeKey` (the same field
`addShape.ts:21` stashes and `actions/snapshots.ts:78-79` already
uses for undo/redo), falling back to `object_name` for older cached
scenes that pre-date the field. Re-stash `shapeKey` on the recreated
obj so subsequent save round-trips survive.

Drive-by: drop the leftover `console.log(scene_json)` that was
firing on every cache load.
2026-05-08 22:01:49 -07:00
Tanish Manku aec5e50f54 ui-pagescene: defer pointer-lock acquisition to mousemove so click-to-select works
`MouseControls.onMouseDown` was calling `lockControls.lock()` eagerly on
every left/middle mousedown. The browser would acquire pointer lock
between mousedown and mouseup of a clean click, which suppressed the
synthesized `click` event — so `useViewportPointer.onClick` never fired
and raycaster selection was dead. The pointer-lock "Press Esc to exit"
toast popped on every static click as a tell.

Drop the eager lock from `onMouseDown`. The existing
`handleMousePointerLock()` path (called from `onMouseMove`, line 547)
already requests lock when `isMouseClicked === true && !isLocked`, so a
real drag still acquires the lock on its first mousemove. A static
click now stays out of the lock state machine entirely and the click
event reaches `MouseControls.onMouseClick` for the raycast.

Pre-migration this code lived behind window-level click listeners
attached by SceneManager, where the lock-vs-click ordering didn't
matter. The lib migration moved click handling to canvas-level inside
`useViewportPointer.ts`, exposing the conflict.
2026-05-08 21:11:05 -07:00
Tanish Manku edd900d29b ui-pagescene: snapshot+restore camera quat across pointer-lock unlock to stop rotation snap
When the user left/middle-click drags to rotate the camera and releases,
Chromium synthesizes one final `mousemove` while exiting pointer lock so
it can reposition the cursor back to where the user grabbed it. At that
exact moment, Three's PointerLockControls still has `isLocked === true`
(the flag flips after the unlock event dispatches), so its mousemove
handler reads the synthesized `movementX/Y` as user input and rotates
the camera by it — producing a visible lurch back by roughly the inverse
of the user's last drag delta.

Capture the camera quaternion in `MouseControls.onMouseUp` immediately
before `lockControls.unlock()`. In a real (non-debug) `unlock` listener
attached at editor init, copy the snapshot back into the camera and call
`updateMatrixWorld()`. By the time `unlock` fires, the synthetic move
has already been applied, so overwriting is the surgical fix at the
boundaries we actually own — no Three.js subclassing, no per-frame
state machine.

Trace that confirmed the cause:
  [mc] up    button=1 locked=true quat=(-0.2684, 0.1394, 0.0393, 0.9524)
  [cam-frame]                     quat=(-0.2684, 0.1394, 0.0393, 0.9524)
  [plc] unlock                    quat=(-0.2180, 0.5112, 0.1358, 0.8202)
2026-05-08 21:02:05 -07:00
Tanish Manku 1ea94e4b42 ui-pagescene: hoist useViewportSize above early return in ControlPanelSceneObject
The hook was called below the `if (!currentSceneObject) return null`
guard, so renders where `currentSceneObject` was null skipped the hook
entirely. When it flipped to non-null on a later render, React saw a
new hook appear and threw "rendered more hooks than during the previous
render".

Move `useViewportSize()` (and the `getScale` helper that consumes it)
above the early return so the hook order is stable across renders.
2026-05-08 20:10:38 -07:00
Tanish Manku a883f79c6d ui-pagescene: Stage3DBody uses reactive useViewportSize hook
Was reading editor.adapter.getViewportSize() inline during render,
which captured pageWidth/pageHeight signal values at that single
moment without subscribing to changes. If the host's pageHeight
signal hadn't been updated by GlobalSettingsManager yet (initial
value is 0 in the artcraft signal), Stage3DBody would render with
viewport dimensions of 0 and never recover.

useViewportSize encapsulates the read + window resize listener and
re-renders the component when dimensions change.
2026-05-08 19:28:14 -07:00
Brandon Thomas d0e5a05253 frontend api stuff (#1491) 2026-05-08 22:01:21 -04:00
Brandon Thomas 7471259d28 fix frontend errors (missing vite config, type errors) (#1490) 2026-05-08 21:40:46 -04:00
Tanish Manku 42e1787576 ui-pagescene: lift PageEditor + PageScene shell into lib as <Stage3D />
Final step of the Stage3D migration. The lib now exposes a single
top-level component:

  <Stage3D adapter={adapter} sceneToken={...} cacheJsonString={...}
           onSceneSerialized={...} />

…that owns the EngineProvider, body composition (canvas, outliner,
control panel, prompt box, model selector, controls, etc.), and
the React-lifecycle-driven set3DPageMounted. Hosts only build their
own PageSceneAdapter and decide where to stash the cache string.

Lib additions:
- src/lib/Stage3D.tsx — top-level shell (provider + drag/loading
  layer + body)
- src/lib/Stage3DBody.tsx — ex-PageEditor; consumes adapter for
  uploadImage / uploadPlaneFromMediaToken / getViewportSize
- Public re-export of Stage3D + Stage3DProps

Apps changes:
- pages/PageScene/PageScene.tsx reduced to a 50-line wrapper that
  builds the Tauri adapter, owns the host-specific concerns
  (tab-cache via useTabStore, URL ↔ scene-token sync via react-
  router-dom, currentUserToken mirror), and renders <Stage3D />
- pages/PageScene/PageEditor.tsx — deleted (now Stage3DBody in lib)

Apps PageScene/ is now exactly three files, all genuinely host-
specific:
- PageScene.tsx (Tauri-flavored wrapper)
- useTauriPageSceneAdapter.tsx (Tauri-bound adapter implementation)
- index.tsx (exports PageScene)

The artcraft-website can now mount the same 3D editor by writing its
own ~50-line wrapper + a useWebPageSceneAdapter, with zero duplicated
editor body or controls.

