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daniel543x/artcraft-services
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cfb4f8d6dd72ea1e775c13e605712ff5374a8b2d
artcraft-services/src
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Brandon Thomas cfb4f8d6dd Handle multi-cam vertex array object buffer for color (doesn't work yet)
The code works to load multiple VAOs and buffers, but the camera data
isn't properly segregated yet. Need to figure out what to bind
2020-05-17 23:10:50 -04:00
..
_old_scratch_files
refactor: organize kinect and opengl modules
2020-05-04 03:28:41 -04:00
gui
refactor (move arcball to gui code)
2020-05-04 02:10:56 -04:00
imgui_support
ran cargo fix and then CLion import optimizer
2020-05-01 04:40:21 -04:00
kinect
Incremental support for multiple cameras: Multiple PointCloudConverter
2020-05-17 02:40:57 -04:00
opengl
refactor: organize kinect and opengl modules
2020-05-04 03:28:41 -04:00
point_cloud
Handle multi-cam vertex array object buffer for color (doesn't work yet)
2020-05-17 23:10:50 -04:00
core_types.rs
clear color, rgbaf32 type
2020-05-01 05:16:33 -04:00
graphics_imgui.rs
I *think* this works now. See binding=0,1 in GLSL
2020-05-17 05:55:58 -04:00
image_debug.rs
refactor: organize kinect and opengl modules
2020-05-04 03:28:41 -04:00
main.rs
Incremental support for multiple cameras: Multiple PointCloudConverter
2020-05-17 02:40:57 -04:00
webcam.rs
refactor: organize kinect and opengl modules
2020-05-04 03:28:41 -04:00
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