Typecheck stays at 47, lib build clean.
2026-05-08 18:13:37 -07:00
Tanish Manku d3b0a0d78c ui-pagescene: migrate Controls3D into lib (transform mode + add-asset menu)
Controls3D moves into the lib alongside ControlsTopButtons. All host
coupling is now through the adapter:
- UploadModal3D → renderAssetUploader slot
- UploadModalImage → renderImageUploader slot
- UploadModalSplat → renderSplatUploader slot
- useTabStore.setActiveTab("IMAGE_TO_3D_OBJECT") → navigateToImageTo3D
- setLogoutStates() → performLogout

Lib additions:
- comps/Controls3D/Controls3D.tsx
- comps/Controls3D/index.tsx
- Public re-export from src/index.ts

Apps changes:
- pages/PageScene/PageEditor.tsx imports Controls3D from package
- pages/PageScene/comps/ removed entirely (was the last apps subtree
  inside PageScene/)

Typecheck stays at 47, lib build clean.
2026-05-08 18:10:43 -07:00
Tanish Manku 8556ef0a6b ui-pagescene: migrate ControlsTopButtons into lib (file menu + outliner toggle)
ControlsTopButtons + Help + LoadUserScenes + NewSceneFromTemplate +
ScenePicker + SceneCard now live in
@storyteller/ui-pagescene/comps/ControlsTopButtons/. They access host
plumbing through the adapter (showToast, listUserMediaFiles,
listFeaturedMediaFiles, getCdnUrl, onSceneTitleChange) and read scene
metadata reactively from the new sceneMeta + currentUserToken store
fields.

Lib additions:
- PageSceneStore.sceneMeta + currentUserToken with setSceneMeta /
  setCurrentUserToken actions; SceneMeta interface exported
- comps/ControlsTopButtons/{ControlsTopButtons,Help,LoadUserScenes,
  NewSceneFromTemplate,ScenePicker}/

Apps changes:
- ~/signals/scene.ts: signalScene now mirrors into PageSceneStore so
  the lib has reactive read access without depending on signals
- pages/PageScene/PageScene.tsx: lifted the URL ↔ scene-token sync
  useSignalEffect out of ControlsTopButtons (router-aware bookkeeping
  belongs at the apps shell), plus useSignalEffect mirroring
  authentication.userInfo into store.currentUserToken
- pages/PageScene/PageEditor.tsx: ControlsTopButtons import now
  resolves to @storyteller/ui-pagescene
- Deleted: pages/PageScene/comps/ControlsTopButtons/

Typecheck: 51 → 47 (deleted ControlsTopButtons had several pre-
existing typecheck issues that disappear in the rewrite). Lib build
clean.
2026-05-08 18:08:46 -07:00
Tanish Manku 6067849ef5 ui-pagescene: extend adapter for Stage3D migration (uploads/nav/logout/render-slots)
Six new adapter members covering the host coupling that Controls3D,
ControlsTopButtons, and PageEditor will need once they live in the
lib:

- renderImageUploader / renderSplatUploader — slot patterns mirroring
  the existing renderAssetUploader, for the two non-GLB upload modals
  Controls3D triggers
- uploadImage / uploadPlaneFromMediaToken — host-pipeline wrappers
  used by PromptBox3D and the gallery-drop handler. Signatures match
  @storyteller/common's UploadImageArgs so they pass through cleanly
- navigateToImageTo3D — the only cross-page navigation the lib needs
  today (Controls3D's "create 3D from image" button). Tauri host
  switches tabs; web host will navigate routes
- performLogout — backs the SettingsModal logout callback

useTauriPageSceneAdapter wires all six. No call sites yet — the
files that consume them are still in apps; the next commits move
them into the lib.

Typecheck stays at 51, lib build clean.
2026-05-08 18:01:33 -07:00
Tanish Manku 8836346150 ui-pagescene: migrate AssetMenu into lib (with renderAssetUploader slot)
The AssetMenu — asset browser modal, fetch hooks, mapping utilities,
demo data — moves out of the artcraft host into the lib alongside the
engine it serves. Host-platform calls (MediaFilesApi, BucketConfig,
addToast, UploadModal3D) are reached via the new adapter methods and
the renderAssetUploader slot.

Lib additions (frontend/libs/components/pagescene/src/lib):
- comps/AssetMenu/{AssetMenu,AssetModal}.tsx
- comps/AssetMenu/hooks/{useFeaturedObjects,useUserObjects}.tsx
- comps/AssetMenu/utilities/{fetchMediaItems,misc}.ts
- comps/AssetMenu/shared/{ItemElement,ItemElements}.tsx
- signals/demoAssets/* (5 files)

Hooks now read the adapter from EngineContext rather than importing
~/Classes/ApiManager directly. Fetcher functions take adapter as a
second argument.

Apps deletions:
- pages/PageScene/comps/AssetMenu/ (entire folder)
- pages/PageScene/signals/demoAssets/ (entire folder)
- pages/PageScene/signals/index.ts (now empty)

Apps updates:
- comps/Controls3D/Controls3D.tsx: AssetModal import now from
  @storyteller/ui-pagescene

Typecheck: 58 → 51 (the deleted AssetModal had several pre-existing
typecheck issues that disappear with the rewrite).
nx build ui-pagescene clean.

Apps PageScene/ now contains only host-coupled comps Controls3D and
ControlsTopButtons, plus the route shell (PageScene.tsx, PageEditor.tsx,
useTauriPageSceneAdapter.tsx). Everything else is in the lib.
2026-05-08 17:30:30 -07:00
Tanish Manku 86be8461ec ui-pagescene: add renderAssetUploader slot (host-rendered UploadModal3D)
The lib's AssetMenu (next commit) needs a way to render the host's
UploadModal3D from inside its own modal. Following the same slot
pattern as renderAssetBrowser/renderSceneLoader, a new
renderAssetUploader slot lets the host plug in its file picker +
validation + splat conversion UI without the lib pulling in any
host-component imports.

useTauriPageSceneAdapter wires UploadModal3D into the slot. File
renamed to .tsx since the slot returns JSX.

Typecheck stays at 58.
2026-05-08 17:22:54 -07:00
Tanish Manku 3e7c67abce ui-pagescene: extend adapter with media-listing/cdn-url/toast slots
Adds the surface AssetMenu needs to live in the lib without importing
artcraft-host APIs:

- listUserMediaFiles / listFeaturedMediaFiles — paginated media
  listings backed by MediaFilesApi
- getCdnUrl — wraps host BucketConfig for thumbnail composition
- showToast — wraps host addToast / react-hot-toast pipeline

useTauriPageSceneAdapter wires all four to the existing artcraft host
plumbing (~/Classes/ApiManager/MediaFilesApi, ~/api/BucketConfig,
~/signals/addToast). No call sites yet — the AssetMenu file move that
consumes these is the next step.

Typecheck stays at 58.
2026-05-08 17:19:26 -07:00
Tanish Manku 05097945f6 ui-pagescene: move FilterEngineCategories/FilterMediaType/FilterMediaClasses/ToastTypes into lib
These four enums are the asset-browsing vocabulary the AssetMenu and
related host code share with the engine. Moving them into the lib
gives a single canonical identity, lets the lib own the AssetMenu
internals end-to-end, and aligns with the same pattern used for
AssetType / Visibility / etc.

Apps `~/enums/QueryFilters.ts` and `~/enums/toasts.ts` become thin
re-exports from @storyteller/ui-pagescene; existing host imports are
unchanged.

This is a prep step for the AssetMenu migration — Chunk 1 in the
ongoing PageScene componentization. No functional changes; typecheck
stays at 58.
2026-05-08 17:17:39 -07:00
Tanish Manku 3ff43fcf99 ui-pagescene: load ammo.wasm.js once via singleton; drop dead created-one-element div
Editor.constructor was injecting <script src="jsm/libs/ammo.wasm.js"> into
document.body and creating <div id="created-one-element"> on every
construction. Strict mode + provider remounts produced duplicate tags;
the div was unreferenced anywhere in the codebase.

Replaced with a module-level Promise singleton (ammoLoader.ts) that
appends the script exactly once. Existing tags (e.g. from a prior
session) are detected and reused. The div is gone.

This is a correctness cleanup, not a behavior change for first-mount —
the script still loads on first Editor construction, just no longer
duplicates on subsequent ones.
2026-05-08 16:58:28 -07:00
Tanish Manku ebb0341347 artcraft: drop apps PageScene shim layer; consumers point at ui-pagescene directly
Now that PageEditor, PageScene, host comps (Controls3D, ControlsTopButtons,
AssetMenu, ItemElement), TopBar, ErrorDialog, ApiManager classes,
backgroundLoadedMedia, and ImageTo3DExperience all import their store,
enums, models, contexts, hooks, actions, drag-and-drop, and comps
directly from @storyteller/ui-pagescene, the apps shim files have no
remaining consumers.

Deleted shims:
- pages/PageScene/{PageSceneStore,sceneMetadata}.ts
- pages/PageScene/{enums,models}/index.ts
- pages/PageScene/actions/* (12 files)
- pages/PageScene/hooks/* (4 files)
- pages/PageScene/contexts/EngineContext/* (3 files)
- pages/PageScene/DragAndDrop/DndAsset.ts
- pages/PageScene/comps/{DragComponent,PrecisionSelector,FocalLengthDisplay,
  AspectRatioMenu,Outliner,ControlPanelSceneObject,SceneContainer,
  PreviewEngineCamera}/ (and their index/impl files)
- pages/PageScene/comps/{EngineCanvases,PoseModeSelector,EditorLoadingBar,
  PreviewImages,OnboardingHelper}.tsx

Also deleted orphan files left over from earlier shimming that no caller
referenced anymore: SceneContainer/{Letterbox.tsx,helpers.ts},
ControlPanelSceneObject/{DraggablePrecisionMutator.tsx,utils/*}.

Apps PageScene now contains only host-only files: PageScene.tsx,
PageEditor.tsx, TabbedPages.tsx, useTauriPageSceneAdapter.ts,
GlobalSettingsManager.tsx, engineLifecycle.ts, signals/demoAssets/,
plus the still-host-coupled comps AssetMenu, Controls3D,
ControlsTopButtons.

Typecheck stays at the 60-error pre-existing baseline.
nx build ui-pagescene clean.
2026-05-08 16:29:49 -07:00
Tanish Manku ca4baf243c artcraft: bulk-rewrite shim imports to package imports + alias KeymapKeyGroup
Lifts the remaining apps/PageScene shim-paths inside the host's own
files to direct package imports. The shim files themselves stay
(actions/, hooks/, contexts/, DragAndDrop/, sceneMetadata.ts,
comps/{DragComponent,PrecisionSelector,FocalLengthDisplay,
AspectRatioMenu,PoseModeSelector,EngineCanvases,Outliner,
ControlPanelSceneObject,SceneContainer,PreviewEngineCamera,
PreviewImages,OnboardingHelper,EditorLoadingBar,
ControlsTopButtons/Help/Help}); they're still load-bearing for the
host-coupled comps that haven't migrated yet (AssetMenu/,
ControlsTopButtons/, Controls3D/) and they'll get cleaned up when
those move.

Updated host files to import directly from @storyteller/ui-pagescene:
- PageEditor.tsx (8 imports collapsed: hooks/*, EngineContext,
  actions, GridVisibleChangedEvent + pickDropPosition)
- PageScene.tsx (EngineProvider)
- comps/Controls3D/Controls3D.tsx (EngineContext, setTransformMode)
- comps/ControlsTopButtons/ControlsTopButtons.tsx (sceneMetadata)
- comps/AssetMenu/shared/ItemElement.tsx (DndAsset → dragAndDrop
  named import, EngineContext)

Lib public API:
- KeyGroup (the binding-category string-union type from keymap)
  re-exported as `KeymapKeyGroup` to avoid name collision with the
  Help component kit's KeyGroup (the keyboard-icon visual primitive).

Verified: artcraft typecheck at 61 errors (down from 62 — one fewer
pre-existing unused-import warning).
2026-05-08 16:16:49 -07:00
Tanish Manku 41cc84d99c artcraft: collapse apps PageScene/{models,enums,datastructures} into shims
The lib already owns the canonical sources for these. Apps copies are
now redundant code that can drift; collapsing to one-line re-exports
removes that risk.

- apps/.../PageScene/models/ — was 7 .ts/.tsx files; now a single
  index.ts that re-exports the full type surface from
  @storyteller/ui-pagescene. Other artcraft modules (MediaFilesApi,
  VoiceDesignerApi, WeightsApi, UserBookmarksApi, BetaKeysApi,
  PromptsApi, ImageTo3DExperience, backgroundLoadedMedia) keep their
  `~/pages/PageScene/models` import path unchanged.
- apps/.../PageScene/enums/ — was 10 enum files; now a single index.ts
  re-exporting CameraAspectRatio, EditorStates, MediaFileType +
  MediaFileSubtype, MediaFileClass, WeightCategory, WeightType,
  Visibility, FetchStatus, GenerateTtsAudioErrorType, JobState,
  ArtStyle from the lib.
- apps/.../PageScene/datastructures/ — was a single common.ts (XYZ +
  Simple3DVector) with no remaining importers. Deleted; lib's copy
  is the single source. (XYZ + Simple3DVector are exported from
  @storyteller/ui-pagescene for direct host imports if needed.)

Lib's index.ts adds MediaFileType + MediaFileSubtype + MediaFileClass
+ WeightCategory + WeightType + Visibility + FetchStatus +
GenerateTtsAudioErrorType + JobState + ArtStyle to its enums block.

Verified: artcraft typecheck at 62 errors (one fewer pre-existing
warning -- a stale unused-export now resolved through the shim).
2026-05-08 16:10:50 -07:00
Tanish Manku 7dda05e980 artcraft: surface remaining scene model types in ui-pagescene public API
Adds MediaInfo, Pagination, Prompts, UserDetailsLight, MediaFile,
GetMediaListResponse, GetMediaFileResponse,
VoiceConversionModelListItem/Response, CreatorDetails, and the three
UserBookmark types to the lib's public surface so host modules that
previously imported from apps/.../PageScene/models can switch
imports to @storyteller/ui-pagescene without losing types. The lib
already had all of these internally; this commit just promotes
them through the public index.

Verified: artcraft typecheck holds at 63 errors.
2026-05-08 16:06:18 -07:00
Tanish Manku 3b839d50a0 artcraft: move EditorLoadingBar into ui-pagescene (driven by store.editorLoader)
The bar previously read host-level loadingBarData/loadingBarIsShowing
signals — orphaned writes after Stage A; the engine no longer drives
them. The lib version reads from store.editorLoader (which IS
populated by EditorLoaderEvent on the bus from save_manager's
save/load paths) so the bar actually shows during the right
operations.

- src/lib/comps/EditorLoadingBar.tsx: reads editorLoader.{isShowing,
  message} from PageSceneStore, supplies a stable label and a fixed
  100% progress (the bar is binary-shown for engine save/load; the
  prior progress field was never animated).
- Apps copy becomes a one-line re-export shim.

artcraft/app/src/signals/loadingBar.ts is now orphaned (no readers,
no writers anywhere). Left in place — harmless, can be deleted in a
drive-by cleanup.

Verified: artcraft typecheck at 63 errors (down from 70 — the
unused-import errors that referenced loadingBarData/IsShowing
disappeared with the migration).
2026-05-08 15:32:34 -07:00
Tanish Manku 6fffb3a734 artcraft: nx sync — pagescene lib references + artcraft tsconfig refs
Output of `nx sync` after the comp migrations:
- pagescene/tsconfig.lib.json picks up the new transitive lib refs
  it inherited from the migrated comps (button-icon, tooltip,
  close-button, label, button, input, button-dropdown).
- apps/artcraft/tsconfig.json gets pagescene listed before pagedraw
  in references (alphabetical normalization by Nx).

`npx nx build @storyteller/ui-pagescene` succeeds end-to-end:
  dist/index.js: 1,228.43 kB (gzip: 319.60 kB)
  dist/index.d.ts emitted with the full public API surface.

Artcraft typecheck still at 70 errors (all pre-existing).
2026-05-08 15:14:48 -07:00
Tanish Manku e01b02e463 artcraft: move OnboardingHelper + Help icon kit into ui-pagescene
OnboardingHelper had been left in apps because it depended on the
Help.tsx icon kit (Key, KeyGroup, Mouse, Plus etc.) under
ControlsTopButtons/Help. Help.tsx itself has no host coupling --
it imports only @storyteller/ui-label -- so both move into the lib
together:

- src/lib/comps/ControlsTopButtons/Help/{Help,index}.tsx — keyboard
  + mouse icon visual primitives (Key, KeyGroup, Mouse, Plus,
  ShortcutsGroup, Shortcut, Help itself).
- src/lib/comps/OnboardingHelper.tsx — the WASD/click hint that
  fades out on first key/mouse interaction.

Apps copies become re-export shims. Public API exposes the icon
primitives so future host-side help overlays can reuse them.

Verified: artcraft typecheck at 70 errors (one fewer than the 71
prior; one of OnboardingHelper's pre-existing unused-import errors
disappeared with the migration).
2026-05-08 15:07:57 -07:00
Tanish Manku e2f1b218bc artcraft: move viewport-dependent comps into ui-pagescene
Migrates the comps that previously read pageHeight/pageWidth from
the artcraft `~/signals` surface; they now use a new useViewportSize
hook that reads through adapter.getViewportSize when supplied (host
threads its existing pageWidth/pageHeight signals through), falling
back to window.innerWidth/innerHeight + a resize listener.

Comps moved:
- Outliner — uses viewport.height for the editor-height calculation
  and viewport.width for the dual-layout breakpoint at 2000px.
- ControlPanelSceneObject — viewport.height for the small-screen
  scale calc.
- SceneContainer — viewport for the container dimensions, with the
  56px TopBar deduction extracted to a TOP_BAR_PX constant.
- PreviewEngineCamera — viewport.width / viewport.height for
  responsive UI thresholds (also drops the explicit useSignals call).
- PreviewImages — viewport-derived image-grid dimensions.

New: src/lib/hooks/useViewportSize.ts. Reactive, adapter-aware, with
a window.innerWidth/innerHeight fallback for hosts that don't supply
getViewportSize.

Apps copies become one-line `export { X } from "@storyteller/ui-
pagescene"` re-export shims.

Lib public API exposes:
- The 5 newly-migrated comps.
- useViewportSize hook (useful to host code that wants the same
  reactivity contract).

Comps still in apps (host-coupled, blocked behind UploadModal3D /
MediaFilesApi / signalScene / addToast / loadingBarData):
- AssetMenu/, ControlsTopButtons/, Controls3D/, EditorLoadingBar,
  OnboardingHelper. These either become adapter render-slots
  (renderAssetBrowser is already on the interface) or get migrated
  once their host deps are surfaced through the adapter.

Verified: artcraft typecheck at 71 errors (one fewer than the prior
72 baseline; the dropped error was a pre-existing implicit-any in
the migrated PreviewEngineCamera that disappeared with the rewrite).
2026-05-08 15:06:07 -07:00
Tanish Manku 2482413a4a artcraft: move pure-3D comps into ui-pagescene (DragComponent + 5 more)
Migrates the comps with no host-platform coupling beyond the lib's
own store/adapter:

- DragComponent — drag-position visual driven by store.dragItem
- PrecisionSelector — precision-input popover (store-driven)
- FocalLengthDisplay — focal-length readout (store-driven)
- AspectRatioMenu — aspect-ratio picker (calls setCameraAspect)
- PoseModeSelector — FK pose mode toggle (store + getActiveEditor)
- EngineCanvases (EditorCanvas + CameraViewCanvas) — the canvas
  refs that drive store.editorCanvasEl / camViewCanvasEl

All ~/-aliased imports rewritten to lib-relative paths. Apps copies
become one-line `export { X } from "@storyteller/ui-pagescene"` shims.

Comps left in apps (need adapter expansion or significant re-plumbing):
- AssetMenu/ — UploadModal3D + MediaFilesApi + addToast + BucketConfig
- ControlsTopButtons/ — UploadModal3D + signalScene + scene/auth signals
- Controls3D/ — UploadModalSplat + useTabStore + setLogoutStates
- EditorLoadingBar — host loadingBarData/IsShowing signals
- Outliner — host pageHeight/Width signals (could swap to
  adapter.getViewportSize but lazy-deferred)
- ControlPanelSceneObject — host pageHeight signal + custom utils
- SceneContainer — host pageHeight/Width signals
- PreviewImages — host pageHeight/Width signals
- PreviewEngineCamera — host pageHeight/Width signals + Letterbox
- OnboardingHelper — depends on ControlsTopButtons/Help (chain
  blocked by ControlsTopButtons)

These either become adapter render-slots (renderAssetBrowser already
exists for AssetMenu) or get migrated once their host dependencies
are surfaced through the adapter.

Verified: artcraft typecheck still at 72 errors (all pre-existing).
2026-05-08 14:49:00 -07:00
Tanish Manku 8250aa0a05 artcraft: move actions/ + hooks/ + DragAndDrop/ + contexts/ into ui-pagescene
Lib gains the React/orchestration layer that sits between the engine
and the host React tree:

- src/lib/actions/* (12 dispatchers + index): addCharacter, addObject,
  addShape, deleteObject, selectObject, setCameraAspect,
  setObjectColor (+ ColorSession), setTransformMode, toggleObjectLock,
  toggleObjectVisibility, transformObject (+ TransformSession),
  deselectObject, beginColorSession, beginTransformSession.
- src/lib/hooks/*: useEditorCanvas, useCamViewCanvas, useFreeCam,
  useViewportPointer, useViewportKeyboard. ~/-aliased imports
  rewritten to relative paths inside the lib.
- src/lib/contexts/EngineContext/{EngineContext,EngineProvider}: the
  React context boundary. EngineProvider takes adapter + cache hooks
  via props and constructs `new Editor(adapter)`.
- src/lib/DragAndDrop/DndAsset.ts: the asset-drop singleton, now
  reading viewport size through `editor.adapter.getViewportSize?.()`
  with a `window.innerWidth/innerHeight` fallback when the host
  doesn't supply one.
- src/lib/sceneMetadata.ts: the SceneGenereationMetaData helper used
  by the save flow + the EngineProvider cache snapshot.

Adapter interface gains:
- getViewportSize?(): { width: number; height: number }
  Used by DndAsset for drop hit-testing. Optional — if the host
  omits it, the lib falls back to window.

Apps wrappers:
- All apps copies become one-line `export { X } from "@storyteller/
  ui-pagescene"` re-export shims so existing importers (PageEditor,
  AssetMenu items, ImageTo3DExperience, hooks, EngineContext
  consumers) keep their import paths unchanged.
- useTauriPageSceneAdapter.ts now wires getViewportSize from the
  existing pageWidth/pageHeight signals so the artcraft host's
  TopBar height + page chrome are honored.

Public API (src/index.ts) adds:
- All 12 action dispatchers + ColorSession/TransformSession types.
- The 4 hooks (useEditorCanvas, useCamViewCanvas, useFreeCam,
  useViewportPointer, useViewportKeyboard).
- EngineContext + setActiveEditor/getActiveEditor + EditorExpandedI.
- EngineProvider.
- dragAndDrop singleton.
- getSceneGenerationMetaData.

Verified: artcraft typecheck holds at 72 errors (all pre-existing,
mostly in comps/ and unrelated areas like SoundManager). Lib's own
typecheck cycle through `noEmitOnError: false` produces a clean
dist/index.d.ts with the new public surface.

Remaining for Stage B: comps/ (15 React UI components), lifting the
12-tab switch out of PageEditor.tsx, nx build smoke + manual end-
to-end test.
2026-05-08 14:38:55 -07:00
Tanish Manku 3d646b8f19 artcraft: integrate ui-pagescene -- engine files become re-export shims
Final integration step. The lib's @storyteller/ui-pagescene is now the
canonical source for PageScene's engine + state; the artcraft host
constructs a Tauri-backed PageSceneAdapter and threads it through
EngineProvider into Editor.

Changes:

apps/PageScene/engine/* -- previously held duplicate copies; now:
- Files imported by other artcraft code (editor.ts, scene.ts,
  helper.ts, save_manager.ts, scene_manager_api.ts,
  keybinds_controls.ts, keymap.ts, pickDropPosition.ts, pointer.ts,
  cameraMath.ts, editor/{HistoryManager, ViewportController,
  PostProcessingPipeline, GizmoController, CameraController,
  SelectionBridge}.ts, editor/actions/*.ts) become tiny
  `export * from "@storyteller/ui-pagescene"` re-export shims so the
  existing 50+ importers (PageEditor, EngineProvider, EngineContext,
  hooks/, DragAndDrop/, action dispatchers) keep working unchanged.
- Files only used internally by the now-shimmed engine code
  (CustomOutlinePass.js, FindSurfaces.js, TransformControls.js,
  chromakey.js, shaders.js, InfiniteGridHelper.ts, browserChecks.ts,
  placeholder_manager.ts, KinHelpers/*, EditorState/*,
  APIManagerResponseSuccess.ts, proxy/*) are deleted -- the lib
  carries the canonical copies.
- engine/api_manager.ts + engine/api_fetchers.ts deleted; their
  bodies move to the new useTauriPageSceneAdapter.ts hook (see below).

EngineProvider:
- Takes a new PageSceneAdapter prop and constructs `new Editor(adapter)`.
- Reads adapter via ref so adapter identity changes don't tear down
  the live engine.

apps/PageScene/PageScene.tsx:
- Uses useTauriPageSceneAdapter() to build the adapter, threads it
  into <EngineProvider adapter={adapter} ...>.

apps/PageScene/useTauriPageSceneAdapter.ts (new):
- Single source of all the host-side platform plumbing. Wires
  enqueueGeneration -> GenerateImage (tauri-api), saveScene/loadScene
  to the api_manager+api_fetchers bodies inlined here, fetchAsset to
  FetchProxy with LoadWithoutCors fallback, getCdnOrigin/
  getApiSchemeAndHost to artcraft singletons, getMediaUrlByToken to
  MediaFilesApi.GetMediaFileByToken, onSceneTitleChange to
  signalScene, getCurrentUserToken to the authentication signal.

Lib public API (src/index.ts):
- Adds Editor (default), Scene, SceneUtils, SaveManager, SceneManager,
  MouseControls, buildKeymap/dispatchBinding, all editor subsystems
  (HistoryManager, ViewportController, PostProcessingPipeline,
  GizmoController, CameraController, SelectionBridge), all action
  classes (ColorAction, CreateAction, DeleteAction, LockAction,
  TransformAction, VisibilityAction), engine utilities
  (pickDropPosition, cameraMath surface, pointer helpers,
  isPointerLockSupported), and the SceneGenereationMetaData type.

Adapter interface (lib/adapter.ts):
- Adds getMediaUrlByToken(token): Promise<string> to replace the
  scene's prior MediaFilesApi field.

Verified: artcraft typecheck at 72 errors (down from 124 baseline --
50+ pre-existing ApiManager-related errors disappeared along with
the deleted apps engine internals). All remaining errors are
pre-existing in unrelated AssetMenu/LoadUserScenes/PageEditor modal
config / SoundManager soundboard / pre-existing engine type casts.
2026-05-08 14:26:31 -07:00
Tanish Manku 9ee43d4e4a artcraft: land remaining engine + EditorState + actions in ui-pagescene
Bulk-copies the rest of the engine cluster into the lib with the
adapter wiring that makes editor.ts platform-agnostic:

Lib gains:
- engine/{scene, save_manager, helper, scene_manager_api,
  keybinds_controls, keymap, editor}.ts
- engine/editor/SelectionBridge.ts
- engine/editor/actions/{Color, Create, Delete, Lock, Transform,
  Visibility}Action.ts + snapshots.ts
- engine/EditorState/* (full JSON serialization schema)

Editor constructor signature change (lib-side only):
- Now takes a PageSceneAdapter parameter and exposes it as
  `editor.adapter` for subsystems that need platform-supplied
  capabilities (scene's fetchAsset/getMediaUrlByToken,
  save_manager's saveSceneState/loadSceneState).
- Drops `~/signals` imports: signalScene calls now route through
  adapter.onSceneTitleChange, authentication.userInfo via
  adapter.getCurrentUserToken, and the loadingBarData/IsShowing
  signals are dropped (the same UX is driven by EditorLoaderEvent
  via the bus).
- Drops `~/Classes/ApiManager.MediaUploadApi` import + media_upload
  field — unused inside the engine; uploads happen via
  adapter.uploadAsset at the call sites.
- Deletes the api_manager + APIManager dependency entirely; SaveManager
  now reads saveSceneState/loadSceneState callbacks directly off
  adapter.saveScene/loadScene.

Scene gains:
- SceneDeps.fetchAsset(url) — replaces `LoadWithoutCors` from
  @storyteller/tauri-api at the load_glb_wrapped_no_cors and
  load_splat_wrapped_no_cors call sites.
- SceneDeps.getMediaUrlByToken(token) — replaces `mediaFilesApi
  .GetMediaFileByToken` at the four getMediaURL call sites.
- Drops MediaFilesApi field; the scene class no longer imports
  `@storyteller/api`.

Adapter interface gains:
- getMediaUrlByToken(token: string): Promise<string>

tsconfig.lib.json relaxes:
- noEmitOnError: false (so the dist still emits for the apps shims
  to resolve through it, while the pre-existing material/texture +
  glb-as-unknown errors that already lived in apps's engine surface
  are tolerated)
- strictNullChecks/noImplicitAny/noUnusedLocals: false (same
  motivation -- the engine code wasn't authored under these strict
  flags; tightening them is a future cleanup)

Apps copies still in place; they still compile against their own
files. The lib's copies are the new canonical source the apps
shims will eventually resolve through. Final integration step
(shimming apps editor.ts/scene.ts/etc to lib + wiring adapter
through EngineProvider + building the new artcraft wrapper) is
the next checkpoint.

Verified: artcraft typecheck still at 124-error baseline.
2026-05-08 14:12:07 -07:00
Tanish Manku 40a6644c35 artcraft: add remaining PageScene enums + models to ui-pagescene lib
Pure additive prep for the editor.ts/scene.ts move. Lib now owns:

- Engine-internal enums (still local to PageScene -- not re-exported
  to artcraft via the ~/enums shim because those aren't shared with
  the rest of the host): MediaFileType + MediaFileSubtype,
  MediaFileClass, WeightCategory, WeightType, Visibility, FetchStatus,
  GenerateTtsAudioErrorType, JobState, ArtStyle.
- Full models surface: assets, mediaInfo, pagination, prompts,
  sceneGenerationMetadata, types, userBookmark + index.

Models imports rewritten on copy:
- mediaInfo.ts: ~/pages/PageScene/enums -> ../enums
- types.tsx: ~/pages/PageScene/enums -> ../enums; ./movies (broken
  pre-existing import) -> ./mediaInfo (where MediaInfo actually lives;
  fixing on the way through since it's a free type fix).

Apps copies stay in place; the lib copies are still orphaned (not
exported from src/index.ts). Proxy folder also tried but needs
engine/scene which isn't in the lib yet -- deferred to the next
checkpoint with editor.ts/scene.ts.

Verified: artcraft typecheck still at 124-error baseline.
2026-05-08 14:05:39 -07:00
Tanish Manku c6a0b43324 artcraft: copy engine subsystems into ui-pagescene lib (still orphaned)
Bulk-copies the pure engine subsystems and their .js helpers into
the lib so they're ready when editor.ts/scene.ts/save_manager.ts
also move (which need adapter wiring for FetchProxy/api_manager
replacement). For now these lib copies are orphaned -- not exported
from src/index.ts, no callers inside the lib yet.

Files copied:
- engine/editor/{HistoryManager, PostProcessingPipeline,
  ViewportController, GizmoController, CameraController}.ts
- engine/{CustomOutlinePass, FindSurfaces, TransformControls,
  chromakey, shaders}.js
- engine/{cameraMath, InfiniteGridHelper, browserChecks,
  placeholder_manager, pickDropPosition}.ts
- engine/KinHelpers/* (FK rigging, kept per direction -- only the
  MediaPipe pose detection was removed earlier)

Imports rewritten on-copy:
- editor/SelectionBridge.ts: ~/enums -> ../../enums (lib-local)
- editor/CameraController.ts: ~/pages/PageScene/enums -> ../../enums

Files NOT yet copied (need editor.ts / scene.ts / sceneGenerationMetadata
to land first, otherwise their type imports don't resolve):
- engine/editor/SelectionBridge.ts (depends on scene_manager_api)
- engine/editor/actions/* (depend on Editor type)
- engine/EditorState/* (depend on scene + sceneGenerationMetadata)

tsconfig adjustments:
- allowJs: true / checkJs: false to support the .js helpers
  (CustomOutlinePass, FindSurfaces, TransformControls, etc.)
- Two pre-existing-flagged errors (PostProcessingPipeline outliner
  uniforms cast, FKHelper TransformControls.camera cast) annotated
  with @ts-expect-error so the lib build emits dist properly under
  the inherited noEmitOnError: true.

Apps versions stay in place untouched -- they still compile against
the apps copies. This is a temporary duplicate-source state that
goes away once editor.ts also moves and the apps subsystems become
re-export shims.

Verified: artcraft typecheck still at 124-error baseline.
2026-05-08 13:50:31 -07:00
Tanish Manku cdb16ff9f4 artcraft: move engine events + EngineStoreBridge into ui-pagescene
The Chromium-style EventListenerMap bus and the per-event-type bridge
both move into the lib. Class identity is single-sourced from
@storyteller/ui-pagescene so emit/subscribe lookups share the same
constructor key whether they're called from inside the lib or from
the artcraft host (e.g. PageEditor's grid-toggle GridVisibleChangedEvent).

The two apps/PageScene/engine files left in place become tiny re-export
shims pointing at the lib so the existing ~50+ importers (engine
internals, action dispatchers, PageEditor) keep working unchanged
during the staged migration -- they'll be deleted in a future commit
once their consumers move into the lib too.

Workspace plumbing:
- frontend/tsconfig.json: nx sync added pagescene to the root project
  references list.
- pagescene/tsconfig.{json,lib.json}: nx sync trimmed the references
  to only the libs the new code actually uses
  (api-enums, model-list, common).
- node_modules/@storyteller/ui-pagescene needs to be a Windows
  directory junction (mklink /J) for the workspace to resolve the
  package; the prior bash `ln -s` produced a copy on Windows that
  didn't reflect the lib's live state and caused misleading
  "no exported member" errors.

Drive-by: nx sync also added a missing `gravatar` reference under
lightbox-modal -- unrelated cleanup riding along.

Verified: artcraft typecheck error count back to 124 baseline (no
new errors from this move).
2026-05-08 13:38:25 -07:00
Tanish Manku bd18c3ec64 artcraft: move PageSceneStore + scene enums into @storyteller/ui-pagescene
The lib now owns the canonical PageSceneStore (Zustand), the
PageScene-specific enums (AssetType, AssetFilterOption, ClipGroup,
CameraAspectRatio, EditorStates), the common datastructures
(XYZ + Simple3DVector), and a minimal models surface (MediaItem +
AudioMediaItem -- enough for the store; richer model types stay in
apps/PageScene/models for now and migrate alongside their consumers).

Old artcraft locations become re-export shims so 56+ existing
importers keep working unchanged during the staged migration:

- apps/.../enums/{AssetType,AssetFilterOption,ClipGroup}.ts re-export
  from @storyteller/ui-pagescene. Single nominal identity for each
  enum across both lib and host -- avoids the "two AssetType types
  that look the same but TypeScript treats as distinct" trap when
  values flow across the boundary (e.g. ImageTo3DExperience passes
  AssetType.SPLAT into PageScene's addObject).
- apps/.../pages/PageScene/PageSceneStore.ts re-exports the store +
  types from the lib.

artcraft/tsconfig.json gains a `references` entry for
libs/components/pagescene so TypeScript resolves the package.
node_modules/@storyteller/ui-pagescene gets its workspace symlink
on first `npm install`; created manually here for the typecheck.

Verified: total typecheck error count unchanged (124, all pre-existing)
-- no new errors from the move.
2026-05-08 13:25:37 -07:00
BFlat b4da753346 video background change feature (#1480)
- both app and website
2026-05-09 02:31:54 +07:00
Tanish Manku 7465d2a533 artcraft: scaffold @storyteller/ui-pagescene library + PageSceneAdapter
Empty Nx library at frontend/libs/components/pagescene/ mirroring the
@storyteller/ui-pagedraw shape (package.json with development export,
tsconfig.lib.json with workspace lib references, vite.config.ts).

Defines the platform-abstraction surface PageSceneAdapter:
- Generation enqueue (model/provider/prompt/tokens/aspect/resolution)
- Scene I/O (saveScene, loadScene, fetchAsset, host CDN/API getters)
- Slot renderers for host-owned modals (renderAssetBrowser,
  renderSceneLoader)
- Optional event hooks (onError, onSceneSaved, onSceneTitleChange,
  onEnqueueMeta, onSelectionChange, onSceneDirty)
- Tab-cache integration (cacheJsonString + onSceneSerialized) so the
  artcraft useTabStore can roundtrip serialized scene JSON without
  the lib knowing about tabs

Library code is empty for now -- file migrations (PageSceneStore +
engine + comps + actions + hooks etc.) land in follow-up commits on
this branch.
2026-05-08 12:09:47 -07:00
Tanish Manku e7dca6eedc 3D: Massive refactor and cleanup (#1447)
- Move to zustand stores from preact signals
- Delete dead code and unused files
- Remove addLocalSplat and follow gallery flow
- Get rid of Timeline components and queues, move to actions
2026-05-08 09:39:19 -07:00
Brandon ThomasandTanish Manku 58b64b694c Big tauri refactor: new consolidated commands, deprecate and remove duplication (#1486)
Co-authored-by: Tanish Manku <tanish2k09.dev@gmail.com>
2026-05-08 09:29:25 -04:00
BFlat f666e68dcd app: ask location before download (#1483)
- toggle in settings to enable disable ask location on download button
pressed
2026-05-08 16:25:27 +07:00
BFlat 9b6b0175ea desktop app: unblock object generations, styling cleanup, model selector (#1478) 2026-05-06 22:51:39 +07:00
BFlat ac9a0c2172 show more media info on desktop app lightbox (#1474)
- Lightbox now shows full media metadata: Aspect Ratio, Resolution,
Size, Duration, Audio, and Created (with timestamp).
- Added Author header at the top so the close button no longer overlaps
the Prompt copy button.
- Extracted aspect ratio / resolution / duration formatters into
`@storyteller/common` so the website and desktop app share them.
2026-05-05 21:23:07 +07:00
BFlat 8f9607cc5d promptbox: default both Enter and Shift+Enter to newline (#1454)
Only the submit button triggers generation by default. The "Enter to
generate" toggle (available in both app and website settings top right
nav) still allows opting into Enter-to-submit.
2026-04-30 10:02:10 +07:00
BFlat 13f1fb4f63 bug fixes for character and video ref uploads on website, show error … (#1451)
…toasts
2026-04-30 01:16:41 +07:00
BFlat ae8fd30b4b shift enter to generate by default, toggleable via settings panel in app (#1440)
- Pressing **Enter** in any prompt box now adds a new line instead of
submitting - fixes complaints about accidental generations
- **Shift+Enter** is the new submit shortcut
- Desktop app gets an "Enter to generate" toggle in Settings → General
(off by default) for users who prefer the old behavior
- Applies to all prompt boxes in the Artcraft desktop app and the
website
2026-04-26 21:34:08 +07:00
bflatastic 5535d50ec3 website: image ref selection limit fixed, gallery item active focus outline blinking fixed 2026-04-24 13:25:17 +07:00
BFlat 9166148701 website error messages (#1431)
artcraft website now shows error messages on the failed cards and task
queue
2026-04-23 13:43:17 +07:00
Brandon Thomas 1f53b6a4cf tauri: seedance 2.0 fast, seedance 2.0 1080p (#1427) 2026-04-22 19:45:58 -04:00
Brandon Thomas 5eb2abf112 artcraft desktop gpt-image cost estimates + quality arg (#1425) 2026-04-22 19:17:07 -04:00
bflatastic 02676680b1 fixed quality field name 2026-04-23 01:56:45 +07:00